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Thread: 6.4 Won't even load!

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  1. #1

    Default 6.4 Won't even load!

    Got this error in log
    Spoiler Alert, click show to read: 

    16:17:56.400 [system.rpt] [always] CPU: SSE2
    16:17:56.400 [system.rpt] [always] ==== system log start, build date: Jun 25 2007 version bld-medieval2-update2.1-30 (43169) ===
    16:17:56.400 [system.io] [always] mounted pack packs/data_0.pack
    16:17:56.400 [system.io] [always] mounted pack packs/data_1.pack
    16:17:56.400 [system.io] [always] mounted pack packs/data_2.pack
    16:17:56.400 [system.io] [always] mounted pack packs/data_3.pack
    16:17:56.416 [system.io] [always] mounted pack packs/data_4.pack
    16:17:56.416 [system.io] [always] mounted pack packs/localized.pack
    16:17:58.952 [script.err] [error] Script Error in mods/SS6.3/data/descr_projectile.txt, at line 3988, column 1
    Expected 'display'
    16:17:58.953 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.


    Here is lines 3988
    Spoiler Alert, click show to read: 


    projectile grape_shot

    ;effect bombard_set
    end_effect ground_impact_bombard_set
    end_man_effect man_impact_catapult_set
    end_package_effect wall_impact_medium_set
    end_shatter_effect ground_impact_bombard_set
    end_shatter_man_effect man_impact_catapult_set
    end_shatter_package_effect wall_impact_medium_set


    damage 120
    damage_to_troops 10
    radius 0.001
    mass 1.0
    area 1.0
    accuracy_vs_units 0.0725
    accuracy_vs_buildings 0.0455
    accuracy_vs_towers 0.025
    min_angle -15
    max_angle 25
    velocity 20 50
    bounce 0.01 0.01 0.93 0.5
    grapeshot
    ; self_explode <prob> <min sec> <max sec> [<area effect>]
    self_explode 1.0 0.1 0.1 grape_shot
    display aimed
    ;effect_only
    ; Stuck model not used at the mo, shatter effect is better, but adding some shatter debris for ground impact would be good?
    ;stuck
    effect_only
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    http://www.twcenter.net/forums/showthread.php?t=430026


  2. #2
    gracul's Avatar 404 Not Found
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    Default Re: 6.4 Won't even load!

    This mod is for kingdoms.

  3. #3

    Default Re: 6.4 Won't even load!

    I understand that, I did the desktop launcher though
    Don't forget to rep me if you like something I did/ or not lol

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    Pwning as the Pope on VH/VH Savage AI SS 6.4!
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  4. #4
    gracul's Avatar 404 Not Found
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    Default Re: 6.4 Won't even load!

    Well the log clearly shows your using medieval2 v1.3, and the only possible explanation for this (when using launcher) is that you have renamed you medieval2.exe to kingdoms.exe

  5. #5

    Default Re: 6.4 Won't even load!

    weird, will check tomorrow when I get out of work

    Edit: Forgot to mention, I use steam D'OH!

    Possible solution for now : Did the old rename a kingdoms mod trick. Renamed british_isles to british_islesVanilla and renamed SS6.3 to british_isles, works fine now, cept I have to re"load" everytime I alt-tab out
    Last edited by RabidSheepLegion; January 13, 2011 at 06:36 AM.
    Don't forget to rep me if you like something I did/ or not lol

    See that green thingy under the Carroburg banner? click it!

    Pwning as the Pope on VH/VH Savage AI SS 6.4!
    http://www.twcenter.net/forums/showthread.php?t=430026


  6. #6

    Default Re: 6.4 Won't even load!

    Oh, this thread can be closed now as I found out the problem ^^^^^^^^
    Don't forget to rep me if you like something I did/ or not lol

    See that green thingy under the Carroburg banner? click it!

    Pwning as the Pope on VH/VH Savage AI SS 6.4!
    http://www.twcenter.net/forums/showthread.php?t=430026


  7. #7

    Default Re: 6.4 Won't even load!

    Quote Originally Posted by RabidSheepLegion View Post
    Oh, this thread can be closed now as I found out the problem ^^^^^^^^
    Said & done

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