What time period do YOU want represented in a Total War Game?
First of all I would like to apologize if there is a similar thread in these forums, but now, to the topic!
What do YOU want? Imagine you're the head of CA. I would really love to hear your opinions and your reasons for wanting a Total War game set in the period you want. Also list some of the features you would like to include in the game(optional).
Personally, I would love a total war game set between the years 1300 BCE - 700 BCE. You'd be able to play early campaign and late campaign incase you wouldn't want to play the full 600 years. Factions would include Phoenicia, Egypt, Assyria, Babylon, Pre-Warring States China, etc. The map should, in my opinion, include the whole world, I don't like it when they give you a limit. The reason why I would like the game to stretch over such a long period is that after the year 1300 BCE the Hittites and a few other factions would begin to fall into decline, and the first recorded evidence for cavalry dates from 865–860 BCE.
If any of you think that my idea is a bad one, don't hesitate to tell me, I love arguing.
Re: What time period do YOU want represented in a Total War Game?
I think your idea is a good one, but I have some of my own details. I while I think that the map should include the entire world, I also think you should be restricted in where you go. It wouldn't be fun if Rome never had a chance because the Hittites had conquered Italy before Rome even appeared. Also, I worry about the emergent factions. How would you handle new factions appearing, like Babylon, if Egypt had already conquered the entire Middle East? I suppose the best way to handle this would be to have only some factions, like Egypt, the Hittites, the Mycenaens, the Minoans,etc. These would be restricted to a Balkans/Middle East map. Chinese factions, Indian faction(s),etc. would be restricted to Asia. When your objectives were complete, there would be a cutscene showing the pass of time until the next great emergent faction, such as Assyria. If you were the Hittites, you would lose territory to make room for the Assyrians, being explained as, naturally, being lost in war. Media, Babylon, Persia, and other factions from the period would also exist. After you won that section, the next would appear, where Media-Perisa reigned. You would be a weak ally of Persia. This would be set during the time of Phillip the-whichever-one-was-the-father-of-Alexander-the-Great. Macedon woulld be rising to power, and you, as the Hittites, would have to decide what to do. Should you ally with Macedon, or stick with Persia? Or should you just try to stay out of the way...or stab one of them in the back? This sort of thing would continue if you took the Historical campaign. Oh, and most of Asia would be unlocked during Alexander's period. After Alexander's period, Western Europe would be unlocked. And so on. And I know this isn't historical(not like anything I just typed is), but when the Americas are unlocked around the time of Rome, I would like the Aztecs, Mayas, Incas, and others to be there.
Spoiler Alert, click show to read:
There would also be a custom campaign in which you could choose what factions would be in the world. So you could have the Romans attacking Babylon, Egypt destroying the Parthians, the Mycenaens unite with the Chinese to destroy Carthage. That would be so COOL!!! Also, the rebels would have to be super stroong in some regions, like Australia. Otherwise, it would be too easy to take. Of course, being able to makee your own faction would be cool. There could be restrictions too keep you from making a superpower. Maybe you could either specialize in on area, or be an all-around faction. Or have a variety of strengths, but they are expensive, take time to train, and are only available at higher level cities. have comparitivly powerful starting units, but your later units cannot match those of other faction. The the size of the map could be customized, and you could choose your custom factions starting location. Anyway, the custom faction thing isn't big on my list, but the other stuff is. Hope you like my idea
Re: What time period do YOU want represented in a Total War Game?
I like, plenty, plenty, plenty
You have some really nice ideas, and I like that you pointed out the flaws in my idea.
About the thing of conquering territory into which a faction is supposed to emmerge, I think that they should give you the map in stages. Like if your playing as the Hittites, you will only have a small portion of the map to start of with, then as factions like Assyria begin to emmerge their territory will appear on your map. I do think that there should be an option to remove this feature so you would be able to expand any way you like, screw historical accuracy
Re: What time period do YOU want represented in a Total War Game?
How restricted are you talking about? I mean, who would you fight if it was so restricted? Oh, wait I think I get it. As the Hittites, you would only get Asia Minor(Turkey), the eastern Medditerranean coastline, Egypt, Libya, and the Balkans, until Assyria showed up. At least, that's what I think you mean. If it is, it would be far less clumsy than what I originally envisioned. You start out restricted to your nation's historical area, but as time passes you are allowed to see other areas. If this isn't what you mean, please correct me.
Re: What time period do YOU want represented in a Total War Game?
That's exactly what I mean
I think there should be like a gameplay option that won't restrict the map, that way you'll be able to change history any way you like. Imagine, Hittites in South America, Egyptians in Siberia. It would be epic, wouldn't you agree
Re: What time period do YOU want represented in a Total War Game?
Originally Posted by DevrimJan
That's exactly what I mean
I think there should be like a gameplay option that won't restrict the map, that way you'll be able to change history any way you like. Imagine, Hittites in South America, Egyptians in Siberia. It would be epic, wouldn't you agree
Definitely. And to help older nations, like the Hittites and Assyrians, compete with newer ones, like Rome, I have some ideas. Tell me what you think.Option#1. First is the simplest. Just upgrade the power levels of existing units. Option#2. Change the units to reflect advances in technology. Nations that predate horses in warfare could get some cavalry, but of course would be weaker than others in that area. Soldiers that wore leather could wear mail when the invention is made, and bows could become more powerful with longer range. Stuff like that. Option#3. Older nations could, at a point in the game, decide how to update their armies, and whether they want to. This could be optional. You could have choices. Do you want to army to be modelled on Macedon's phalangite phalanx, or Rome's legions? Do you want a hopilite phalanx? Do you want to go the path of the unique, with things like scythed chariots, camels, and elaphants(presuming your in the correct area)? Option 2 could also be in the choices for option #3. Oh, and you wouldn't be a clone of Macedon or Rome. You would have troops with a Macedonian or Roman flavor, like Armenia has phalanx troops(Heavy Spearmen) in Rome:Total War. Feel free to cut and paste my ideas. I don't even like all of them, there just ideas.
Re: What time period do YOU want represented in a Total War Game?
I think a hybrid between option 2 and 3 would be best.
But I don't think that factions that historically never had cavalry should get very weak cavalry when it develops, same goes for infantry.
And I definately think that Mayans should be in there, the Aztecs and Incas developed too late to be in a game set in this period, and the Mayans can only be playable in a late campaign, kinda like the Unites States in ETW.
You've got some good ideas, +rep when i reach the 30 post mark
Re: What time period do YOU want represented in a Total War Game?
Well, it was just and idea. But I think your right. If a nation that never had cavalry could recruit it, than it would kinda destroy its identity. And they could always hire mercenaries. Oh, something else. Naval warfare would, of course, exist. But any land troop you have in the fleet should be able to be used as marines. But this only applies to infantry. And you should get rep too. I don't think many new members would be brave to start a thread. I wouldn't. And, of course, improvements in diplomacy, POWs, and other non-time specific improvements from MTW2-NTW should be added. And I would like more unique mercenaries, like Clician Pirates from RTW. I don't want mercenaries to be just copies of regular units.
Re: What time period do YOU want represented in a Total War Game?
Actually, you misunderstood me. I said that when cavalry is developed, nations who historically never had cavalry should be able to recruit decent cavalry, except ofcourse places which never had hourses in the first place, like America. Also about about the marine idea, it always kinda seemed stupid in ETW when one little sloop could transport a whole freakin army, you should only be able to transport 1 unit on a ship, and a big ship, not a tiny merchant boat. Also, I've been thinking, in ETW there were two pirate factions, the Barbary States and the Pirates. During this period there was a mysterious people called The Sea People who raided several nations and led to downfall of many cultures, including the Hittites, perhaps they could fill the role of a hybrid Barbary States and the Pirates on speed!
Re: What time period do YOU want represented in a Total War Game?
Originally Posted by DevrimJan
Actually, you misunderstood me. I said that when cavalry is developed, nations who historically never had cavalry should be able to recruit decent cavalry, except ofcourse places which never had hourses in the first place, like America. Also about about the marine idea, it always kinda seemed stupid in ETW when one little sloop could transport a whole freakin army, you should only be able to transport 1 unit on a ship, and a big ship, not a tiny merchant boat. Also, I've been thinking, in ETW there were two pirate factions, the Barbary States and the Pirates. During this period there was a mysterious people called The Sea People who raided several nations and led to downfall of many cultures, including the Hittites, perhaps they could fill the role of a hybrid Barbary States and the Pirates on speed!
OHHH...okay. Sorry. I thought you meant no cavalry. Ok, now I get it. And I agree about the marines. No more than 1 unit per ship. Their marines woul just be for self defence, and maybe for finishing off immobolized vessels. This could be useful for situations where your warships are outnumbered. But I don't know if its practical. But I have a bit of a problem with the Sea Peoples as Pirates. You could use them, of course, but I have read of them(50 Military Leaders Who Changed the World). The Sea Peoples was what the ancient Egyptians called the people living in Crete, Cyprus, Rhodes, the Cycladic Isles, and mainland Greece. some of them were the ancestors of the classical greeks. They were composed of many groups. Achaens, Dorians(both greeks), Etruscan, Lycaens, and Philistines. They were really just the Greek contemporaries of the Hittites. They attacked Egypt twice and were crushed. After that, they dispersed, with the Etruscans going to Italy, some other peoples to Sicily, and, of course, the Philistines going to Palestine. Actually, some scholars belive the Sea Peoples who went back to Greece were the ones who took out the Mycenaens. Also, they were the ones involved in the actual Trojan War. Sorry to ramble. Sort of a bad habit when it comes to ancient militaries. But, they could be used. They would just have to land troops, and not just be pirates. But basically, they would be located in most of Ancient Greece.
Re: What time period do YOU want represented in a Total War Game?
Okay. I get it. You mean the Sea People would have the abilities of pirates, with the army and territories of the Barbary States. I misunderstood you. What do you say to the idea of having obscure groups, like Ethiopia(Modern Sudan was part of it) and Cimmerian Bosphoros?
Re: What time period do YOU want represented in a Total War Game?
I would like one in the 'biblical age'. Assyria, Babylon, Phoenicia, Judea, Persian horde...
Also one even before that with Minoan Crete, Egypt, Etruscians...
Also it would be good to have a game starting around 814 (death of Charlemagne), where you could play with nomads settleing in europe, pagans (not just vikings) and form all kinds of fancy empires.
I also would like something out of Europe if they can manage it. But I don't know how well CA could research for example warring states China
Re: What time period do YOU want represented in a Total War Game?
I like the ideas above, the only problem i see with it is the scale. Your talking about a TW game that spans 600 years and covers the entire planet, if you want CA to go into deep details on each faction, they'll gonna have a hell of a lot of work on their hands, unless your talking about excluding a lot of factions and instead making them rebels ?.
Re: What time period do YOU want represented in a Total War Game?
I don't think them having alot of work on their hands is a problem, the more work they put into something the better it would be.
Also, a game set in the Warring States period would be awesome!
Re: What time period do YOU want represented in a Total War Game?
Originally Posted by DevrimJan
I don't think them having alot of work on their hands is a problem, the more work they put into something the better it would be.
Also, a game set in the Warring States period would be awesome!
No, thats true, just that it would take a long time to complete, and i fear CA wouldnt be intrested in spending that much time and money on one game.
Re: What time period do YOU want represented in a Total War Game?
Originally Posted by Vezon
And it's not as if we are expecting CA to do this. It's just what we would like to see.
I understand. My dream game would be a TW game covering 3000 BC - 1900 AD. And you could just pick a faction and time and just jump into the game and everything would be historically correct when you started.
Re: What time period do YOU want represented in a Total War Game?
That would be very nice indeed, but it will only be a dream, sadly.
Perhaps if covering the whole world is too much for CA, then they could just include the most important areas back then.