Maybe I just don't know what's going on, or maybe events still need to be triggered, but I can't seem to recruit certain units while not using RR on 6.3 and 6.4. Units like Halberdiers, different pikemen, ritterbruders, etc.
Maybe I just don't know what's going on, or maybe events still need to be triggered, but I can't seem to recruit certain units while not using RR on 6.3 and 6.4. Units like Halberdiers, different pikemen, ritterbruders, etc.
Disable RR is broken on 6.3. Use the link in my sig to fix it. In 6.4 disable RR is working.
Some units will not be available until gunpowder happens.
Which faction are you playing?
Right now I tried starting 3 campaigns on 6.4. England, HRE, and Norway, just to check them out of curiosity. Probably going to be sticking with England first.
Ritterbruder is for Teutonic order only, unless you have a Teutonic Knights chapter house as HRE
Going to be sticking with England for now. When should I be able to get Halberdiers and pikemen?
With handgun event between 1350-1375
Similarly I am playing Portugal, and I notice that Knights of Santiago are not available in other Castles...I thought maybe I needed a higher percentage of the territory in Catholicism, but at 80% in Toldeo, I have yet to get them.
Thghts?
You need a Knights of Santiago chapter house
How does one get that?...I forget
Thanks
Thank you!![]()
Is it just me or do the mounted knights of templar and hospitaller die relatively easy? I use the charge and retreat tactic, but compared to other cavalry with similar stats i find they die easier.
Instant kill to back? Is that true? I never heard that beforeI know hitting from the back negates the shield bonus (or so the rumour on these forums go), but .. instant kill?
It would explain some weird things I have experienced..
Can any unit do this instant kill?
Last edited by SirRobin; January 18, 2011 at 03:23 PM.
The game development business is one of bottomless greed, pitiless cruelty, venal treachery, rampant competition, low politics and boundless personal ambition. New game series are rising, and others are starting their long slide into obscurity and defeat.
Open SS6.4\data\world\maps\base\descr_regions.txt and add
then delete map.rwm. (the game will generate a new one)Toulouse_Province
Toulouse
france
French_Rebels
196 13 198
crusade, france, templars_chapter_house
5
6
religions { catholic 75 orthodox 0 islam 0 pagan 5 heretic 20 }
Thanks for all your help here and on other posts Newt (+Rep).
In other Mods, such as ones based on RTW...there is simple "delete map.rwm" on the launcher...no such feature on SS 6.4. Where is this file...and man I am sorry to keep asking direction.
BTW...Huge fan of the Lebowski...Should I call you the Dude?
It's in the same folder. Call me whatever you want![]()
I might do that also, theres places i always have a chapter house yet im not one of those ppl that have them all over the place. Akways have them in Tunis, its my powerhouse when taking africa!
Also Byzantium, i mean that i use them to charge like other unit (their stats are very good) and they seem to die quicker even from just the charge compared to knights of same caliber. I always try to retreat by passing through them not back the way i came, cause leaving them in melee gets them killed quicker + there main weapon is the devastating charge. Main reason i go for hosp, cause they have dismounted and just use my own cavalry. I just find them dying alot more whatever tactic is used. Hopefuly im not the only finding this.![]()
Sorry to be diverging from topic.