I am not using a english version, but we can see that, just let us focus on the topic.
Step by step,
I have noticed that my mongol friends(Ally) are sieging a settlement.(Just ignore what is that, actually is Kiev.)
I am not using a english version, but we can see that, just let us focus on the topic.
Step by step,
I have noticed that my mongol friends(Ally) are sieging a settlement.(Just ignore what is that, actually is Kiev.)
Then I have sent some helper, "rogan"s
U will see that mongol is absolutely sieging rebels, with its venetian friends.
When I staretd the attack first.(Because I have "rogan"s), I suppose to have mongol and venetian as allies against rebels, right?
WTH????
I dont remember that I decided to attack mongols, and where is the another mongol army on the campaign map?
The truth is, rebels have decided to revolt themselves to mongol!
U will see what had happend on the flag after I quited the battle.
Since mongols are still sieging "themselves" and intend to attack in its' turn, I got a definely CTD.
And the log told me
22:12:38.932 [game.script.trigger] [trace] Trigger <0096_Increase_Global_Standing_New_Turn> fired
22:12:38.932 [game.script.trigger] [trace] Trigger <0108_Update_Untrustworthy_Factions_Minor> fired
22:12:38.933 [game.script.trigger] [trace] Trigger <0101_High_Income1> fired
22:12:39.143 [bink] [debug] [data/fmv/faction/minor_lose.bik]Pause on
22:12:39.143 [bink] [debug] [data/fmv/faction/minor_lose.bik]Pause on
Last edited by flagcarrier; January 18, 2011 at 10:13 AM.
What md are you playing? Third Age?
- In a siege with multiple allies the faction that started the siege will get the settlement, in this case the mongols.
- If the mongols were 'hording' then they will receive additional units when occupying the settlement.
And if a trait is not proper you will get a crash after the attacker wins (ask Irishron, he knows all about it)
Too many times.