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Thread: Bug Reports for 6.4! - Post CTDs in a new topic!

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  1. #1

    Default Re: Bug Reports for 6.4!

    Hi Guys,

    i encountered this:

    Early Era H/H playing as turks - Mongols emerging and besieging 3 tiles....after that round the besieged castles/towns are exterminated and turned into rebel town/castle and the mongols are standing still and doing nothing. In the Same Round the Fatimids (my neighbours and very strong faction) are suddenly destroyed even if they had no major war or something like that. They even had Family Members who turned Rebel Oo.
    Same with the Teutonics....like the mongols besieging a castle which went after that rebel and the teutonics are doing nothing again.

    No Modification and Late Era works well without such "bugs"

    Hope this could help

    Ps: Btw superb work guys, go on like this! awesome mod!

  2. #2
    Gnostiko's Avatar Campidoctor
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    Default Re: Bug Reports for 6.4!

    Misplaced text:

    Dislikes Muslims trait uses description text for Dislikes Slaves for some reason, and Daylami Light Infantry use Al-Haqa Infantry decription text.

  3. #3

    Default Re: Bug Reports for 6.4!

    first thanks for the mod.
    problems: the game always crashes when loading castle/city battles, field battles seem ok. Win 7 64bit..

  4. #4
    Nosjack's Avatar Praepositus
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    Default Re: Bug Reports for 6.4!

    Did you already try a re-install?
    And I heard something about new building textures but I don't know what file it is.

  5. #5

    Default Re: Bug Reports for 6.4!

    yes, its a clean install...

  6. #6
    Nosjack's Avatar Praepositus
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    Default Re: Bug Reports for 6.4!

    Quote Originally Posted by nosjack202 View Post
    And I heard something about new building textures but I don't know what file it is.
    Then we'll just have to wait for a team member to clarify this^^ as that's probably the thing that's causing the problem.

  7. #7

    Default Re: Bug Reports for 6.4!

    Quote Originally Posted by nosjack202 View Post
    Did you already try a re-install?
    And I heard something about new building textures but I don't know what file it is.
    The problem has been solved. The patch was installed into a wrong folder, that was the cause

  8. #8
    Nosjack's Avatar Praepositus
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    Default Re: Bug Reports for 6.4!

    Quote Originally Posted by DonX View Post
    The problem has been solved. The patch was installed into a wrong folder, that was the cause
    Well that would definitely mess up the game

  9. #9

    Default Re: Bug Reports for 6.4!

    Hey, so I installed 6.4 and I had the CTD. I did the UAC fix and now I can play.

    But I hit turn 11 on Early Era campaign and when the rebels turn came they attacked as I was laying siege to their settlement. Within 7 or so minutes into the battle it freezes. Its happened twice now so I'm not sure what else to do. I attached the error report.

    If someone can help, that would be great. Thanks!

  10. #10
    preachercheeze's Avatar Biarchus
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    Default Re: Bug Reports for 6.4!

    no major bug, but when I looked through the systemlog after I modded some things that didn't work I found the following line:

    12:47:19.171 [script.err] [error] Script Error in mods/SS6.3/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 14357, column 16
    watchtower positioned on an invalid tile.

    seems that this watchtower should be moved?


    Nessun Maggior Dolores che Ricordarsi del Tempo Felice Nella Miseri








  11. #11

  12. #12
    Gnostiko's Avatar Campidoctor
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    Default Re: Bug Reports for 6.4!

    Hates Muslims also uses the description text from hates slaves

  13. #13
    Caesar Clivus's Avatar SS Forum Moderator
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    Default Re: Bug Reports for 6.4!

    See if Corinth_province is in imperial_campaign_regions_and_settlement_names.txt in SS6.3\data\text.

    Oh and have you run SS_setup after installing?
    Last edited by Caesar Clivus; January 27, 2011 at 08:34 PM.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  14. #14
    Nosjack's Avatar Praepositus
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    Default Re: Bug Reports for 6.4!

    Playing a campaign as Norway I've destroyed Denmark. Now at the beginning of each of my turns I get the "king of Denmark is dead!" message twice, plus the "faction destroyed" message.

    EDIT:early campaign, no RR

    EDIT2: Never mind, it happens for all factions when they're destroyed but it only continues for a few turns (3-5).
    Last edited by Nosjack; January 28, 2011 at 05:14 PM.

  15. #15
    PieKillU's Avatar Libertus
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    Default Re: Bug Reports for 6.4!

    Yes yes, Corinth is there too, I have run the setup and also did UAC fixes, none have worked, here is the file

  16. #16
    PieKillU's Avatar Libertus
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    Default Re: Bug Reports for 6.4!

    I think there was a bug with the setup, I reran it twice and now it finally works, thanks anyways

  17. #17
    Libertus
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    Default Re: Bug Reports for 6.4!

    found a bug while playing norway early campaign s.6.4 with rr, apparently they can recruit generals bodyguard, but they never appear when recruited

  18. #18

    Default Re: Bug Reports for 6.4!

    Quote Originally Posted by Cartman View Post
    found a bug while playing norway early campaign s.6.4 with rr, apparently they can recruit generals bodyguard, but they never appear when recruited
    Check again it works 100% there is nothing technical in it.

  19. #19

    Default Re: Bug Reports for 6.4!

    I have just installed Stainless Steel onto my new laptop and 6.3 works fine, but when i try to run 6.4 the system log seems to be telling me that I am missing a file. I have tried reinstalling it but that did not make a difference.
    System log
    20:50:43.839 [game.script.trigger] [info] 001 triggers tested by event PreBattleScrollAdviceRequested
    20:50:43.839 [game.script.trigger] [info] 001 triggers tested by event MultiTurnMove
    20:50:43.840 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
    20:50:43.840 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
    20:50:43.840 [game.script.trigger] [info] 001 triggers tested by event Demeanour
    20:50:43.840 [game.script.trigger] [info] 003 triggers tested by event AcquisitionMission
    20:50:43.840 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
    20:50:43.840 [game.script.trigger] [info] 011 triggers tested by event IncomingMessage
    20:50:43.840 [game.script.trigger] [info] 000 triggers tested by event EventCounter
    20:50:43.840 [system.io] [info] exists: missing mods/SS6.3/preferences/player.txt

  20. #20
    newt's Avatar Primicerius
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    Default Re: Bug Reports for 6.4!

    Works for me. It shows up as a new general.

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