I added Scotland to the St Lazarus knights recruiting pool in my EDU and now it will not work when I try to load the game, is there something else that I have to adjust in the EDU file when adding another faction to an ownership?
here is what I did:
type Dismounted Knights of Antioch
dictionary Dismounted_Knights_of_Antioch ; Dismounted Knights of St Lazarus, o
category infantry
class heavy
voice_type Heavy
banner faction main_infantry
banner holy crusade
soldier Dismounted_Knights_of_St_Lazarus, 48, 0, 1.375
officer northern_captain_early_flag
officer northern_captain_early_flag
attributes sea_faring, hide_forest, hardy, can_withdraw
move_speed_mod 0.95
formation 1.2, 0, 2.4, 2.4, 4, square
stat_health 1, 1
stat_pri 11, 5, no, 0, 0, melee, melee_blade, slashing, axe, 60, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 8, 0, metal ; + slung shield +1
;stat_armour_ex 5, 0, 0, 0, 4, 8, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 6
stat_ground 0, -2, 2, -1
stat_mental 16, normal, trained
stat_charge_dist 6
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 760, 180, 60, 140, 760, 4, 180
armour_ug_levels 11, 15, 16, 21
armour_ug_models Dismounted_Knights_of_St_Lazarus, Dismounted_Knights_of_St_Lazarus, Dismounted_Knights_of_St_Lazarus_ug1, Dismounted_Knights_of_St_Lazarus_ug2
ownership jerusalem, scotland
era 0 jerusalem, scotland
era 1 jerusalem, scotland
recruit_priority_offset 20
type Knights of Antioch
dictionary Knights_of_Antioch ; Knights of St Lazarus, o
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Knights_of_StLazarus, 24, 0, 1
officer northern_captain_early_flag
mount alt barded horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, knight
move_speed_mod 0.95
formation 1.5, 4.4, 2, 6, 2, square, wedge
stat_health 1, 3
stat_pri 8, 12, no, 0, 0, melee, melee_blade, piercing, spear, 60, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr no
stat_sec 9, 5, no, 0, 0, melee, melee_blade, slashing, axe, 45, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr ap
stat_pri_armour 8, 5, 3, metal ;
;stat_armour_ex 5, 0, 0, 0, 4, 6, 4, metal
stat_sec_armour 0, 0, flesh
stat_heat 4
stat_ground -1, -2, -3, -1
stat_mental 17, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1115, 200, 80, 185, 1115, 4, 240
armour_ug_levels 11, 15, 16, 21
armour_ug_models Knights_of_StLazarus, Knights_of_StLazarus, Knights_of_StLazarus_ug1, Knights_of_StLazarus_ug2
ownership jerusalem, scotland
era 0 jerusalem, scotland
era 1 jerusalem, scotland
recruit_priority_offset 30
I added Scotland above in owneship, era 0 and era 1 as instructed in the "adding exsisting units to other factions thread". my EDU has been edited to huge battles and is made for the roz mod all towns, just can't figure out whats going on here? when I use the standard EDU that comes with ROZ mod all towns that works fine with my st lazarus knights changes, but when I use the huge battles file for Roz mod all towns with my changes it crashes. The huge battles file for Roz mod all towns that I have works fine as long as I don't add Scotland to the St. Lazarus knights and dismounted knights as above, which is the jist of my problem.




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