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Thread: St. Polycarpe's Workshop (Easier BG Submod installation)

  1. #641
    Polycarpe's Avatar Back into action!
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    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Quote Originally Posted by Vicc View Post
    Hi,first of all,your mod is great!!
    But i'm having some problems with the norse models.
    Denmark royal hirdsmen looks like silver surfer,just like all teutonic units of the Crusader States.
    Norway's Gestir are bugged.They are not silver,but are not as they suppose to be.The unit's textures are bugged.

    I've downloaded the norse models.rar,but it still the same.
    Regards

    [English is not my mother language,so,sorry about any gramatical errors]

    Edit:I fixed the norway's gestir,but the Royal hirdsmen of denmark and the teutonic order of Koj are still silver.
    Hi there, glad you like my old project, those mistakes regarding the silver texture results from the lack of entries in the battlemodel.db. The tutorials I linked at the first post should help you to fix it.

  2. #642

    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    You mean the Chip Threads?

  3. #643
    Polycarpe's Avatar Back into action!
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    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Quote Originally Posted by Vicc View Post
    You mean the Chip Threads?
    Here's the thread you'v asked for : http://www.twcenter.net/forums/showthread.php?t=281344

  4. #644
    Yerevan's Avatar Campidoctor
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    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Hi sir Polycarpe, I'd really like to play BG Late submod. Can I install it on SS6.4 right away or do I have to re-install SS from scratch, run the SS6.3 set-up, choose late campaign and only then patch SS into 6.4 and install BG submod ?
    Also, if I have to implement BG rosters manually, I'd like to know if BG units are replacing some unique Norway's units (or Dan, Scot, etc...) or if they are also replacing the Norvegian version of some universal unit's (eg the Norvegian feudal knight) . In the first case, things would be quite easy as I would just need to replace some of the BMDB entries without touching the EDU thus bring the possibility to play other submods that wouldn't be compatible otherwise ?
    " Gentlemen, you can't fight in here! This is the War Room! "

  5. #645
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    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Quote Originally Posted by Yerevan View Post
    Hi sir Polycarpe, I'd really like to play BG Late submod. Can I install it on SS6.4 right away or do I have to re-install SS from scratch, run the SS6.3 set-up, choose late campaign and only then patch SS into 6.4 and install BG submod ?
    It's been a while but if I remember correctly, you can install it on SS 6.4 however, make sure it's "vanilla" 6.4 (w/t any submods).

    Also, if I have to implement BG rosters manually, I'd like to know if BG units are replacing some unique Norway's units (or Dan, Scot, etc...) or if they are also replacing the Norvegian version of some universal unit's (eg the Norvegian feudal knight) . In the first case, things would be quite easy as I would just need to replace some of the BMDB entries without touching the EDU thus bring the possibility to play other submods that wouldn't be compatible otherwise ?
    There is some entries that are new, some are using the old entries. It won't be compatible unfortunately with other submods.

  6. #646

    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Where is the download link?

  7. #647
    Lifthrasir's Avatar ...
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    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    It looks that they're gone. If you give me some time, I can have a look through my "archives" and make new links.
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader




  8. #648

    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Quote Originally Posted by Lifthrasir View Post
    It looks that they're gone. If you give me some time, I can have a look through my "archives" and make new links.
    Yes, all gone, I've been looking everywhere for the mods around here, mon ami, not a single reupload given... since forever, I've been mad looking for that Serbian's Texture mod that includes reskins to the Genovans, and this mod specially because of the upgrade to the Scots, which I don't play because their units suck unless you stick to their lands, if you go Jerusalem, anywhere, actually, most of their unit roster is simply gone.

    Merci for your attenshun

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  10. #650
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    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    You're faster than me Melooo
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  11. #651

    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Hehe
    BTW Lift do you have the CHIP submod files?

    Been looking for those for quite some time but no avail.

  12. #652
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    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Oups, I didn't see your request

    Unfortunately, I don't have them. I mentioned CHIP submod in our credit list as the models done by Polycarpe were done for it.
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader




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  14. #654
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    Default Re: St. Polycarpe's Workshop (Easier BG Submod installation)

    Have you tried to contact Polycarpe? He might have a save.
    Under the patronage of Flinn, proud patron of Jadli, of the Imperial House of Hader




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