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  1. #1

    Default How do you normally pass out titles/ancillaries

    Right now Im playing SS with BGR as Scotland 2tpy. Its around turn 85 and I control Scotland, England and Ireland. My 3rd generation (12 generals) of family is coming to age and King Etgar is near death. So I decided to transfer what I could before they are lost. Now I am utterly confused. Who should get what. I have enough generals to give each their own Dukedom which I did. And things like the Privy seal and such should obviously go to those in need of loyalty. But what of the rest: Lord high chancellor or master of horse, treasurer, etc. Who do you usually give these to?


    Edit--
    I understand that usually the eldest son gets the estate. But many are appointments or members of a royal court. To whom historically are these given to.
    Last edited by omicron32; January 11, 2011 at 10:03 PM. Reason: added more

  2. #2

    Default Re: How do you normally pass out titles/ancillaries

    In RR/RC, I can't move the Master of the Horse ancillary. The other ones you can give to any governor to increase the income they produce.

  3. #3

    Default Re: How do you normally pass out titles/ancillaries

    I don't divide them equally at all. I generally prefer to give young generals in the royal descent full 8 ancillaries as soon as possible even if they are not very good ones to prevent gaining the ever present battle ancillaries that add HP but -moral or whatever. Fairly useless when most of the time getting severely wounded and then scarred traits gives more HP without -morale or wasting an ancillary slot. 5% trade income boosts, any plus movements like drillmaster, any tutors/bards/historical personage, etc.

    The +10% trade or plus tax income go to either retired generals or young governors that are already strong administrators of my best cities. Having +5% trade on a city with hardly any trade... eh. Especially with BGR I have less generals running around and often have problems with them getting all 8 ancillaries filled and then its impossible to transfer around unless using console which I don't like to do. I try to keep a couple generals with empty slots so when needed can have a big council meeting where titles are rewarded or traded etc. Usually I put the -loyalty ones on the most loyal general and send him to garrison the 2nd largest city as 8 +5%s is +40% but if the trade revenue is only 1000 that is only +400 where one +10% tax revenue on 2000 is 200 and raising taxes increase that even more.

    Shieldbreaker, beserker, there are 3-4 personal security/battle ancillaries I consider mostly wasteful and first time you send a general into battle they seem to get like 2-3 of these guys using up almost half their slots instantly as those can't be traded away.

    I prefer to give almost every general a couple battles in BGR to increase their personal wealth as well as give them some chance at command stars should they ever be called to defend their regions but that gets hard to do as kingdom expands to where only heir and king can lead attacks so by late game I focus totally on ensuring decent loyalty. Try to gain foreign general with princess that has privy seal so have more than 1 etc.

  4. #4

    Default Re: How do you normally pass out titles/ancillaries

    Thanks Ichon. That makes sense. I was thinking of having a General meeting once all my young-ins get an education. With so many titles, traits and ancillaries its difficult to determine the best way to divvy them up. But I'm a little concerned with how the game will determine who the next Heir will be. The current heir is the oldest brother to the king. Once he's king will it go to the 3rd brother, the eldest son of the previous king (biological or through marriage), or the son of the new king. I guess I will just have to wait to find out.

    edit--
    I didn't know that the duke of (city or castle) benefit would work in other cities or castles so I was trying to split them up
    Last edited by omicron32; January 11, 2011 at 11:09 PM. Reason: add

  5. #5
    strife1013's Avatar Campidoctor
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    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by Ichon View Post
    I don't divide them equally at all. I generally prefer to give young generals in the royal descent full 8 ancillaries as soon as possible even if they are not very good ones to prevent gaining the ever present battle ancillaries that add HP but -moral or whatever. Fairly useless when most of the time getting severely wounded and then scarred traits gives more HP without -morale or wasting an ancillary slot. 5% trade income boosts, any plus movements like drillmaster, any tutors/bards/historical personage, etc.

    The +10% trade or plus tax income go to either retired generals or young governors that are already strong administrators of my best cities. Having +5% trade on a city with hardly any trade... eh. Especially with BGR I have less generals running around and often have problems with them getting all 8 ancillaries filled and then its impossible to transfer around unless using console which I don't like to do. I try to keep a couple generals with empty slots so when needed can have a big council meeting where titles are rewarded or traded etc. Usually I put the -loyalty ones on the most loyal general and send him to garrison the 2nd largest city as 8 +5%s is +40% but if the trade revenue is only 1000 that is only +400 where one +10% tax revenue on 2000 is 200 and raising taxes increase that even more.

    Shieldbreaker, beserker, there are 3-4 personal security/battle ancillaries I consider mostly wasteful and first time you send a general into battle they seem to get like 2-3 of these guys using up almost half their slots instantly as those can't be traded away.

    I prefer to give almost every general a couple battles in BGR to increase their personal wealth as well as give them some chance at command stars should they ever be called to defend their regions but that gets hard to do as kingdom expands to where only heir and king can lead attacks so by late game I focus totally on ensuring decent loyalty. Try to gain foreign general with princess that has privy seal so have more than 1 etc.
    I agree, however for those I use the remove_ancillary this cheat. Or I mod the ancilary file and take those traits out of the game.


  6. #6

    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by strife1013 View Post
    I agree, however for those I use the remove_ancillary this cheat. Or I mod the ancilary file and take those traits out of the game.
    I am reluctant to takes those ancillaries totally out of the game because AI can get them and they are actually useful for it. Although I haven't looked what could replace them if AI has no chance of getting them. Though its quite rare that AI general has full ancillaries. I'm sure some of my better Heirs and Kings could have gotten Crown of ______ in some games but they had full ancillaries and I didn't even think of it.

    If there is a way to make those battle ancillaries just less of a chance with players compared to AI? As far as I know changing the chances works for both equally. I really get bored fast editing files... looking up the actual real names of traits and ancillaries is a pain and so I avoid it as much as possible. If I didn't mind it so much I would already have several submods out actually because I have alot of ideas just not the patience to implement them. Editing just the late campaign descr_strat for 6.3 annoyed me though I like results so far. Thinking about having to do it again for 6.4 I think I'll wait and see the submods first.

  7. #7

    Default Re: How do you normally pass out titles/ancillaries

    I added certain Ancillaries to my game like King of the Franks if the HRE and France become unified. And also King of Bohemia, King of Burgundy and made the King of Italy ancillary available to the HRE since they were the only ones to come close to unifying Italy and were historically given that title at times. So I use give/remove ancillary when necessary. You are the King after all, shouldnt it be you who assigns the MoH, or your steward, etc.
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  8. #8
    Bruce the Silver-Tongued's Avatar Civis
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    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by chris7ian View Post
    I added certain Ancillaries to my game like King of the Franks if the HRE and France become unified. And also King of Bohemia, King of Burgundy and made the King of Italy ancillary available to the HRE since they were the only ones to come close to unifying Italy and were historically given that title at times. So I use give/remove ancillary when necessary. You are the King after all, shouldnt it be you who assigns the MoH, or your steward, etc.
    This. Exactly what I want in a campaign! A more concrete sign of my faction's achievement - especially something that is so central to a faction's history, like the Unification of the Frankish Kingdoms after Charlemagne, or the Crown of the King of Italy as the Holy Roman Emperor. Good idea.

    And I agree with the use of the add/remove ancillary cheat. If a King cannot change his subject's titles, things are going south for that Kingdom, hah.

  9. #9

    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by Bruce the Silver-Tongued View Post
    This. Exactly what I want in a campaign! A more concrete sign of my faction's achievement - especially something that is so central to a faction's history, like the Unification of the Frankish Kingdoms after Charlemagne, or the Crown of the King of Italy as the Holy Roman Emperor. Good idea.

    And I agree with the use of the add/remove ancillary cheat. If a King cannot change his subject's titles, things are going south for that Kingdom, hah.
    Glad to be of service. If you need help setting up your ancillaries pm me.

    For myself I made triggers for Bohemia to include only Prague. I originally included Wroclaw but its not part of Bohemia, I was just trying to make it a little more difficult to get the crown. Also, for Burgundy I originally had Antwerp, Lyon, and Marseille. Since Dijon was a French possession and the HRE had the Kingdom of Burgundy. The original KoB stretched from the low countries to Marseille I believe (the middle kingdom after Karl der Große, or Charlemagne if you prefer, died), so you could add Antwerp or remove it. Depending how hard/soon you want the crowns.

    The HRE was the only one to have the Crown of Italy and did so without taking Venice or Rome so I left those out of the trigger.

    For the King of the Franks, its basically all of France and the traditional HRE minus Stettin I believe.

    I even thought about making an ancillary for the total conquest of all Germanic peoples.
    Norway, Denmark, Parts of Poland and Prussia, the HRE, France, Parts of England, Aragon, Spain, and Portugal. Plus various settlements. I would have to research this more and see what settlements had significant German ancestry. Like Palma, Northern Italy, and Hungary.

    Then afterwards if possible have the faction name change to Empire of the Teutons, or Empire of the Germans, or Das heilige deutsche Reich, or even Das heilige teutonische Reich.
    Last edited by chris7ian; January 13, 2011 at 01:58 PM.
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  10. #10
    Bruce the Silver-Tongued's Avatar Civis
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    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by chris7ian View Post
    Glad to be of service. If you need help setting up your ancillaries pm me.
    Will do. I think I'll wait til the end of January before I start making any alterations on the mod, though. I want to get a feel for it, before I risk sending it awry.

    Thanks again.

  11. #11

    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by Bruce the Silver-Tongued View Post
    Will do. I think I'll wait til the end of January before I start making any alterations on the mod, though. I want to get a feel for it, before I risk sending it awry.

    Thanks again.
    Np adding ancillaries is pretty easy. Just edit two files and delete one of the strings.bin and you are done.
    Oh, for Heaven's sake, now you're being deliberately stupid.
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  12. #12
    CelticAssassin's Avatar Civis
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    Default Re: How do you normally pass out titles/ancillaries

    Wait. Umm how do you move ancillaries exactly? =S

  13. #13
    strife1013's Avatar Campidoctor
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    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by CelticAssassin View Post
    Wait. Umm how do you move ancillaries exactly? =S

    In game in the console cheat, for example removing the veteran warrior it's remove ancillary this veteran_warrior (make sure the character isn't in the settlement and you have click on him, if he is in a settlement you have to replace "this" with his name such as remove_ancillary "John Smith" veteran_warrior. You can do the same by adding a ancillary, such as add ancillary this veteran_warrior

    Changing it in the export_descr_ancillaries file you have to find the ancillary you don't want for example veteran warrior you'll find this and leave this one alone,

    Ancillary veteran_warrior
    Type Military
    Transferable 0
    Image knight_older.tga
    Description veteran_warrior_desc
    EffectsDescription veteran_warrior_effects_desc
    Effect PersonalSecurity 1
    Effect InfantryCommand 1


    you have to find the trigger which is towards the bottom of the file, if you keep searching veteran warrior the trigger will look like this

    ;Trigger veteran_warrior_vnv_trigger
    WhenToTest PostBattle
    Condition GeneralNumKillsInBattle > 8
    and WonBattle
    and not Routs
    and IsGeneral
    and GeneralHPLostRatioinBattle <= 60

    AcquireAncillary veteran_warrior chance 50

    What you'll need to do is put ; to take it out, for example it will look like this
    ;Trigger veteran_warrior_vnv_trigger
    ; WhenToTest PostBattle
    ; Condition GeneralNumKillsInBattle > 8
    ; and WonBattle
    ; and not Routs
    ; and IsGeneral
    ; and GeneralHPLostRatioinBattle <= 60
    ;
    ; AcquireAncillary veteran_warrior chance 50


    save the file, make sure the game is restarted and you'll be good to go and you won't be able to get that ancillary, note it won't remove it if a character from a saved game already has it, you'd have to use the console cheat to remove it. Hope this helps and makes sense.

    I normally take out these ancillary's
    veteran warrior
    yappy puppy (for princesses)
    siege engineer
    shield bearer
    pet guard dog



  14. #14

    Default Re: How do you normally pass out titles/ancillaries

    I hate the Artillery Commander-type ancillaries. The type that give +1 Command when commanding gunpowder units or cannons, or that give 50 Build Points when constructing siege equipment. They're such a waste of space. I'm trying to load up the battle commanders with +morale and +HP and +dread, and they instead acquire crappy stuff. Especially in later stages of the game when you have all the buildings constructed. If the limit on ancillaries was 20, I wouldn't care, but it's not. Those ancillaries are equally useless for governors, who need more +money, +farming output, +chivalry, not +1 Command when assaulting walls.

    You put the generals in the same place (army or city or ship) and drag and drop.

  15. #15
    CelticAssassin's Avatar Civis
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    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by k/t View Post
    I hate the Artillery Commander-type ancillaries. The type that give +1 Command when commanding gunpowder units or cannons, or that give 50 Build Points when constructing siege equipment. They're such a waste of space. I'm trying to load up the battle commanders with +morale and +HP and +dread, and they instead acquire crappy stuff. Especially in later stages of the game when you have all the buildings constructed. If the limit on ancillaries was 20, I wouldn't care, but it's not. Those ancillaries are equally useless for governors, who need more +money, +farming output, +chivalry, not +1 Command when assaulting walls.

    You put the generals in the same place (army or city or ship) and drag and drop.
    Thanks +rep

  16. #16
    MedievalPuppet's Avatar Laetus
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    Default Re: How do you normally pass out titles/ancillaries

    You could always just take out a bad ancillary by ~ remove_ancillary " ancillary" which would alow for more of the good ones !!

  17. #17

    Default Re: How do you normally pass out titles/ancillaries

    Yeah, but sometimes you don't know the names for them. I'll have to look through my links to see if I have a complete list.

  18. #18
    strife1013's Avatar Campidoctor
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    Default Re: How do you normally pass out titles/ancillaries

    Quote Originally Posted by k/t View Post
    Yeah, but sometimes you don't know the names for them. I'll have to look through my links to see if I have a complete list.
    The names are in the export_descr_ancillaries file


  19. #19
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    Default Re: How do you normally pass out titles/ancillaries

    I must admit that I rarely ever bother to move titles and ancillaries around. I find it tiresome to micromanage, especially since I have to move the characters to a meeting point before trying to figure out who should have what.

    And yes, I know that it gives a big advantage to optimize the titles, but I just find it boring and would rather play on m/m than going to h/h and being forced to obsess about all such details.

    Not saying other people should not enjoy fiddling with it, mind you.
    The game development business is one of bottomless greed, pitiless cruelty, venal treachery, rampant competition, low politics and boundless personal ambition. New game series are rising, and others are starting their long slide into obscurity and defeat.

  20. #20
    Cheomesh's Avatar Tiro
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    Default Re: How do you normally pass out titles/ancillaries

    Same with SirRobin; I just found out you could move them though :p. On E/E early right now I have an issue with having enough characters for even my small number of provinces, so what you get is what you get.

    M.

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