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Thread: [RS 2.1a] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

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  1. #1
    chris10's Avatar Primicerius
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by Joongen View Post
    So I have CTD in year 553 a.u.c. when I click on end turn, when are arveni on turn than CTD :-((( I try 4 x
    Chris help :-)
    loaded the save..passed 2 turns..Carthage retook Carthage...no CTD..all ok..
    screenshot...
    Attachment 137865

    With that I dont say you did not had CTDs...but it has nothing to do with the expansion...there are sometimes strange CTDs during an AI Facion turn, there is a workaround for that by turning the fog of war off and pass the turn...after that you can turn it on again and go on playing normal ...
    so bring the console up and type toggle_fow then ENTER ,sometimes it has to be done 2 times to work...pass the turn and do the same again to turn it on again...worked for me

    btw: you get your ass kicked in Carthage. I think you realized that, did you ? To invade countrys you have to bring more forces than just 1 Legion or you will get your butt handed...Cathage (2-3 Legions) Spain (4-6 Legions)...and so on...just a suggestion though
    Last edited by chris10; February 02, 2011 at 01:34 PM.

  2. #2

    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by chris10 View Post
    loaded the save..passed 2 turns..Carthage retook Carthage...no CTD..all ok..
    screenshot...
    Attachment 137865

    With that I dont say you did not had CTDs...but it has nothing to do with the expansion...there are sometimes strange CTDs during an AI Facion turn, there is a workaround for that by turning the fog of war off and pass the turn...after that you can turn it on again and go on playing normal ...
    so bring the console up and type toggle_fow then ENTER ,sometimes it has to be done 2 times to work...pass the turn and do the same again to turn it on again...worked for me

    btw: you get your ass kicked in Carthage. I think you realized that, did you ? To invade countrys you have to bring more forces than just 1 Legion or you will get your butt handed...Cathage (2-3 Legions) Spain (4-6 Legions)...and so on...just a suggestion though
    So I reinstall RTR, RS II, patch, Five Gud Enper , load save game, write toggle_fow and pass the turn,
    and survive arveni trurn but in cimbri turn CTD :-(

  3. #3

    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by Joongen View Post
    So I reinstall RTR, RS II, patch, Five Gud Enper , load save game, write toggle_fow and pass the turn,
    and survive arveni trurn but in cimbri turn CTD :-(
    and switch of background sript

  4. #4

    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by Joongen View Post
    and switch of background sript
    and i hve switch off follow the ai characters

  5. #5

    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    hi, what can you say about to insert into your mod is?

    Celts

    -------------------------------------------------------------------------------------------------------------------
    Romans

    ------------------------------------------------------------------------------------------------------------------
    Spartacus - Сrixus - Oenomaus

    FOR MOTHER RUSSIA

    WarHorns v2.2 http://upload.com.ua/get/902789508/Warhorns v2.2.rar
    Knyaz Svjatoslav -http://empiretw.ru/board/index.php?showtopic=15186

  6. #6
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Oenomaus was not a black. He was a Celt.
    The film depicted him wrong.



  7. #7
    chris10's Avatar Primicerius
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by SLON View Post
    hi, what can you say about to insert into your mod is?

    Celts

    -------------------------------------------------------------------------------------------------------------------
    Romans

    ------------------------------------------------------------------------------------------------------------------
    Spartacus - Сrixus - Oenomaus

    great suggestion Slon and I really would love to have a unique Portrait for Spartacus, Crixus and Oeomaus but they should be in the current portrait style...same goes for roman or celt portraits...or either change them all or nothing...
    one thing which differs professional games from mods is that mods very often look provisionally stitched together because there is little consistency.
    To use your Celt or Roman Portraits ALL portraits in the game would have to be of the same style..
    btw the vanilla ones are not bad at all and I would love to get my hand on a Spartacus in vanilla style

  8. #8
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Hi chris...
    I have a problem with my Curia Hostilia...i cant repair it...(http://www.twcenter.net/forums/showt...epair+building) i searched and find that RS team will probably fix that issue in the next patch...but i like to ask you if i'll have any kind of problems with this in my campaign with your mod????

  9. #9
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by Greek strategos View Post
    Hi chris...
    I have a problem with my Curia Hostilia...i cant repair it...(http://www.twcenter.net/forums/showt...epair+building) i searched and find that RS team will probably fix that issue in the next patch...but i like to ask you if i'll have any kind of problems with this in my campaign with your mod????
    If it happens the problem will be just the same Iam afraid. I too look forward to get that fixed with patch 2.2 ...although I personally never had my Rome Curia damaged.

  10. #10
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by chris10;
    If it happens the problem will be just the same Iam afraid. I too look forward to get that fixed with patch 2.2 ...although I personally never had my Rome Curia damaged.
    So which are the specific disadvantages i will have now i cant repair Curia Hostilia??? i wont be able to get something or advance with the building tree??? its a game breaker or what???

  11. #11
    chris10's Avatar Primicerius
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by Greek strategos View Post
    So which are the specific disadvantages i will have now i cant repair Curia Hostilia??? i wont be able to get something or advance with the building tree??? its a game breaker or what???
    to be honest......I dunno...as I never came across the problem I never bothered to find out what the disadvantages are...if there are any...maye people are just annoyed by knowing they have a damaged building...
    I was aware of the issue but ignorant on its effect...
    true is that a damaged building does not give any bonuses if it has bonuses assigned

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    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by chris10;
    to be honest......I dunno...as I never came across the problem I never bothered to find out what the disadvantages are...if there are any...maye people are just annoyed by knowing they have a damaged building...
    I was aware of the issue but ignorant on its effect...
    true is that a damaged building does not give any bonuses if it has bonuses assigned
    nice one mate...ok im just curious if this problem damages the ancilaries or named legions update...can i have them with this building damaged????

  13. #13

    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    So I start a new campign and have two question.
    1. in first rebellion : Roman rebels not garrison town
    2. adviser tell me that senate gave me 40 000 dn but notjing :-))))
    so i hope i will survive year 553 auc :-)

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    chris10's Avatar Primicerius
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by Joongen View Post
    So I start a new campign and have two question.
    1. in first rebellion : Roman rebels not garrison town
    2. adviser tell me that senate gave me 40 000 dn but notjing :-))))
    so i hope i will survive year 553 auc :-)
    Wait.....I will upload a new update with some fixes in a few hours

  15. #15
    chris10's Avatar Primicerius
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    UPDATE 1.3
    see first post !

  16. #16
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Thank you very much for the update mate...
    Have you found the time to look the previous thread i gave you in my post???? about the Curia Hostilia and the ancilaries????
    downloading and installing the update right now...

  17. #17
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by Greek strategos View Post
    Have you found the time to look the previous thread i gave you in my post???? about the Curia Hostilia and the ancilaries????
    dont worry..everything should be ok...

  18. #18
    ♔Greek Strategos♔'s Avatar THE BEARDED MACE
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Thanks mate....Testing it now...
    Cheers...

  19. #19
    Fuchs's Avatar Libertus
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Hi Chris


    Just installed the 1.3 version and after closing the game (to desktop) i get the following error:


    Script error in play_rome_five_good_emperors/data/scripts/show_me\background_script.txt, at line 25585, column 37. faction type not recognised


    edit: i think you forgot a "s" in roman_scipii or...?
    Last edited by Fuchs; February 04, 2011 at 06:37 PM.

  20. #20
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    Default Re: [RS 2.1] Rome 1Turn Expansion "Five Good Emperors" Download/Technical Thread

    Quote Originally Posted by Fuchs
    Hi Chris


    Just installed the 1.3 version and after closing the game (to desktop) i get the following error:


    Script error in play_rome_five_good_emperors/data/scripts/show_me\background_script.txt, at line 25585, column 37. faction type not recognised


    edit: i think you forgot a "s" in roman_scipii or...?
    I get the same message too....any ideas????
    Anyway im sure its not an important issue...chris will give us an easy solution...
    edit:Yes Fuchs...its the *s* from roman(s) the error's cause ...
    also the same error at line 26148....just add the missing (s) and everything will be ok...
    Last edited by ♔Greek Strategos♔; February 04, 2011 at 07:32 PM.

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