Per the FAQs posted above:
Faction balance: Haven't played all factions but there certainly seems to be an advantage (as it should be) for Mediterranean-based cultures, particularly the middle east. I wonder though if the armies of other cultures shouldn't be cheaper to recruit/train? i.e. just like in the modern world, the richest countries in the world usually also have a higher cost of living and therefore higher wages.Q: Have you changed the distribution of wealth any?
A: Yes - provinces, resources, and trade have all had their values tweaked, and costs are much higher than they were. The open beta may see imbalances in this respect, as we have not been able to balance the economy the way we want to, and will not be able to until our core systems are in place. This is part of what we want your help for, to balance the economy, and other aspects of EB.
Navies: Honestly this is the only thing I see as a step back in EB. It makes sense for a fleet to cost a lot to build but the upkeep is quite ridiculous. With pirates spawning with 2-3 shp-fleets in a stack the cost of maintaining any sort of effective fleet (4+ ship fleets per stack) is almost impossible. I know RTW 1.0 and 1.2 had terrible fleet battles, but these are a lot better in 1.5 so perhaps this should be re-evaluated now in preparation for the port to 1.5?
City garrisons: Didn't a lot of these cultures use cheap 'garrison' type troops for their cities only raising armies for campaigns? I keep seeing 'Vigiles' in the Roman recruitement options of the 2nd level MIC which sounds like they might be what I'm looking for but they aren't actually available for recruitment. I know that there are other ways to control cities and you could always find a substitute (e.g. the velites or what not) but I like the immersion of using a real garrison. i.e. a force that I know would be hopelessly outclassed in a real war but is cheap enough to use to garrison the cities while my armies camp out in the open/disband when campaigning is over.
Low road bonuses? I don't know why but I get the feeling trade bonuses from roads are not what they used to be but I could be wrong.
Anyone else?




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