First i want to say i love the game and SPQR mod...thanks to all who put a lot of effort in it.
for the up coming 6.0 version....i have some suggestions for the creators....i dont mind if they dont like iwhat i say....but im still going to say it...hope u guys give me some feed back please ( sorry for my poor spelling since im very tired right now XD)
suggestions :
1) i know that theres no new factions to be added ...but i think at least add spain back....since the carthage and gaul isnt doing much there....its a waste of natural resorce if u know what i mean...XD....besides it spices up when roman players expand there and finally happy to see some new enermy either than baibarians at the west side and u can make the gaul players have a little suprize too( u could add a little modyfication for spain like giving it stone walls and please give them archers please!!!) and some so calleded civilized troops make spain half a civilized faction would be nice...since carthage and gaul are the major influence onm them so making them [half civilized ? hahaXD}
2)making sea blockade more useful than just the look of it......make it critical for the econmy for onshore cities....make inland cities econmy more counting on farming instead of trading...but of corse some historical inland trading cities still get loads from trading....and make mining earn more.....thats more realistic for historical factor...a good mine for city or even to the country can be critical
3)i know the creators of the mod HATES deplomates....but if they say its because for making war all the time.....i think thats not a good idea to have the entire world to be enermy at a time.....remeber even CEASER and Haniable or even Adolf Hitler knew when new enermies show up...u need to make friends with your old enermy ( gaul and spain or what so ever) at least for a period of time....so i here present a new idea for the deplomate system....if guys dont like seeing walking breathing deplomates ...thats fine since i dont like their working effecency too....the original system sucks on that....anyway the new idea was making the deplomat business on the deplomate page in the faction botton( where u see what allies and enermies u have) like if u have gaul as your enermy u press the gaul flag image and shows up what normal deplomates page ... get the idea ? u can cjose to make war or peace or what ever on that page....and if u think they can simply just break peace treaties that easily..not this time honey ...heres the idea....if u make alliances...u have to chose the peroid of time like half a year or 1 year and so on.....and of corse the chance to make a long alliance is much harder than having a half year peace time and between the half year the gauls cant attck u ( have to mod thier AI i think..maybe use like what the original ai for romans cant attck other roman factions untill u got enough poplarity stuff like that...they cant attck u ..and u cant attck them untill the alliance peroid is over) in that way u wont and cant build deplomates..but u can still use political strategies ..case solved ? ( by the way...i agree on getting rid of the spy thing...since its not fare .....but if u want to keep them at leat make them open just one gate instead of all the gates maybe ?....for the assains....im like 50/50....it quite realistic...but also a bit unfair...anway its not my choice)
4) for god sakes....give some defensive building for the babarians......its so unfair for them....heres the idea.....u cant give them stone walls of corse...but....u can give them wodden walls...not the stupaid ones in the original game...but the ones like lord of the rings battle for middle earth ( rohan faction) ...wodden walls that allow archers or what ever to stand on it and defend the city...get the meaning ?,,,,.....the good part is....u can burn the hell out of it with babarian troops on top of the wodden wall with falming balls from cataputs although they can still run away while the roof is on fire but damage to tropps is enavitble !XD ( not falmming missles....since in real life it cant do big dammage on walls)...also keep the defensive missle towers on the wodden wall just like the orignal games....and keep the wodden gates ....no boilling oill of corse......but u can add like a specail function for babarian troops on the wodden wall....u can make them throw stones off the wall to enermy tropps very near to thier wodden wall.....FIRE AT WILL ......cool ah.....but only if u can add something like that...sorry if i ask for too much...XD....BUT IF U CAN DO IT....TRY MAK IT LIKE MEDIEVAL TOTAL WAR WHEN U CAN UPGRADE AND DECIDE WHAT DEFENSIVE WEAPON U CAN BUILD ON WALLS...both civilized or babarian walls.
5)ROME....once a nice tourist spot...now....a deadly zone which is full of heros like archilles.....(the troops there are too dam good to defeat....thier like the god dam termenators ....u have to takE them with 10 to 1 ratio to kill them...) heres some suggestions......its fine making the troops there that dam good..( now i understand why some people keep lions in front of thier housesXD) but heres the deal....i know the senate prints gold coins for the game(since a citiy which can support 4 to 6 stacks of termenators like those must be doing that)...but lets make the senate take loans....like at begining of the game the senates get 5 stacks of topps free and the game wont charge for money for maintance but after they die out ...(only count when they all really die out so if they retrain thats fine) ..PLEASE LET THE SENATE PLAY BY THE GOD DAM RULES OF ECONMY !!!....so the challenge which the mod creator would like to keep is still there... while deprate tourist like me could have a little tour in rome after 10 of my legions die just to buy a ticket into rome....but i at least i get there alive...and finally XD
6)about the eatern factions.....i think......most of them....are Quite copy version from other factions there...thier like all the same...please add or mod some differences for them....add some new units for them.....at least some better infantries.....they cant hold a city very well in a seige battle ......heres some ideas (just for fun actually) for new units for eastern factions : tropps that uses chain malls ( sounds too medival ?) , tropps that uses falming spears <skimissers)......XD anway just please add something for them when they meet enermies some like rome..( i know they have betetr calvary in the east but doesnt mean thier infantry suck that bad...at least let them get some morale bonus....not asking like the spartons by the way they were master peice i have to say !) but im not saying giving them lightsabers or corcadile pets for weapons just something better ..thanks .
7) i know u have numedain legeionaries....but why not let carthage have them ? ( or do they already have them ? im not sure actually) to against roman ones ?( of corse roman ones still rocks!)...by the way i havent seen eatern legionaries yet .....which faction can use them ? or only rome when they go there?
8)about the fleets .......nice skins bythe way....one question.....how can one ship carry a stack( around 2000 men) on the sea ? titanic it must be.....but thats not im complaining about since its just a game....but i have an idea if the fleet sinks and theres troops on it.....why not let some survive the sink ? like taking by chances some of the the troops can float to shore radomly near where the ship sank.....thats a bit more realistic is it ? just a suggestion......( later when my roman troops wake up on an no man island.....they hear a big roar and the trees are shaking........LOST.....maybe...? hahah0)
9)about the three family or one united family issue......i just want to say...if u guys can make it optional on the campain menu before starting it would be nice...but if not.....i think most people prefur one family sytem( dont stack my head on top of a spear..please.....that hurts man..> but keep the senate...at least thats one hell of a civill war...(bloddy one also)...and about the marius reform.....make it a bit more easier shall we ? since the troops before that cant be retrained afterwards ...so why spending loads to build and train them to get medals through battle ? we have to exchange them with new ones anway...
10)for the formations....why not add at least one specail formation for EVERY troop ? if they already have one fine....but like the new sheild wall for romans ...add it in the special abilty space instead of the lose formation space or other empty space on the bill bored of unit commands...since thats useful when meeting with elephants..( nasty ones....not ones from our zoo)....u can add special abitiy like rampage charge ( where u get charge bonus for infantry and morale boost) to babarian tropps.....and specail abilty like three colume shotting for archer troops( make them fire one line at a time instead of fire all at once to level up accuracy...but lowers thier defence on arrows or lower thier movement afterwards),,,anway i know u guys out a lot of work on it so just try your best and we know it by your work......as i always say...trying wont kill u ...right ?
ill post a bit more suggestions later if i have any more.....so if u people want to see more....dont delet this topic and ill keep writing thanks and god bless u all ( what ever god your in toXD) and let us enjoy good games likt RTW !!!