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  1. #1
    zcylen's Avatar Semisalis
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    Monterrey, Mexico
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    Default naval battles

    is there a way to make naval battle fair???
    when I attack the enemy goes like this:
    me 5 ships /40HP
    enemy 3 ships /40HP
    I win, but the enemy is reduced to 2 ships /20 HP


    but when they attack me
    me 6 ships /40 HP
    enemy 8 ships / 40 HP

    and I lost the battle and lost all my ships!!
    come on!
    it's been 3 times ni my last game and in 2 cases I lost all units inside the fleet

    I dont want to cheat and put the autoresolve to win, I just want to know where can I mod it to
    turn it fair
    200 aņos de Libertad! Viva Mexico!

  2. #2

    Default Re: naval battles

    Maybe by enhancing the stats of your ships in you Export.descr.unit
    Nothing is True, Everything is Permitted
    Altaīr Ibn-La'Ahad

  3. #3
    zcylen's Avatar Semisalis
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    Default Re: naval battles

    Quote Originally Posted by drking View Post
    Maybe by enhancing the stats of your ships in you Export.descr.unit
    I already look there.
    first I thougt of reducing the ships number or making them weaker
    but I dont know exactly where to change the stats
    200 aņos de Libertad! Viva Mexico!

  4. #4

    Default Re: naval battles

    Then i will have to show you

    The Yellow number means the number of units. It shows exact the same as in normal. so it means ive you play on smal scale, it will be 10, on normal scale 20, on large scale 40 and on huge scale 80 (to a maximum of 240 at huge scale)

    The Blue number indicates the attack power of the unit. the minimum attack is 1 (i guess) and the maximum around 60

    And finally, the red one indicates the line where the defence is shown. the first one is armour, the second defence skill and the third one shield. you cane change al 3 these number, but you have to count the numbers with eachother. so this bireme has got

    2+5=7 Defence

    I hope al is clear to you now

    type naval biremes
    dictionary naval_bireme ; Bireme
    category ship
    class light
    voice_type Medium_1
    soldier roman_light_infantry, 20, 0, 1
    ship light warship
    attributes sea_faring
    formation 1.2, 1.8, 2.4, 2.4, 3, square
    stat_health 1, 0
    stat_pri 6, 0, no, 0, 0, melee, blade, slashing, none, 25 ,1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, no, no, none, 25 ,1
    stat_sec_attr no
    stat_pri_armour 2, 5, 0, flesh
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 0, 0, 0, 0
    stat_mental 8, normal, untrained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 660, 100, 70, 100, 660
    ownership roman, greek, carthaginian, eastern, egyptian
    Nothing is True, Everything is Permitted
    Altaīr Ibn-La'Ahad

  5. #5
    zcylen's Avatar Semisalis
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    Default Re: naval battles

    Quote Originally Posted by drking View Post
    Then i will have to show you
    I tried it and it worked.
    I really dont like cheating, but I was really mad of losing 5 of every 6 battles XD!
    now i made stats fair

    thanx a lot
    200 aņos de Libertad! Viva Mexico!

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