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Thread: Bug (Reports) version 1.4.3 Main topic

  1. #61

    Default Re: Bug (Reports) version 1.4.2 Main topic

    * Name of your issue (Don't be creative - be specific!)
    CTD Unspecified error. The game will now exit.

    * Is CTD repeatable? (Try to run the saved game, several times to try to repeat the issue)
    Yes
    * Did CTD occur during the a) year turn b) Strategy map activates c) Battle map activates d) can't start the game
    start of turn.

    * What is you operating system
    Windows 7

    * What language version of the game do you have?
    Englisch
    * What year are you playing when CTD occurred?
    2523 Ec turn 5
    * What faction do you play?
    Sylvania

    * What faction is creating the CTD (if known, leave speculations to your comments)
    As it is an autosave game i guess sylvania.

    * Briefly describe the issue and add comments. (Be specific and detailed!):
    looks like a script error ,When ending turn it gave unspecified error and crashed when restarting i noticed it did make an autosave so i guess all ai factions turns ended ok

    * Provide link to your log file after the issue has happened. How to extract log file:
    will upload log but only worthwhile entries i think:
    21:26:12.128 [game.script.exec] [trace] exec <if> at line 16476 in mods/Call_of_Warhammer/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    21:26:12.128 [game.script.exec] [trace] exec <siege_settlement> at line 16476 in mods/Call_of_Warhammer/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    21:26:12.141 [system.rpt] [error] Unspecified error. The game will now exit.

    * Provide Screenshot if applicable
    n/a
    * Provide link to your save game
    see attached

  2. #62
    Werebear's Avatar For Mother Russia
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    Default Re: Bug (Reports) version 1.4.2 Main topic

    Quote Originally Posted by boatie View Post
    • Provide link to your save game Let me know if you need this.
    yes

    i let you know that save needed in first post in topic... isnt ?

  3. #63

    Default Re: Bug (Reports) version 1.4.2 Main topic

    Quote Originally Posted by isilendil View Post
    yes

    i let you know that save needed in first post in topic... isnt ?
    You rock isilendil!

    Thanks for looking at this and trying to fix these bugs. Been having great campaign until this point. Here is the bad save.

  4. #64
    Semisalis
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    Default Re: Bug (Reports) version 1.4.2 Main topic

    ****
    Last edited by Tyraels; February 08, 2011 at 04:40 PM. Reason: not important

  5. #65
    Werebear's Avatar For Mother Russia
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    Default Re: Bug (Reports) version 1.4.2 Main topic

    damm again....

    FULL LOG AND SAVE!!!!!!!!!

    why all think that they are smarter then we when we write FIRST POST WITH REPORTS

  6. #66

    Default Re: Bug (Reports) version 1.4.2 Main topic

    Quote Originally Posted by isilendil View Post
    damm again....

    FULL LOG AND SAVE!!!!!!!!!

    why all think that they are smarter then we when we write FIRST POST WITH REPORTS
    Everyone of us also thinks we're smarting than the A.I. How much of that really true ?

  7. #67

    Default Re: Bug (Reports) version 1.4.1 Main topic

    Quote Originally Posted by Asuryan View Post
    solved by my own struggle & endless desire to try out this wonderful mod
    HI, I have the same problem, how you did it?

  8. #68

    Default Re: Bug (Reports) version 1.4.2 Main topic

    • Name of your issue (Don't be creative - be specific!) - CTD
    • Is CTD repeatable? (Try to run the saved game, several times to try to repeat the issue) - yes
    • Did CTD occur during the a) year turn b) Strategy map activates c) Battle map activates d) can't start the game - year turn
    • What is you operating system - Win7
    • What language version of the game do you have? - Italian
    • What year are you playing when CTD occurred? - 69-70
    • What faction do you play? - Nuln -Wisseland
    • What faction is creating the CTD (if known, leave speculations to your comments) - It can begin in undead or Chaos undivided turm or soemtime beginning your turn
    • Briefly describe the issue and add comments. (Be specific and detailed!): - It seem begin when Chaos conquers undead capital I tried to continue game reinstallung autosave. I can reload teh 70th turn autosave after CTD but all crashes when I open 2nd or 3rd army window
    • this thr end of teh crash log:
    • 19:29:42.112 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_35.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.112 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_36.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.112 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_37.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.113 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_38.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.113 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_39.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.113 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_40.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.113 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_41.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.113 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_42.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.114 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_43.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.114 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_44.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.114 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_45.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.114 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_46.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.114 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_47.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.114 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_48.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.115 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_49.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.115 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_50.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.115 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_51.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.115 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_52.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.115 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_53.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.115 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_54.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.116 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_55.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.116 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/loading_screen/loading_screen_56.tga
      19:29:42.116 [system.io] [trace] file open,,mods/Call_of_Warhammer/data/loading_screen/loading_screen_40.tga,3145772
      19:29:42.116 [system.io] [info] open: found mods/Call_of_Warhammer/data/loading_screen/loading_screen_40.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.218 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_bar.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.219 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/loading_screen/loading_bar.tga.dds
      19:29:42.219 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_bar.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.219 [system.io] [info] exists: missing mods/Call_of_Warhammer/mods/Call_of_Warhammer/data/loading_screen/loading_bar.tga
      19:29:42.219 [system.io] [trace] file open,,mods/Call_of_Warhammer/data/loading_screen/loading_bar.tga.dds,,not found
      19:29:42.219 [system.io] [warning] open: mods/Call_of_Warhammer/data/loading_screen/loading_bar.tga.dds is missing
      19:29:42.220 [system.io] [trace] file open,,mods/Call_of_Warhammer/data/loading_screen/loading_bar.tga,262188
      19:29:42.220 [system.io] [info] open: found mods/Call_of_Warhammer/data/loading_screen/loading_bar.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.221 [system.io] [info] exists: found mods/Call_of_Warhammer/data/descr_transition_screen.txt (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.221 [system.io] [trace] file open,,172183F8,4156
      19:29:42.221 [system.io] [info] open: found mods/Call_of_Warhammer/data/descr_transition_screen.txt (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.221 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_logo.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.222 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/loading_screen/loading_logo.tga.dds
      19:29:42.222 [system.io] [info] exists: found mods/Call_of_Warhammer/data/loading_screen/loading_logo.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.222 [system.io] [info] exists: missing mods/Call_of_Warhammer/mods/Call_of_Warhammer/data/loading_screen/loading_logo.tga
      19:29:42.222 [system.io] [trace] file open,,mods/Call_of_Warhammer/data/loading_screen/loading_logo.tga.dds,,not found
      19:29:42.222 [system.io] [warning] open: mods/Call_of_Warhammer/data/loading_screen/loading_logo.tga.dds is missing
      19:29:42.222 [system.io] [trace] file open,,mods/Call_of_Warhammer/data/loading_screen/loading_logo.tga,262188
      19:29:42.223 [system.io] [info] open: found mods/Call_of_Warhammer/data/loading_screen/loading_logo.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
      19:29:42.458 [system.rpt] [error] Unspecified error. The game will now exit.

    I am using 1.42 full version with music and traslation I had only some little ctds before turn70 so the version seemed rather stable.
    Last edited by Ettore53; February 13, 2011 at 05:40 AM.

  9. #69

    Default Re: Bug (Reports) version 1.4.2 Main topic

    * Name of your issue (Don't be creative - be specific!)
    CTD Unspecified error. The game will now exit.

    * Is CTD repeatable? (Try to run the saved game, several times to try to repeat the issue)
    Yes
    * Did CTD occur during the a) year turn b) Strategy map activates c) Battle map activates d) can't start the game
    start of turn.

    * What is you operating system
    Windows 7

    * What language version of the game do you have?
    Englisch
    * What year are you playing when CTD occurred?
    +/- turn 30
    * What faction do you play?
    Sylvania

    * What faction is creating the CTD (if known, leave speculations to your comments)
    sylvania krell event

    * Briefly describe the issue and add comments. (Be specific and detailed!):
    This one is obvious several missing files for sylvania Krell recuitment event checked manually and they do indeed not exist:

    22:55:38.712 [game.script.exec] [trace] exec <spawn_army> at line 27474 in mods/Call_of_Warhammer/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    22:55:38.733 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/custom_portraits/Krell/portrait_young.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    22:55:38.733 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/custom_portraits/Krell/portrait_young.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    22:55:38.733 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/custom_portraits/Krell/portrait_young.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    22:55:38.733 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/custom_portraits/Krell/portrait_young.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    22:55:38.734 [game.script.exec] [trace] exec <historic_event> at line 27475 in mods/Call_of_Warhammer/data/world/maps/campaign/imperial_campaign/campaign_script.txt
    22:55:38.735 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga
    22:55:38.735 [system.io] [info] exists: missing data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga.dds
    22:55:38.735 [system.io] [info] exists: missing data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga
    22:55:38.735 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga.dds
    22:55:38.735 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga
    22:55:38.736 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga
    22:55:38.736 [system.io] [info] exists: missing data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga.dds
    22:55:38.736 [system.io] [info] exists: missing data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga
    22:55:38.736 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga.dds
    22:55:38.736 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/KRELL_RECRUITMENT_STORY.tga
    22:55:38.771 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/eventpics/historic_event.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    22:55:38.771 [system.io] [info] exists: missing mods/Call_of_Warhammer/data/ui/southern_european/eventpics/historic_event.tga.dds
    22:55:38.771 [system.io] [info] exists: found mods/Call_of_Warhammer/data/ui/southern_european/eventpics/historic_event.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    22:55:39.437 [system.rpt] [error] Unspecified error. The game will now exit.

    savegame and error log attached for the save game just press end of turn and it will crash when the turn of sylvania would start
    Last edited by knoess; February 14, 2011 at 02:14 PM.

  10. #70

    Default Re: Bug (Reports) version 1.4.3 Main topic

    * Name of your issue (Don't be creative - be specific!)
    1.4.3 CTD Unspecified error. The game will now exit.

    * Is CTD repeatable? (Try to run the saved game, several times to try to repeat the issue)
    Yes
    * Did CTD occur during the a) year turn b) Strategy map activates c) Battle map activates d) can't start the game
    A.I. turn.

    * What is you operating system
    Windows 7

    * What language version of the game do you have?
    Russian with English menu fix.
    * What year are you playing when CTD occurred?
    turn 3
    * What faction do you play?
    Dwarf

    * What faction is creating the CTD (if known, leave speculations to your comments)
    Log shows strange error regard Dwarf merchant building.

    * Briefly describe the issue and add comments. (Be specific and detailed!):

    Was curious about 1.4.3 and tried it out. Russian with only menu fix installed. Had CTD at turn 3 and strange entry in log. So I thought I would post it. There definitely looks like a problem with 1.4.3

    Edit: I deleted the .bin files in /text directory and this seems to have fixed it. Well, 2 turns later, CTD again. There is definitely problems with 1.4.3 patch.

    Last edited by boatie; February 15, 2011 at 09:30 AM.

  11. #71
    Werebear's Avatar For Mother Russia
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    Default Re: Bug (Reports) version 1.4.3 Main topic

    Quote Originally Posted by boatie View Post
    * Name of your issue (Don't be creative - be specific!)
    1.4.3 CTD Unspecified error. The game will now exit.

    * Is CTD repeatable? (Try to run the saved game, several times to try to repeat the issue)
    Yes
    * Did CTD occur during the a) year turn b) Strategy map activates c) Battle map activates d) can't start the game
    A.I. turn.

    * What is you operating system
    Windows 7

    * What language version of the game do you have?
    Russian with English menu fix.
    * What year are you playing when CTD occurred?
    turn 3
    * What faction do you play?
    Dwarf

    * What faction is creating the CTD (if known, leave speculations to your comments)
    Log shows strange error regard Dwarf merchant building.

    * Briefly describe the issue and add comments. (Be specific and detailed!):

    Was curious about 1.4.3 and tried it out. Russian with only menu fix installed. Had CTD at turn 3 and strange entry in log. So I thought I would post it. There definitely looks like a problem with 1.4.3

    Edit: I deleted the .bin files in /text directory and this seems to have fixed it. Well, 2 turns later, CTD again. There is definitely problems with 1.4.3 patch.

    old log i think, look at it it not from 143

  12. #72

    Default Re: Bug (Reports) version 1.4.3 Main topic

    Quote Originally Posted by isilendil View Post
    old log i think, look at it it not from 143
    It's 1.4.3
    Last edited by boatie; February 15, 2011 at 11:43 AM.

  13. #73
    Werebear's Avatar For Mother Russia
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    Default Re: Bug (Reports) version 1.4.3 Main topic

    Quote Originally Posted by boatie View Post
    It's 1.4.3
    it is not 143 log trust me

    something about gulds (deleted before 1/4), old traits.. 100% not 143

  14. #74

    Default Re: Bug (Reports) version 1.4.3 Main topic

    Quote Originally Posted by isilendil View Post
    it is not 143 log trust me

    something about gulds (deleted before 1/4), old traits.. 100% not 143
    Ok, I will reinstall and check it out. I was able to see the new provinces and everything, so very strange. On reflection, I think its messed up because of the Menu fix I used. That fix overwrote alot of files and probably cause the ctd. Maybe menu fixed has to be tweaked for 1.4.3 All of this can be confirmed shortly when 1.4.3 translation comes out.

    Thanks for reviewing the log.

    EDIT: Had a chance to reinstall. I screwed up with the menu fix. 1.4.3 looks good. A big thanks for putting in Karak Dum. It will be fun to try to take that over.
    Last edited by boatie; February 15, 2011 at 12:18 PM.

  15. #75

    Default Re: Bug (Reports) version 1.4.3 Main topic

    Just wondering if someone is looking at the bugs I post.
    As it seem there is no feedback on them while other post do get some reply's
    Or is there only a reply when something is not posted correct ?

  16. #76
    Werebear's Avatar For Mother Russia
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    Default Re: Bug (Reports) version 1.4.3 Main topic

    Bug (Reports) version 1.4.3 Main topic

  17. #77

    Default Re: Bug (Reports) version 1.4.3 Main topic

    I have installed the cumlative patch 1.3 over my 1.4 mod but when I try to play the game the window opens up as if minimised takes a few seconds then windows tells me that the game is not responding so i have to close it.

  18. #78

    Default Re: Bug (Reports) version 1.4.3 Main topic

    I did a quick test as Khorne and at the end of turn 2 the rebel settlement next to the Khorne capital containing chaos dwarfs turned into Karaz Ankor faction. Bug or wad?

  19. #79
    RedDwarf's Avatar Ordinarius
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    Default Re: Bug (Reports) version 1.4.3 Main topic

    Quote Originally Posted by Fetrik View Post
    I did a quick test as Khorne and at the end of turn 2 the rebel settlement next to the Khorne capital containing chaos dwarfs turned into Karaz Ankor faction. Bug or wad?
    No new to AI script, It is supposed to happen.
    "When In doubt? Belive the person with the bloodier weapon!"
    "When you need to shoot. Shoot, don't talk!" Tuco

  20. #80

    Default Re: Bug (Reports) version 1.4.3 Main topic

    1.44 bug with 1 43 translation
    I have installed 1.44 it but when i begin new campaign I return to first window.
    I tried to delete the rwm map in imperial campaign too ...always same effect bad idea to install 1.44 before someone other tested it lol!
    I noted that there are 2 text files ( historic events and imperial campaign regions and settlements)... probably with 1.43 translation there are some problems.....

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