Less than four months after the release of patch 1.2, which introduced the 5-man dungeon Maraudon, came patch 1.3 and yet another new 5-man dungeon -- or rather, three new 5-man dungeons rolled into one. Patch 1.3 introduced Dire Maul to the game. Dire Maul's three-in-one format remains rather unique in World of War craft. Nothing like it has ever been attempted again. Patch 1.3 also included many other noteworthy details:
a) Blizzard began its trend of implementing popular addons into the game's default UI.
b}The first steps towards capping the number of players that could enter a dungeon or raid were put in place.
c)The very first incarnation of the Dungeon Finder tool appeared. No, it wasn't useful in any imaginable way.
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