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Thread: Cinematic Editor Loading Black Screen with Round Earth Surface

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  1. #1

    Default Cinematic Editor Loading Black Screen with Round Earth Surface

    My mods folder contains folder SS6.3 which has the replay within that mod's replays folder (Caliphs.rpy)

    I'm having trouble with SS6.3_cin-ed_edit.bat
    kingdoms.exe --features.mod=mods\SS6.3 @SS6.3_cine-ed_edit.cfg

    SS6.3_cin-ed_render.bat
    kingdoms.exe --features.mod=mods\SS6.3 @SS6.3_cine-ed_render.cfg

    SS6.3_cine-ed_edit.cfg
    [audio]

    speech_enable = 1

    speech_vol = 1

    music_vol = 0

    #-------------------------------------------

    [camera]

    campaign_map_smoothing = 1

    default_in_battle = default

    fov = 75

    move = 30

    restrict = 0

    rotate = 10

    #-------------------------------------------

    [video]

    detailed_unit_shadows = 0

    glints = 0

    gloss_mapping = 0

    reflections = 0

    smoke = 0

    splashes = 0

    unit_shaders = 0

    vegetation = 1

    shadows = 0

    unit_detail = medium

    building_detail = low

    terrain_quality = low

    effect_quality = low

    vegetation_quality = low

    depth_shadows_resolution = 1

    texture_filtering = 1

    bloom = 0

    anisotropic_level = 4

    tga_aspect = 1.33333

    tga_input_scale = 1

    tga_width = 5000

    widescreen = 0

    show_banners = 1

    windowed = 1

    tga_reserve_space = 0

    anti_alias_mode = off

    battle_32_bit = 1

    battle_resolution = 720 480

    campaign_32_bit = 1

    campaign_resolution = 720 480

    cloud_transitions = 1

    desync_animations = 1

    graphics_adapter = 0

    multi_texture = 1

    no_background_fmv = 1

    safe_refresh = 1

    stencil_shadows = 1

    subtitles = 0

    triple_buffer = 0

    ui_32_bit = 0

    movies = 0

    #------------------------------------------- INSERT REPLAY HERE!!!

    [replay]

    play = 1

    file = C:\Program Files (x86)\SEGA\Medieval II Total War\mods\SS6.3\replays\Caliphs.rpy

    camera = C:\Program Files (x86)\SEGA\Medieval II Total War\mods\SS6.3\cameras\

    show_battle_ui = 0

    info = 0

    #-------------------------------------------

    [features]

    editor = true

    mod = C:\Program Files (x86)\SEGA\Medieval II Total War\mods\SS6.3\

    #-------------------------------------------

    [capture_tga]

    enable = 0

    fps = 30

    dir = C:\Program Files\SEGA\Medieval II Total War\mods\SS6.3\video_capture\

    #-------------------------------------------

    [cine]

    show = 1

    SS6.3_cine-ed_render.cfg
    [camera]

    campaign_map_smoothing = 1

    default_in_battle = default

    fov = 75

    move = 30

    restrict = 0

    rotate = 10

    #-------------------------------------------

    [video]

    anisotropic_level = 16

    anti_alias_mode = normal

    antialiasing = 8

    battle_32_bit = 1

    battle_resolution = 1024 768

    bloom = 1

    building_detail = high

    campaign_32_bit = 1

    campaign_resolution = 1024 768

    depth_shadows = 2

    depth_shadows_resolution = 2

    desync_animations = 1

    detailed_unit_shadows = 1

    effect_quality = highest

    gamma = 100

    glints = 1

    gloss_mapping = 1

    grass_distance = 900

    movies = 0

    no_background_fmv = 1

    reflection = 1

    reflections = 1

    show_banners = 1

    subtitles = 0

    terrain_quality = high

    texture_filtering = 2

    tga_aspect = 1.5

    tga_input_scale = 1

    tga_reserve_space = 0

    tga_width =

    triple_buffer = 1

    ui_32_bit = 0

    unit_detail = higher

    unit_shaders = 1

    vegetation = 1

    vegetation_quality = high

    vsync = 1

    water_buffers_per_node = 8

    widescreen = 0

    windowed = 1


    #------------------------------------------- INSERT REPLAY HERE!!!

    [replay]

    play = 1

    file = C:\Program Files (x86)\SEGA\Medieval II Total War\mods\SS6.3\replays\Caliphs.rpy

    camera = C:\Program Files (x86)\SEGA\Medieval II Total War\mods\SS6.3\cameras\Caliphs.cam

    show_battle_ui = 0

    info = 0

    #-------------------------------------------

    [features]

    editor = true

    mod = C:\Program Files (x86)\SEGA\Medieval II Total War\mods\SS6.3

    #-------------------------------------------

    [capture_tga]

    enable = 1

    fps = 60

    dir = C:\Program Files\SEGA\Medieval II Total War\mods\SS6.3\video_capture\

    #-------------------------------------------

    [cine]

    show = 1

    width = 1024

    height = 768

    capture = 1

    avi = 1

  2. #2

    Default Re: Cinematic Editor Loading Black Screen with Round Earth Surface

    Figured it out. I was under the battlefield at the start of each replay. Strange, yes. But doable. Anyways, is it possible to prevent acceleration of the camera. It starts to go too fast after a while. I'd also like to be able to use a joystick to use camera movements. Would that work? Can I adjust camera speeds with arrow keys and buttons?

  3. #3
    irishron's Avatar Cura Palatii
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    Default Re: Cinematic Editor Loading Black Screen with Round Earth Surface

    None that I know of.

  4. #4

    Default Re: Cinematic Editor Loading Black Screen with Round Earth Surface

    Does anyone know how to make professional videos? I just used cine-ed and eveything is good except for the sound. I hate the sound quality and I wanted to know how to make videos like the one on youtube

  5. #5

    Default Re: Cinematic Editor Loading Black Screen with Round Earth Surface

    You'd have to add the sound after making the cinematic video. Basically, you make a video using cinematic editor and then you separately record the audio and then combine the two together.

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