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January 15, 2006, 03:07 AM
#1
secendary weapons?
how do u activate the secendary weapon? im trying to make it so spartans throw a spear right before the enemy charges. thx
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January 15, 2006, 03:33 AM
#2
Ok i have got the secendary weapon working! but now when my spartans are in phalanx and i tell them to either throw there spears or to melee attack they just stand still?
help plz!

EDIT: Ok the secendary thing doesnt work now
im back to square one?help here ill post what i have done
"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-
"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-export_descr_unit"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-
type greek hoplite
dictionary greek_hoplite ; Hoplites
category infantry
class spearmen
voice_type Medium_1
soldier greek_hoplite, 40, 0, 1
attributes sea_faring, hide_forest, can_sap
formation 1, 1, 2, 2, 5, square, phalanx
stat_health 1, 0
stat_pri 7, 3, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr spear, spear_bonus_8
stat_sec 5, 2, no, 0, 0, melee, simple, piercing, sword, 25 ,1
stat_sec_attr no
stat_pri_armour 6, 5, 5, leather
stat_sec_armour 0, 0, flesh
stat_heat 3
stat_ground 2, 0, 0, 0
stat_mental 4, normal, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 440, 170, 50, 70, 440
ownership greek_cities, slave
"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-
"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-descr_model_battle"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-"-
type greek_hoplite_spartan_pylos
skeleton fs_semi_fast_javelinman, fs_fast_spearman
indiv_range 40
;texture greek_cities, data/models_unit/textures/greek_hoplite_spartan_pylos_greece.tga
model_flexi_m data/models_unit/unit_greek_spartan_hoplite_pylos_400.cas, 8
model_flexi_m data/models_unit/unit_greek_spartan_hoplite_pylos_300.cas, 15
model_flexi_m data/models_unit/unit_greek_spartan_hoplite_pylos_200.cas, 30
model_flexi data/models_unit/unit_greek_spartan_hoplite_pylos_100.cas, max
model_sprite 60.0, data/sprites/greek_hoplite_spartan_pylos_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{}{
Last edited by Zorgrath; January 15, 2006 at 03:48 AM.
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January 15, 2006, 03:50 AM
#3
Decanus
I'm a little suprised that works at all. You'd probably have to be out of phalanx formation to use anything else. Thats how it works to run or use a sword.
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January 15, 2006, 03:54 AM
#4
Decanus
Ok thats more like it. Vanilla doesn't have any models I know of that can do that but EB looked like it had spearmen who could throw javelins too.
I see another problem now you don't have a throwing weapon called out in you EDU file. I'm not sure which should be first.
Last edited by PatWest; January 15, 2006 at 04:01 AM.
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January 15, 2006, 09:10 AM
#5
Biarchus
Try this and put fire at will on :
type greek hoplite spartan
dictionary greek_hoplite_spartan ; Spartan Hoplites
category infantry
class spearmen
voice_type Medium_1
soldier greek_hoplite_spartan_pylos, 40, 0, 1.3
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1, 1, 2, 2, 5, square, phalanx
stat_health 2, 0
stat_pri 16, 8, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_pri_attr spear
stat_sec 10, 2, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
stat_sec_attr thrown
stat_pri_armour 3, 9, 5, leather
stat_sec_armour 0, 1, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 14, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1220, 460, 130, 190, 1220
ownership greek_cities
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January 15, 2006, 03:04 PM
#6
nope didnt work
thx anyway
EDIT: I gave u the wrong file earlier hears the spartan one
type greek hoplite spartan
dictionary greek_hoplite_spartan ; Spartan Hoplites
category infantry
class spearmen
voice_type Medium_1
soldier greek_hoplite_spartan_pylos, 40, 0, 1.3
attributes sea_faring, hide_forest, can_sap, very_hardy
formation 1, 1, 2, 2, 5, square, phalanx
stat_health 2, 0
stat_pri 10, 2, javelin, 50, 6, thrown, archery, piercing, spear, 25 ,1
stat_pri_attr thrown bp
stat_sec 16, 8, no, 0, 0, melee, simple, piercing, spear, 25 ,1
stat_sec_attr spear, spear_bonus_10
stat_pri_armour 3, 9, 5, leather
stat_sec_armour 0, 1, flesh
stat_heat 2
stat_ground 2, 0, 0, 0
stat_mental 14, disciplined, highly_trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 2, 1220, 460, 130, 190, 1220
ownership greek_cities
Last edited by Zorgrath; January 15, 2006 at 03:13 PM.
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