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Thread: No mod changes apply?

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  1. #1

    Default No mod changes apply?

    Whenever I use a mod, how do I run it afterwards. I've used the user.empire_script.txt. But when I run empire, nothing happens. Firts I created and adapted a few units (using http://www.twcenter.net/forums/showthread.php?t=238847 ). I had some problems with the .loc file, but I managed to solved it. However after running empire nothing happens (even Scotland wasn't unlocked, wich would be a change in the basic mode I used.) Then I installed ModManager, and again nothing happened. I made some other changes, like unlocking factions and adapting units, buth I don't get a single result! Am I doing something wrong?

  2. #2

    Default Re: No mod changes apply?

    When your pack´s are in the data folder as the should be you launch once with modmanager and he should then edit your empire.user_script. You should check if it works, maybe the modmanager himself doesn´t work correct.

    You said you unlocked Scotland, so where is your new startpos.esf?
    Did you altered the vanilla startpos in campaigns/main/ or did you made a playable new one.
    ( For this you will find here instructions: http://www.twcenter.net/forums/showthread.php?t=293150)

    If you can give response, maybe we can figure the problem out.

  3. #3

    Default Re: No mod changes apply?

    all files are in the data folder, where they should be and Modmanager does his work properly. I havn't unlocked Scotland as playable faction, but the basic mod does that automatically (see http://www.twcenter.net/forums/showthread.php?t=240051 ). However Scotland wasn't unlocked when I launched the mod, neither "Irwins Privates" was recrutuble. Then I tried to do other things, like enlarging units or unlocking other factions (all wit tutorials on this forum.) None off this worked!

    Thanks for helping,
    Vhakazar

  4. #4

    Default Re: No mod changes apply?

    The mod what you posted is outdated. it is written for 1.2
    I´m really sure this will be your problem.

    If you want to unlock factions you can follow the tutorial i have posted above.
    When you need help with other files, you will also get help here

  5. #5

    Default Re: No mod changes apply?

    Thank you, That's a relief! Do you know another basic mod I can use?

  6. #6

    Default Re: No mod changes apply?

    If you want a mod with all factions unlocked, and a smart AI and bigger unit sizes you can try out DMUC. You will find it here:
    http://www.twcenter.net/forums/showthread.php?t=341088

    Hope this is what you are searching for

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