well compared to some scripts it would b a relativly simple thing to script the only command you need is
provoke_rebellion Alexandria
and then add a loop
Code:
script
declare_counter loop
set_counter loop 0
monitor_event FactionTurnStart empire_east
and I_TurnNumber = 1
if I_SettlementOwner Alexandria = empire_east
provoke_rebellion Alexandria
end_if
terminate_monitor
end_monitor
while I_CompareCounter loop = 0
end_while
end_script
and then connect that to an advice thread so then once it is activated if the eastern roman empire owns Alexandria on the 2nd turn then a rebellion is provoked