Question: what the AI bonus actualy does? gives it more money to the AI? or units? or something else?
I wanna know that too.
I'd love to see the AI spend more money on economy (buildings etc.)
and not so much on huge stacks (like in Roma Surrectum)...
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I think that given improvements in the economy and army to start
I dont know exactly but I think its extra denarii each turn (a couple thousands)/ improved loyalty /improved general traits ( slightly higher management/command)
Looked over it a while back![]()
@Kraken: I think what you mean is the bonus due to hard/very hard difficulty.
What I want to know is the added bonus due to AI Bonus / reduced AI bonus (when installing the mod)...
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On top of monetary bonuses, the AI in RTW, MTW2, and ETW does not suffer from any type of revolt risk or unrest penalties in its settlements. It is very rare to have an AI settlement revolt on its own without some type of player interference. The amount the AI saves on not having to pay for excessive garrisons must be huge. Meanwhile the player struggles with revolt risk, squalor, and distance to capital penalties that causes unrest and needs large garrisons with substantial upkeep costs to keep these problems in check.![]()
^I think the TC was wondering about the additional AI benefits that are in this mod, not the ones in general, though that's good to know.
They might be in the XGM readme html. XGM has the best readme out of all the mods I have ever played. html is much better than pdf!!!![]()