Originally Posted by
shokh
If you can write me an list which ships are ok, which are to powerfull and which are to weak in firepower i can make it.
Thank you. Is this list helpfull for you, or is it to complicated to mod?
All references to 6lb. cannons have been removed. These cannons were bugged and cause significant balance issues (more firepower than 32lb. guns. Read here for more details.). In most cases they have been replaced by 6lb. lt guns.
- Reloading times and Accuracy will no longer vary with the size of ship, but with its guns.
- Cummulative firepower is now increasing with higher ship class.
- Galleys will no longer have 4x42lb. guns, but 4x6lb. lt. guns.
- For all ships their accuracy and reloading times have been derived as the average of their guns, as listed:
Type/Accuracy/Reloading Time
6lb. - removed from all ships due to its buggy behaviour
6lb. lt. 70/70
9lb. 60/60
9lb. lt. 65/65
12lb. 50/50
12lb. lt. 55/55
18lb. 40/40
18lb. lt. 45/45
24lb. 30/30
32lb. 20/20
64lb 10/10
For example a ship with 20 9lb. guns and 10 12lb. guns will have 57/57 accuracy and reloading time. Their firepower uses the same modifiers with vanilla.