Results 1 to 3 of 3

Thread: Bug: Trader needs 25 turns to be built :s

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Bug: Trader needs 25 turns to be built :s

    Hello everyone, and sorry for posting this in case it has been repost, I searched and found very many threads, which confused me and encouraged me to go on anyway :p.. So I was playing, and suddenly I saw that building a Trader as Tarentum needed 25 turns :/ Could this be a bug I provoked by forgetting to restart script or something..? All my load files are recent and have the same error, so I 'm pretty helpless. Could anyone help me out please? Maybe there is some way to fix this by editing a text or..? Many thanks in advance

  2. #2

    Default Re: Bug: Trader needs 25 turns to be built :s

    No it has been done on purpose... The theory behind it was that it takes an x number of turns to develop a settlement on to the next level. Then the build times for each building were adjusted to make sure you can build all buildings in a settlement level before it advances to the next level. However the system doesn't really work as it did on paper... You can edit the build time manually in FOE\Data\export_descr_buildings.txt. make sure to create a backup of the file before you're going to mess with it though

  3. #3

    Default

    Ah that sounds great then and it does make sense Well I guess there's no reason to mess with the texts, many thanks mate

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •