Page 10 of 90 FirstFirst 12345678910111213141516171819203560 ... LastLast
Results 181 to 200 of 1828

Thread: When Worlds Collide/ Hellenistic Twilight Released

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Nice to see you again, and this time without trouble when downloading.

    Please got to page 9, scroll down to DeWitts post, he says what he had done to solve it. Just a renaming.

    Have a good time--will see ya.

  2. #2

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    New Units and Unit Cards
    Achaean League


    Thanks to Subrosa_Florens for uploading the 3ds max scene templates
    Last edited by Knouphis; August 30, 2011 at 03:02 PM. Reason: Credits

  3. #3

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Great work Knouphis, keep up!

  4. #4
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    ....step by step nearer to the horizon...enjoy and a huge thankx to hegemonia for their permission...


  5. #5

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    That looks good...might even give up playing RTR for that.
    Are the religions(government types) connected to the ethnic traits? Remember I've read something about this guy should be governor under a tyrant, but not in a Polis for example...

  6. #6

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Quote Originally Posted by DeWitt8 View Post
    That looks good...might even give up playing RTR for that.
    I did it

  7. #7
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Thank you guys for ya feedback, just another great motivation boost for me...

    ...the goverment types will be connect with ethnics for babarian, nomad, romans, carthage, eastern---for

    hellenes it will be connected with the achea partys but advanced with one for the royal followers...

    ...i been now testing, some minor problems are fixed, got to rework traits with movement points, cause

    movement points at all are decreased, also the faction leader traits not working correct, so i got to change

    this, also the relations between the new builings and the old one, are in need for some more fine tuning

    but it is absolutley playable...so i would promise an upload for the next week...until this try out hegemonia and rtr 7 , just to find something to be better in this submod...we will see

  8. #8

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Hy Blackwood and welcome in . Yes the mod is completely compatible with Alex.exe. I always use to play with it.
    Enjoy.

  9. #9

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Where's the update? Really waiting here, you know!

  10. #10
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    ...this weekend for sure...just a last polish...last test from me was finished today...the present will follow

    soon...

  11. #11
    Indefinitely Banned
    Join Date
    Aug 2011
    Location
    From Kaohsiung, Taiwan. Living in Milpitas, California, USA.
    Posts
    208

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Whenever I tried to start a brand new campaign, I get this error:

    Generic Error
    Failed to find texture 'data/models_strat/residences/textures/CB_siege_icon.tga'.
    EDIT: Solved it using DeWitt's solution
    Last edited by TaiwaneseNinja; September 10, 2011 at 03:13 PM.

  12. #12
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    ...you are too fast for me, but for everone outhere, get ready for the upcomming day...

    just to say HEAVEN SHALL BURN....even WHEN WHORLDS COLLIDE is rollin like a hurricane...

  13. #13

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Just...can't wait for this!

  14. #14
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.2--Event movies-Part1&2

    Hello, to everyone outhere...WWC Version 2.4 is comming now...

    changes are...4 turns(based on spartan666 work) per year and summer, winter, fall restriction traits added, ages threshold raised

    many new buildings, icons, images for hellens, carhtage, eastern, egypt..new loading screens..

    elite barracks now dependend on goverment buildings....4 different goverment types added to different

    nations, plain careful and balanced your buildings, to get an overview...open the building construction

    scroll and watch out, what is needed...most important are gymnasium, courts, colonia system, final gov.

    buildings, also health is more important for ya cities now...remember the lower movement points, in case

    of invasions or more rebel armys...please report any bugs, missing descr. or anything else...

    the download is here...just enjoy....all power to the people...
    Last edited by leoni; September 11, 2011 at 04:43 AM.

  15. #15

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.4--Event movies-Part1&2

    Server problem on megaupload, i cannot download it. Hope it will be' fine later...

  16. #16
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.4--Event movies-Part1&2

    ...is now online again...just enjoy...
    Last edited by leoni; October 19, 2012 at 03:39 AM.

  17. #17

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.4--Event movies-Part1&2

    Hi,
    I have the same problem as user higher me. I cannot download mod's file. Moreover I have another question as well. It's about instalation your mod. Im instaling this like that: first im instaling 2 parts, paste all files as you've said, next im paste files from WWC(ver. 2.2) to data and to one turn campaigne, few secunds before finish of installing asking me about change one more file. When I starting new campaigne the game is crashed. I cant remember name of this file, but one what I remember is on the ening of the name is riczu_CB. My question is could u tell me how to install this mod step by step ? Im waiting for your answer...have a nice day/night ;-)

  18. #18
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.4--Event movies-Part1&2

    ...please try to download now, for me it works now...also the missing tga stuff should be solved with the

    new version 2.4...you dont need any other versions...just a clean rs2 and than wwc version 2.4...back

    up main rs2 data folder and your one turn campaign folder, than just copy the files from wwc version 2.4

    hope it will work now...i must go to work now...but will be online at night again,...

  19. #19

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.4--Event movies-Part1&2

    ok, thank you for reply. I understand everything but those 2 parts which are to download from the first post, do i have to install them or only the version WWC 2.4? is enought

  20. #20
    leoni's Avatar Campidoctor
    Join Date
    Aug 2009
    Location
    Berlin
    Posts
    1,583

    Default Re: [RS 2.1a] When Worlds Collide---New one turn campaign-with Achaean League--Version-2.4--Event movies-Part1&2

    ...the first two links are just for event movies and seperate from WWC modification...

    For the main submod, you just need to download and install WWC Version 2.4

    let me know if the event movie stuff is working for you, cause for some members it wont work...

    so i have to clear-fix it next...can you download WWC now??

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •