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Thread: Mod compability

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  1. #1

    Default Mod compability

    Hey folks.
    First i want to say that this forum is the most coolest one i found in the Internet.
    Sinsce Shogun i am totally addicted to that game. But the new series Empire and Napoleon i didnt like.
    So i looked for some mods started with the eras mod and found then the great Third Age Total war Mod.
    As i get involved more and more in the modding facts i admire King Kong.
    So this is also a mod from King Kong i will try it out as well.

    So my question is:
    Can i install Stainless Steel on the same directory (program files/Sega/MTW) as Third Age is in?
    I can have both mods ?

    Thx in advance for your informations to good community

  2. #2

    Default Re: Mod compability

    Can i install Stainless Steel on the same directory (program files/Sega/MTW) as Third Age is in?
    If that reads as in the same /mods folder and DIFFERENT subdirectories, then yes.
    I can have both mods ?
    Yes.

    In closing: Don't install ANY mod or game in program files unless you have to. Do yourself a favor and reinstall your MTW in C/games or something

  3. #3

    Default Re: Mod compability

    the Third Age mod is in the directory ....MTW2/Mods/Third Age so i can put the SS mod in the directory
    ....MTW2/Mods/Stainless STeel?

  4. #4
    Nosjack's Avatar Praepositus
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    Default Re: Mod compability

    no, install it to the main M2 directory. SS automatically makes it's own subfolder, just like TATW.

  5. #5

    Default Re: Mod compability

    Quote Originally Posted by TotalWarFreak View Post
    the Third Age mod is in the directory ....MTW2/Mods/Third Age so i can put the SS mod in the directory
    ....MTW2/Mods/Stainless STeel?
    Yes, that is possible. Remember that the normal folder is ....MTW2/Mods/SS6.3
    Quote Originally Posted by nosjack202 View Post
    no, install it to the main M2 directory. SS automatically makes it's own subfolder, just like TATW.
    Installing to main directory is the way for 6.1 not 6.3.

  6. #6
    Nosjack's Avatar Praepositus
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    Default Re: Mod compability

    Quote Originally Posted by bane_tw View Post
    Installing to main directory is the way for 6.1 not 6.3.
    My bad, sorry 'bout that.

  7. #7
    Marcvs Antonivs's Avatar Senator
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    Default Re: Mod compability

    I'm pretty sure I've seen it somewhere, but I don't think there's a need to make a new thread out of it, but is it safe to uninstall all kingdoms campaigns (americas, crusades, british & teutonic) and be able to play 6.4?
    Cassius: "Our men at arms have secured the city. We've received representatives from all the best elements. The senate is with us, the knights are with us."
    Brutus:"The pontifs, the urban cohorts, the lictors guild..."
    Antony: "Oh, the lictors guild, very good. Only rally the bakers and the flute players and you can put on a festival."



  8. #8
    newt's Avatar Primicerius
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    Default Re: Mod compability

    If you've got one installed, you can just delete the folder. All you need is the kingdoms.exe

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