This is my problem: When playing campaigns I like to try new factions, but I usually hate the starting locations. Any location with too much distance between cities, with winter&snow every second round, locations with no geographical features such as bodies of water or mountains to help defence, few cities that give high income, and few nearby potential enemies, or flat battle maps all annoy me.
So I pretty much only like the Mediterranean region, especially around italy, spain or greece. But I'm also tired of the latin factions, and I also dislike factions that start with large empires.
So my only chance of an exciting campaign is to move from one location to another, such starting by moving all units from native Lithuania to Constantinople. This particular RPG has failed every time, partly because when I get cities I am pretty unable to make any units. I have to wait many rounds to recruit even basic units, not to mention awesome ones. (And because the Romans keep steamrolling me)
As far as I have understood, this is because of RC/RR, although to be honest I am somewhat confused about this and keep reading conflicting reports. I have gathered that disabling RC/RR is broken in 6.3 but works in 6.4. Does this mean that by playing latest version, I will be re-enabled to implement a demographic shift?
(BTW this is an example of a feature that supposedly enhanced the realism of the game, but makes it impossible to do something that happened frequently historically. I am pretty sure the Lombards were able to recruit just as many warriors after settling in Italy as they would in northern europe, or the Saxons after invading England. So thanks for enabling the disabling of RC/RR, if that is what causes my problems)




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