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  1. #1

    Default 1.4.2

    Sorry, Ettore53. I'm highjacking your post. Timorfeys.

    What will be in 1.4.2

    Scripts fixes from Hick
    1)Fixed that Nurgl faction doesn't dissapper after chaos union and appearing another chaos union faction if playing for chaos.
    2) Orcs waargh were nerfed to 1 army for AI Reikland
    3) Hopless battles - Reikland powered under volfenburg, seige of volfenburg for ostland - 2 armyes instead 3 and some others became more friendly.
    4) if player refuse to help AI in battles enemies appear and take the cities.
    5)Faction revive script fixed. We hope.
    6)DE descent to HE camp moved from 2 turn to 15

    Fix 2 From Iselendil
    1) Krueger fixed
    2) Krell fixed
    3) Greatbeards fixed

    Fix 3 from Месн
    Beastmen settlements autorename after taking.

    New unit
    Sceletons with crossbow

    Ballance
    Cannon grapeshot, chaosdwarf musKeets ets

    Texture
    Lava removed.

    New Music patch over 480 new tracks.
    Last edited by Timorfeys; January 16, 2011 at 01:11 PM.

  2. #2
    +Mr.Crow+'s Avatar VIVERE MILITARE EST
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    Default Re: 1.4.2

    are you planning another release in the next future?
    BELLUM CRUCIS 7.0 Co-Director
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    Quote Originally Posted by Cyprian2 View Post
    As far as I'm concerned, you've done something that CA should have thought of a long time ago. You should be on their pay-roll!

  3. #3
    hick09's Avatar Miles
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    Default Re: 1.4.2

    small patch will be released as far as I know


  4. #4
    +Mr.Crow+'s Avatar VIVERE MILITARE EST
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    Default Re: 1.4.2

    Quote Originally Posted by hick09 View Post
    small patch will be released as far as I know
    i've ask this question because isilendil has asked me to create al muktar's desert dog...but i think that if you have plan to release the next version in the near future, you will add it in 1.4.3 or in 1.5.0...right?
    BELLUM CRUCIS 7.0 Co-Director
    PERSONAL PROJECTS: CSUR || WARWAGON

    Quote Originally Posted by Cyprian2 View Post
    As far as I'm concerned, you've done something that CA should have thought of a long time ago. You should be on their pay-roll!

  5. #5

    Default Re: 1.4.2

    Quote Originally Posted by +Mr.Crow+ View Post
    i've ask this question because isilendil has asked me to create al muktar's desert dog...but i think that if you have plan to release the next version in the near future, you will add it in 1.4.3 or in 1.5.0...right?
    Add what? Desert dogs? How could we plan to add something that does not exist yet?
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  6. #6
    +Mr.Crow+'s Avatar VIVERE MILITARE EST
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    Default Re: 1.4.2

    i'm a modeller...i've made model for Bellum Crucis,The Silk War and Cold Blood:TW...and some days ago i've post a message here: http://www.twcenter.net/forums/showt...=350464&page=2

    and, in the same day, isilendil has PM me asking me to create a mercenary unit for your mod (Al Muktar's Desert dogs):

    Spoiler Alert, click show to read: 




    i've accepted isilendil's request but i've said that i can release this unit too soon cause i'm very busy at the moment...so for what release do you need this unit?
    BELLUM CRUCIS 7.0 Co-Director
    PERSONAL PROJECTS: CSUR || WARWAGON

    Quote Originally Posted by Cyprian2 View Post
    As far as I'm concerned, you've done something that CA should have thought of a long time ago. You should be on their pay-roll!

  7. #7

    Default Re: 1.4.2

    If i say we need this unit yesterday, or tomorrow what it will change?
    Take you time, do you best and don't worry.
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  8. #8
    +Mr.Crow+'s Avatar VIVERE MILITARE EST
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    Default Re: 1.4.2

    Quote Originally Posted by Timorfeys View Post
    If i say we need this unit yesterday, or tomorrow what it will change?
    Take you time, do you best and don't worry.
    ok..thx..i'm not interested about release date...i were just worried to be out of time...but, as you say, there isn't a delivery date...when i finish the unit i will show it to you
    BELLUM CRUCIS 7.0 Co-Director
    PERSONAL PROJECTS: CSUR || WARWAGON

    Quote Originally Posted by Cyprian2 View Post
    As far as I'm concerned, you've done something that CA should have thought of a long time ago. You should be on their pay-roll!

  9. #9

    Default Re: 1.4.2

    anyone knows what in store for 1.4.2 patch ?

  10. #10

    Default Re: 1.4.2

    Quote Originally Posted by Mac101 View Post
    anyone knows what in store for 1.4.2 patch ?
    I was just about to ask that!!
    Curious bc i am playing around with a Khorne campaign atm. But i really want to start a Sylvania campaign..

  11. #11

    Default Re: 1.4.2

    What will be in 1.4.2

    Scripts fixes from Hick
    1)Fixed that Nurgl faction doesn't dissapper after chaos union and appearing another chaos union faction if playing for chaos.
    2) Orcs waargh were nerfed to 1 army for AI Reikland
    3) Hopless battles - Reikland powered under volfenburg, seige of volfenburg for ostland - 2 armyes instead 3 and some others became more friendly.
    4) if player refuse to help AI in battles enemies appear and take the cities.
    5)Faction revive script fixed. We hope.
    6)DE descent to HE camp moved from 2 turn to 15

    Fix 2 From Iselendil
    1) Krueger fixed
    2) Krell fixed
    3) Greatbeards fixed

    Fix 3 from Месн
    Beastmen settlements autorename after taking.

    New unit
    Sceletons with crossbow

    Ballance
    Cannon grapeshot, chaosdwarf musKeets ets

    Texture
    Lava removed.

    New Music patch over 480 new tracks.
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  12. #12

    Default Re: 1.4.2

    New unit
    Sceletons with crossbow
    This is called the pace of action.

  13. #13

    Default Re: 1.4.2

    Quote Originally Posted by Timorfeys View Post
    New Music patch over 480 new tracks.

    Will you implement new tracks or will it be completely new soundtrack? I hope Kislev and Dwarfs won't be changed
    On release Quote:
    “Empire: Total War has exceeded all our expectations. It's one of those rare "great works" that the team will remember with enormous pride for the rest of their lives, and the public will remember as one of the landmark games of the decade”
    Mike Simpson, Creative Director at The Creative Assembly
    Oct 9 '09 Quote:
    "I had 6 copies of Empire: Total War sat on my shelf intended for close gamer friends that I didn’t send out because I was too embarrassed about the flaws."
    Mike Simpson, Creative Director at The Creative Assembly

  14. #14

    Default Re: 1.4.2

    I hope Kislev and Dwarfs won't be changed
    Agree. Unless someone wants to enlarge the offer.

  15. #15

    Default Re: 1.4.2

    Quote Originally Posted by Timorfeys View Post
    What will be in 1.4.2

    Scripts fixes from Hick
    1)Fixed that Nurgl faction doesn't dissapper after chaos union and appearing another chaos union faction if playing for chaos.
    2) Orcs waargh were nerfed to 1 army for AI Reikland
    3) Hopless battles - Reikland powered under volfenburg, seige of volfenburg for ostland - 2 armyes instead 3 and some others became more friendly.
    4) if player refuse to help AI in battles enemies appear and take the cities.
    5)Faction revive script fixed. We hope.
    6)DE descent to HE camp moved from 2 turn to 15

    Fix 2 From Iselendil
    1) Krueger fixed
    2) Krell fixed
    3) Greatbeards fixed

    Fix 3 from Месн
    Beastmen settlements autorename after taking.

    New unit
    Sceletons with crossbow

    Ballance
    Cannon grapeshot, chaosdwarf musKeets ets

    Texture
    Lava removed.

    New Music patch over 480 new tracks.
    Nice , thx guys

  16. #16

    Default Re: 1.4.2

    About music patch
    Empire(mostly changed), Sylvania(mostly changed), Dark Elves (complete new), Border Princes (complete new), others get just many new tracks.

    You gonna like it.
    CoW (Rage of the Dark Gods)team
    From Russia with love.

  17. #17

    Default Re: 1.4.2

    Quote Originally Posted by Timorfeys View Post
    Sylvania(mostly changed)
    You gonna like it.








    If this is it, what I think it certainly will be.

  18. #18

    Default Re: 1.4.2

    I'm awaiting then for the release.
    On release Quote:
    “Empire: Total War has exceeded all our expectations. It's one of those rare "great works" that the team will remember with enormous pride for the rest of their lives, and the public will remember as one of the landmark games of the decade”
    Mike Simpson, Creative Director at The Creative Assembly
    Oct 9 '09 Quote:
    "I had 6 copies of Empire: Total War sat on my shelf intended for close gamer friends that I didn’t send out because I was too embarrassed about the flaws."
    Mike Simpson, Creative Director at The Creative Assembly

  19. #19

  20. #20
    Werebear's Avatar For Mother Russia
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    Default Re: 1.4.2


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