I never really got into the original M2TW, but I have just started SS and I am liking it (RR,RC, Savage, Perm Towers). Just starting out as (of all horrible choices) Scotland and I thought this would be the place to ask a few very basic questions. Particularly, they're about unit profiles and combat.
How do combat units work? That is, when say two units collide, how is combat calculated?
What does "Attack" and "Charge Bonus" really mean? What does weapon type mean in terms of the game? RR/RC's guide said that sword units (specifically) have a markup - do swords (in general) have a bonus of some kind? Or do swords units in this mod have something special to warrant a markup?
I recall shield defense is full vs non gunpowder missiles (and I assume siege equipment) and attacks from the front 180, but not counted from the rear. Defense Skill was half vs missiles (in general), and armor counted so long as the attacker didn't have the "Good vs armor" or "Ignores Armor" bit (the former which cut it in half). But how does defense calculate against attack? Is it all done man to man or is the "unit" just a single "attacking entity" that has unit members standing in as HP?
What does unit quality mean? I read the things in RC/RR's guide, but while it states that quality effects cost, it doesn't really tell me what the qualities DO.
And what does unit experience give a unit?
Any help would be appreciated. Thanks,
M.





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