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Thread: Keeping another faction alive? (preserving family tree)

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  1. #1

    Default Keeping another faction alive? (preserving family tree)

    Playing as Milan.
    Trying to save Scotland from a war with England, just because I (maybe) can.

    Can't get military support up to them. England is at war with Milan and Scotland, Scotland broke an alliance with England to side with me (England had attacked a Milan owned York). Milan and Scotland have military access with each other, if that matters.
    Also, France is between Milan and the others, and England is allied with France, Milan is neutral to France.

    I can donate as much gold and territory to my ally as may be needed, but if they lose their homeland, wont they be destroyed anyway because they're not likely to get any family members out?


    If that's the case, how do you suggest I save them?

  2. #2
    Lennert's Avatar Decanus
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    Default Re: Keeping another faction alive? (preserving family tree)

    Funny, it's exactly the other way around in my Milanese campaign.

    Anyway, if you give them some territory outside of scotland and preserve their homeland long enough they will magically spawn new family members when they get into trouble. Some of them are bound to get spawned in those new territories, especially when their homeland is becoming smaller.





  3. #3

    Default Re: Keeping another faction alive? (preserving family tree)

    Quote Originally Posted by Lennert View Post
    Funny, it's exactly the other way around in my Milanese campaign.

    Anyway, if you give them some territory outside of scotland and preserve their homeland long enough they will magically spawn new family members when they get into trouble. Some of them are bound to get spawned in those new territories, especially when their homeland is becoming smaller.

    Actually I don't think that is correct. In order for their family members to spawn in a settlement it would have to meet two conditions. It would have to be their capital settlement or they would have to already have a family member in the region already.

    When family members are born, they generally spawn in the settlement their father is located. If that is not possible, they spam in the capital settlement (adopted).

    Never happened any other way in all the situations I noted when playing. If you want them to survive your going to have to give them a settlement close to their last one, so they can fall back to it. If they are on the British isle still and you can only give them a mainland settlement, you will not be able to save them except by sending a force to the island.

  4. #4

    Default Re: Keeping another faction alive? (preserving family tree)

    As long as they have a family member and land, the faction will remain viable, even if the two factors are turns apart. Unless that sole family member has already used up all four child slots. Or dies before any of his natural sons becomes of age. If you do give land, I think you should give land that borders a non-ally. If you place them right in the middle of your empire, they will have nowhere to expand to but through you.

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