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January 20, 2011, 08:10 PM
#1
Laetus
Switching from non-modswitch version to modswitch preserving saves
Hi
About a month ago I downloaded the ~220MB PE 1.9 file (linked from rometotalrealism.org, installed it on top of a vanilla RTW Gold (installed from the Eras collection) and started playing (the Rome-BI.exe version). Everything has been great so far (congrats for the work), I love the more aggressive AI.
I recently discovered that there is a "modswitch" version so I thought of trying to switch to it (with my saves from the other PE 1.9 version) because I like mods to be more isolated and thought of also getting some optional mods to it that it said it contained. First I saved the whole contents of whatever Rome-BI.exe wrote (I use Windows7 which virtually maps files form my home directory to the game directory so that restricted users can still write to "Program Files/..." etc) which includes the saves and a bunch of other files that Rome generated when I played. I uninstalled the game as completely as I could (normal uninstall then removed the whole Program Files/... directory and removed the home directory VirtStore contents for RomeTW after I saved them). Then installed Rome TW Gold again and ran the PE modswitch installer, it complained that my game is not 1.5/1.6 (it is wrong, it is a clean install from the Rome TW Gold form the Eras collection, whatever) I said to continue, then it asked me about optional mods I enabled the unified skeleton animations and the new "progress loading" indicator, all which I think should not affect the game much.
Then I started the game and setup the graphics options. I first noticed there is no music (this is known issue I see on this forum, easily fixable). Then I noticed that I can't start a campaign (it gives an error of "select something first" or something like that). Then I exited , copied the saves directory that I saved from the other PE edition, started the game hit "continue campaign". It loaded fine and things seem to be working in general (had 2 fights and one turn) but I noticed the following problems:
- the cities should all have been manageable (that's how I started that campaign) but now they don't seem to be
- the native recruitment is all screwed up (like in Narbo I can't hire Gaulish troops anymore but some other faction, almost all cities seem to be in this situation, in Rome I can hire some natives too, not Italian!)
- the campaign map faction colors (for the area ownership) are also a little screwed, some are showing as belonging to other factions (and hovering the mouse on the mini-map confirms it) but the city is belonging to me and I can recruit and build stuff in it, lol (I can even see some territories owned by Thrace which is a "dead" faction at this point)
One advantage I get from this version is the much improved terrain textures, even tho I thought the other PE 1.9 version is identical it did not have the new terrain. I could ignore almost any issue other than the native recruitment being screwed but I also worry that if I continue the game like this (invest time) and hit some hard obstacle because of something being seriously broken I will have to gave up on it.
I would still like to switch to the modswitch version if it's possible with some tweaking, in the worst case I will uninstall everything again and install back the PE 1.9 version I was originally using but I would appreciate any help to not have to do that. Thanks!
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January 21, 2011, 12:08 PM
#2
Laetus
Re: Switching from non-modswitch version to modswitch preserving saves
Some update. I am now starting to think that the following 3 issues have separate causes:
1. not being able to start a new campaign (errors "Select an item from the list")
2. the cities not being all manageable (they actually are but the option for auto-manage is dark and sometimes when I browse the message with completed buildings and opening the city build screen from that it looks as it's not manually managed anymore for those without a governor but if I close that scroll and double click on the city it looks manually managed but with the black automanage checkbox that can't be enabled)
3. the mixup of native auxilia recruiting and the ownership colors on the minimap
I believe 2 is different from the others because I reinstalled the game and installed back the non-modswitch PE 1.9 version and loaded my save game and it still exhibits that problem. Somehow the "manually manage all cities" campaign option gets screwed up by reinstalling.
I believe 1 to be different from the others because I found ways how to be able to start a new campaign. I noticed that it works fine if I use the Rome.exe engine instead of the BI engine OR if I use an administrator account (where it works with both engines). But even when running one of these methods to be able to start a new campaign I would still get the problems from 2 and 3.
With all that information I concluded that 3 probably just means that there is no way to use my save game from the non-modswitch version to the modswitch version so I reinstalled and installed the non-modswitch PE 
Of course I would still appreciate any help in these matter, thanks!
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