I'm building a Narnia mod. Nothing massive for now, just custom battles with 4 factions knocked together fairly fast. Another 4 factions in the pipeline and a campaign map about half-done (which is to say terrain but not regions/cities yet.)
Base maps and some skins by Comrade_General
Coding, text, ideas, other skins by Jubal_Barca
Credits list is exactly as for Warhammer: Total War, which is used as the base and to which I'll link fairly soon.
Factions:
Royal Narnia - Centaurs, Dwarfs, Humans and Talking Beasts give a very wide range of troop types
Telmarine Narnia - Tough pikemen & swordsmen with crossbows, archers, and deadly knights
Wasteland Marauders - Berserk warriors, black Dwarfs, savage wolves, and other very powerful hth troops
Kingdom of Archenland - Powerful knights in formation backed up by peasants with spears, dogs, and slings
Planned:
Empire of Calormen
Kingdom of Old Telmar
Dwarfen Republic
Giants of Harfang
Screenies coming when I can be asked to take some. 4 faction custom battle release prolly occuring next weekend.
Forum Link:
http://s9.zetaboards.com/exilian/forum/3007496/
DL Link for Beta:
http://s9.zetaboards.com/exilian/topic/7258603






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