Hello!
Is there a way to increase the speed of infantry units in 6.3?
I preciesly want to speed up the movement of late era heavy infantry units and the firing speed of arquebuisers.
Hello!
Is there a way to increase the speed of infantry units in 6.3?
I preciesly want to speed up the movement of late era heavy infantry units and the firing speed of arquebuisers.
So, you choose one unit and you add the underlined line under the attributes (in blue), the red number is what you change for the speed, the higher the number, the faster it goes
type Highland Pikemen
dictionary Highland_Pikemen ; Highland Pikemen, l
category infantry
class spearmen
voice_type Light
banner faction main_spear
banner holy crusade
soldier Highland_Pikemen, 80, 0, 1.125
officer northern_captain
mount_effect horse +4, camel +4
attributes sea_faring, hide_forest, can_withdraw, hardy, pike, start_phalanxing, mercenary_unit, free_upkeep_unit
]move_speed_mod 0.70
formation 1.2, 1.2, 1.2, 1.2, 10, square, phalanx ; formation 1.25, 0, 2.0, 2.0, 8, square, phalanx
stat_health 1, 1
stat_pri 3, 3, no, 0, 0, melee, melee_blade, piercing, spear, 90, 1
stat_pri_attr spear, long_pike
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
stat_sec_attr no
stat_pri_armour 1, 1, 0, flesh ; slung shield
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -1, 1, 2
stat_mental 11, impetuous, trained
stat_charge_dist 10
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 505, 300, 85, 65, 505, 4, 50
armour_ug_levels 0, 1
armour_ug_models Highland_Pikemen, Highland_Pikemen_ug1
ownership all; scotland
era 1 scotland
era 2 scotland
recruit_priority_offset 0
That is probably how it works, I don't think I've made a mistake to explain.![]()
Hi! I much likely want to change all unit movement speed as they are in vannilla M2TW. I was thinking that its possible just to copy and paste some descr_unit file from vannila directory to the SS 6.3 directory.
Anyway thx for the reply and im gonna check it out.![]()
Put ; before any infantry that has that line like this
All infantry will now move at 'normal' speed;move_speed_mod