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Thread: Bug Reports for 6.4! - Post CTDs in a new topic!

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  1. #1

  2. #2
    newt's Avatar Primicerius
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    Default Re: Bug Reports for 6.4!

    I played as English up to turn 60 and didn't have that problem

  3. #3
    ignasigh's Avatar Ordinarius
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    Default Re: Bug Reports for 6.4!

    Problem with voices in the battle!

    While playing Aragon I had none, but now I am Norway and they don't say a word .... weird!

  4. #4

    Default Re: Bug Reports for 6.4!

    @ignasigh
    Yes that is another thing i need to work on and fix it.

  5. #5

    Default Re: Bug Reports for 6.4!

    Thank you for making a great mod but its always crashing during battle just as 6.3 was is there going to a fix for this?

  6. #6
    newt's Avatar Primicerius
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    Default Re: Bug Reports for 6.4!

    Mine never crashes, post in a new thread and follow instructions in first post of this thread

  7. #7
    Dominick's Avatar Ordinarius
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    Default Re: Bug Reports for 6.4!

    I'm playing as England and my adopted ''son'' received a ''Very Loyal'' trait that should give him +2 Chivalry and +3 Loyalty, but it doesnt. Happy solving!

  8. #8
    newt's Avatar Primicerius
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    Default Re: Bug Reports for 6.4!

    What other traits does he have?

  9. #9
    Dominick's Avatar Ordinarius
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    Default Re: Bug Reports for 6.4!

    Quote Originally Posted by newt View Post
    What other traits does he have?
    Retinue:
    Lord High Marshall
    Duke of Winchester
    The Privy Seal

    Traits:
    Relatively Healthy
    Militarily Minded
    Aspiring Commander
    Sharp
    Very Loyal
    Religious
    Lazy
    Marital Ties
    Major Victor
    Has the King's eye

    He's got zero Chivalry and 8 Loyalty. Gimme my Chivalry :O (He is supposed to have 2, I think... and 10 Loyalty)
    Last edited by Dominick; January 24, 2011 at 04:10 AM.

  10. #10

    Default Re: Bug Reports for 6.4!

    The file seems to be stating them as positive are you sure? try to remove them via cheat and chivalry and loyalty can vary as the resultant is derived from all the traits that gives those types.

  11. #11
    newt's Avatar Primicerius
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    Default Re: Bug Reports for 6.4!

    And base loyalty is 5 for all generals, then they get some added or subtracted depending on traits.

  12. #12

    Default Re: Bug Reports for 6.4!

    i've had a really odd minor annoyance. when i click on the faction crest from my campaign map (that brings up data like number off settlement, current faction lead, turns left to complete the campaign, etc.), the visual icons for all the buttons get really messed up. like it will show an icon of a castle or a portrait or whatever where buttons are supposed to be. the buttons still work, it just makes text on certain buttons and icons hard to read. i'll upload a screenshot as soon as i can

  13. #13
    newt's Avatar Primicerius
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    Default Re: Bug Reports for 6.4!

    Sounds like a 6.3 bug, but screenshots will help

  14. #14

    Default Re: Bug Reports for 6.4!

    Hi,
    First of all thanks for your work. Second: list of things i noticed while playing as Lithuania:
    Ducal axemen (without armour upgrades) - maybe half of the units dont have a weapon. After the armour was upgraded to lamellar the problem is gone.
    Even though i destroyed Novogrod (faction) 3 units were spawned near Novogrod (city) a priest and 2 merchants (no traits and they dont age)
    Generals bodyguard miss a "d" at the end of their name (Generals bodyguar)
    And a thing that is most annoying - every heretic is super buffed, when i had a priest with 2 piety and he turns heretic he gets +4 piety.
    Also i just got a marriage proposal for my princess as i accepted i moved the new family member to reval, it was strange because he didnt show up on the unit list. I had to select him from the agents/generals menu, check the screenshot (yes he is selected)
    When i tried to add a new unit to him he was just moved just like an agent, and after a second attempt i got a ctd. Dont know how many lines of the logs you guys need.
    Spoiler Alert, click show to read: 
    19:55:15.130 [system.rpt] [always] CPU: SSE2
    19:55:15.148 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
    19:55:15.155 [system.io] [always] mounted pack packs/data_0.pack
    19:55:15.156 [system.io] [always] mounted pack packs/data_1.pack
    19:55:15.158 [system.io] [always] mounted pack packs/data_2.pack
    19:55:15.160 [system.io] [always] mounted pack packs/data_3.pack
    19:55:15.161 [system.io] [always] mounted pack packs/data_4.pack
    19:55:15.162 [system.io] [always] mounted pack packs/localized.pack
    20:18:32.311 [game.script] [error] Script execution error for <label_unit>, at line 12579, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.312 [game.script] [error] Script execution error for <label_unit>, at line 12580, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.312 [game.script] [error] Script execution error for <label_unit>, at line 12581, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.312 [game.script] [error] Script execution error for <label_unit>, at line 12582, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.312 [game.script] [error] Script execution error for <label_unit>, at line 12583, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.312 [game.script] [error] Script execution error for <label_unit>, at line 12584, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.312 [game.script] [error] Script execution error for <label_unit>, at line 12585, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.312 [game.script] [error] Script execution error for <label_unit>, at line 12586, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.313 [game.script] [error] Script execution error for <label_unit>, at line 12587, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.313 [game.script] [error] Script execution error for <label_unit>, at line 12588, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.313 [game.script] [error] Script execution error for <label_unit>, at line 12589, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.313 [game.script] [error] Script execution error for <label_unit>, at line 12590, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.313 [game.script] [error] Script execution error for <label_unit>, at line 12591, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.313 [game.script] [error] Script execution error for <label_unit>, at line 12592, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.314 [game.script] [error] Script execution error for <label_unit>, at line 12593, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.314 [game.script] [error] Script execution error for <label_unit>, at line 12594, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.314 [game.script] [error] Script execution error for <label_unit>, at line 12604, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.314 [game.script] [error] Script execution error for <label_unit>, at line 12605, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.314 [game.script] [error] Script execution error for <label_unit>, at line 12606, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.314 [game.script] [error] Script execution error for <label_unit>, at line 12607, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.314 [game.script] [error] Script execution error for <label_unit>, at line 12608, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.314 [game.script] [error] Script execution error for <label_unit>, at line 12609, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.315 [game.script] [error] Script execution error for <label_unit>, at line 12610, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.315 [game.script] [error] Script execution error for <label_unit>, at line 12611, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.316 [game.script] [error] Script execution error for <label_unit>, at line 12612, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.316 [game.script] [error] Script execution error for <label_unit>, at line 12613, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.316 [game.script] [error] Script execution error for <label_unit>, at line 12614, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.316 [game.script] [error] Script execution error for <label_unit>, at line 12615, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.316 [game.script] [error] Script execution error for <label_unit>, at line 12616, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    20:18:32.316 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit4'.
    20:18:32.316 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit5'.
    20:18:32.316 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit6'.
    20:18:32.316 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit7'.
    20:18:32.316 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit8'.
    20:18:32.316 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit9'.
    20:18:32.316 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit10'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit11'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit12'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit13'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit14'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit15'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit16'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit17'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit18'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12618, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit19'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit26'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit27'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit28'.
    20:18:32.317 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit29'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit30'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit31'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit32'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit33'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit34'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit35'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit36'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit37'.
    20:18:32.318 [game.script] [error] Script execution error for <define_unit_group>, at line 12619, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit38'.
    23:24:52.717 [game.script] [error] Script execution error for <label_unit>, at line 12757, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.717 [game.script] [error] Script execution error for <label_unit>, at line 12758, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.717 [game.script] [error] Script execution error for <label_unit>, at line 12759, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.717 [game.script] [error] Script execution error for <label_unit>, at line 12760, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.717 [game.script] [error] Script execution error for <label_unit>, at line 12761, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.718 [game.script] [error] Script execution error for <label_unit>, at line 12777, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.718 [game.script] [error] Script execution error for <label_unit>, at line 12778, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.718 [game.script] [error] Script execution error for <label_unit>, at line 12779, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.718 [game.script] [error] Script execution error for <label_unit>, at line 12780, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.718 [game.script] [error] Script execution error for <label_unit>, at line 12781, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.718 [game.script] [error] Script execution error for <label_unit>, at line 12782, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.718 [game.script] [error] Script execution error for <label_unit>, at line 12783, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:24:52.719 [game.script] [error] Script execution error for <define_unit_group>, at line 12785, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit53'.
    23:24:52.719 [game.script] [error] Script execution error for <define_unit_group>, at line 12785, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit54'.
    23:24:52.720 [game.script] [error] Script execution error for <define_unit_group>, at line 12785, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit55'.
    23:24:52.720 [game.script] [error] Script execution error for <define_unit_group>, at line 12785, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit56'.
    23:24:52.720 [game.script] [error] Script execution error for <define_unit_group>, at line 12785, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit57'.
    23:24:52.721 [game.script] [error] Script execution error for <define_unit_group>, at line 12786, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit70'.
    23:24:52.721 [game.script] [error] Script execution error for <define_unit_group>, at line 12786, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit71'.
    23:24:52.721 [game.script] [error] Script execution error for <define_unit_group>, at line 12786, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit72'.
    23:24:52.722 [game.script] [error] Script execution error for <define_unit_group>, at line 12786, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit73'.
    23:24:52.722 [game.script] [error] Script execution error for <define_unit_group>, at line 12786, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit74'.
    23:24:52.722 [game.script] [error] Script execution error for <define_unit_group>, at line 12786, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit75'.
    23:24:52.722 [game.script] [error] Script execution error for <define_unit_group>, at line 12786, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Error in battle script command 'define_unit_group': invalid unit label 'unit76'.
    23:25:13.014 [game.script] [error] Script execution error for <label_unit>, at line 15187, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.015 [game.script] [error] Script execution error for <label_unit>, at line 15188, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.015 [game.script] [error] Script execution error for <label_unit>, at line 15189, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.015 [game.script] [error] Script execution error for <label_unit>, at line 15190, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.015 [game.script] [error] Script execution error for <label_unit>, at line 15191, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.015 [game.script] [error] Script execution error for <label_unit>, at line 15192, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.015 [game.script] [error] Script execution error for <label_unit>, at line 15193, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.050 [game.script] [error] Script execution error for <label_unit>, at line 15187, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.050 [game.script] [error] Script execution error for <label_unit>, at line 15188, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.050 [game.script] [error] Script execution error for <label_unit>, at line 15189, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.050 [game.script] [error] Script execution error for <label_unit>, at line 15190, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.050 [game.script] [error] Script execution error for <label_unit>, at line 15191, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.050 [game.script] [error] Script execution error for <label_unit>, at line 15192, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:13.051 [game.script] [error] Script execution error for <label_unit>, at line 15193, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:39.841 [game.script] [error] Script execution error for <label_unit>, at line 15187, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:39.841 [game.script] [error] Script execution error for <label_unit>, at line 15188, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:39.841 [game.script] [error] Script execution error for <label_unit>, at line 15189, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:39.841 [game.script] [error] Script execution error for <label_unit>, at line 15190, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:39.841 [game.script] [error] Script execution error for <label_unit>, at line 15191, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:39.842 [game.script] [error] Script execution error for <label_unit>, at line 15192, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:25:39.842 [game.script] [error] Script execution error for <label_unit>, at line 15193, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:26:51.326 [game.script] [error] Script execution error for <label_unit>, at line 15187, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:26:51.326 [game.script] [error] Script execution error for <label_unit>, at line 15188, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:26:51.326 [game.script] [error] Script execution error for <label_unit>, at line 15189, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:26:51.326 [game.script] [error] Script execution error for <label_unit>, at line 15190, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:26:51.326 [game.script] [error] Script execution error for <label_unit>, at line 15191, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:26:51.326 [game.script] [error] Script execution error for <label_unit>, at line 15192, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:26:51.326 [game.script] [error] Script execution error for <label_unit>, at line 15193, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:01.202 [game.script] [error] Script execution error for <label_unit>, at line 15187, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:01.202 [game.script] [error] Script execution error for <label_unit>, at line 15188, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:01.202 [game.script] [error] Script execution error for <label_unit>, at line 15189, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:01.202 [game.script] [error] Script execution error for <label_unit>, at line 15190, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:01.202 [game.script] [error] Script execution error for <label_unit>, at line 15191, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:01.202 [game.script] [error] Script execution error for <label_unit>, at line 15192, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:01.203 [game.script] [error] Script execution error for <label_unit>, at line 15193, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:32.847 [game.script] [error] Script execution error for <label_unit>, at line 15187, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:32.847 [game.script] [error] Script execution error for <label_unit>, at line 15188, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:32.847 [game.script] [error] Script execution error for <label_unit>, at line 15189, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:32.847 [game.script] [error] Script execution error for <label_unit>, at line 15190, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:32.847 [game.script] [error] Script execution error for <label_unit>, at line 15191, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:32.848 [game.script] [error] Script execution error for <label_unit>, at line 15192, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    23:27:32.848 [game.script] [error] Script execution error for <label_unit>, at line 15193, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    label_unit referenced non-existent unit
    01:05:05.761 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    szelbisz
    Last edited by szelbisz; January 23, 2011 at 06:23 PM.

  15. #15

    Default Re: Bug Reports for 6.4!

    Recieved major annoyance in 82th turn with "Faction Destroyed" and "... is dead"
    Almost over 20 of these tiles!!! Playing Roman campaign and controlling entire Mediterranean. Many factions were destroyed through ages and these still appear
    Appears every time after destroying some faction and 2 merchants with priest just spawn somewhere after that

  16. #16
    Dominick's Avatar Ordinarius
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    Default Re: Stainless Steel 6.4 Released!


  17. #17
    Diversus's Avatar Civis
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    Default Re: Stainless Steel 6.4 Released!

    Quote Originally Posted by Dominick View Post
    He actually has a point.

  18. #18
    newt's Avatar Primicerius
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    Default Re: Bug Reports for 6.4!

    That's not a bug. You got it fighting Scotland and your general losing a lot of hp

  19. #19
    Dominick's Avatar Ordinarius
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    Default Re: Bug Reports for 6.4!

    Quote Originally Posted by newt View Post
    That's not a bug. You got it fighting Scotland and your general losing a lot of hp
    He should get Dislikes Scots or something like that, not Catholics, he is a Catholic for Gods sake!

  20. #20
    newt's Avatar Primicerius
    Join Date
    Sep 2009
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    Default Re: Bug Reports for 6.4!

    It's only a 5% chance to get it, and it happens in any battle against Catholics.

    You just got unlucky.

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