Page 9 of 27 FirstFirst 12345678910111213141516171819 ... LastLast
Results 161 to 180 of 537

Thread: Update:English voices for CoW 1.51

  1. #161

    Default Re: English voices for Call of Warhammer

    awesome but may i ask if this is also compatible with 1.4.4 too?

  2. #162
    RedDwarf's Avatar Ordinarius
    Join Date
    Jan 2011
    Location
    Yuma Az
    Posts
    723

    Default Re: English voices for Call of Warhammer

    Galloper this is still compatible with 1.4.4 any who use it just needs to copy EDU back over! +Rep for this mod
    "When In doubt? Belive the person with the bloodier weapon!"
    "When you need to shoot. Shoot, don't talk!" Tuco

  3. #163

    Default Re: English voices for Call of Warhammer

    I WOULD love to have this mod. Unfortunately, it does not work

    I installed this, and after installing I couldn't open the game. If i double-clicked on the game, the loading screen would pop up, and pop down 2-3 seconds later...
    Luckily, I had made a backup of the files, and after moving them over to the data folder, the game worked again...

    I followed the installation instructions correctly. I'm using version 1.42 with the english translation... Please help me, I really like the idea of this mod

  4. #164

    Default Re: English voices for Call of Warhammer

    I followed the installation instructions correctly. I'm using version 1.42 with the english translation... Please help me, I really like the idea of this mod
    Well, front page says it's for 1.4.3/1.4.4, but I doubt this is the case here. Sounds odd that it causes that kind of errors - what your log says, does it make one?

    Are the battle map voices for chaos only for Khorne faction at the moment? These sounds are very good! But if there's any chance to implement KainofNosgoth's (his or someone elses sounds from previous English sounds team) sounds for demons and plaguebringers it would be awesome.

  5. #165
    RedDwarf's Avatar Ordinarius
    Join Date
    Jan 2011
    Location
    Yuma Az
    Posts
    723

    Default Re: English voices for Call of Warhammer

    Quote Originally Posted by The Bold Max View Post
    I WOULD love to have this mod. Unfortunately, it does not work

    I installed this, and after installing I couldn't open the game. If i double-clicked on the game, the loading screen would pop up, and pop down 2-3 seconds later...
    Luckily, I had made a backup of the files, and after moving them over to the data folder, the game worked again...

    I followed the installation instructions correctly. I'm using version 1.42 with the english translation... Please help me, I really like the idea of this mod
    For 1.4.3/1.4.4

    Quote Originally Posted by Kalatorni View Post
    Well, front page says it's for 1.4.3/1.4.4, but I doubt this is the case here. Sounds odd that it causes that kind of errors - what your log says, does it make one?

    Are the battle map voices for chaos only for Khorne faction at the moment? These sounds are very good! But if there's any chance to implement KainofNosgoth's (his or someone elses sounds from previous English sounds team) sounds for demons and plaguebringers it would be awesome.
    Its EDU changes, that is why he is getting ctd's.
    "When In doubt? Belive the person with the bloodier weapon!"
    "When you need to shoot. Shoot, don't talk!" Tuco

  6. #166

    Default Re: English voices for Call of Warhammer

    RedDwarf
    You probably right but since CoW devs used new EDU in patch 1.4.4 it means that they made changes to this file, so I made a new version of english voices fully compatable with 1.4.4.

    The Bold Max
    You should update your version of cow first then install this mod.

    Kalatorni
    This mod can affect CTD because my mod affect EDU. EDU is a main file of Medievel core.
    Yes batlle map voices for chaos added only to some units not all.
    Plaguebringers and deamons will have their sounds later.

  7. #167
    RedDwarf's Avatar Ordinarius
    Join Date
    Jan 2011
    Location
    Yuma Az
    Posts
    723

    Default Re: English voices for Call of Warhammer

    Quote Originally Posted by Galloper View Post
    RedDwarf
    You probably right but since CoW devs used new EDU in patch 1.4.4 it means that they made changes to this file, so I made a new version of english voices fully compatable with 1.4.4.

    The Bold Max
    You should update your version of cow first then install this mod.

    Kalatorni
    This mod can affect CTD because my mod affect EDU. EDU is a main file of Medievel core.
    Yes batlle map voices for chaos added only to some units not all.
    Plaguebringers and deamons will have their sounds later.
    I did not see any changes using winmerge
    "When In doubt? Belive the person with the bloodier weapon!"
    "When you need to shoot. Shoot, don't talk!" Tuco

  8. #168

    Default Re: English voices for Call of Warhammer

    Quote Originally Posted by Galloper View Post
    RedDwarf
    You probably right but since CoW devs used new EDU in patch 1.4.4 it means that they made changes to this file, so I made a new version of english voices fully compatable with 1.4.4.

    The Bold Max
    You should update your version of cow first then install this mod.

    Kalatorni
    This mod can affect CTD because my mod affect EDU. EDU is a main file of Medievel core.
    Yes batlle map voices for chaos added only to some units not all.
    Plaguebringers and deamons will have their sounds later.

    The reason to why I haven't updated is because there's (as far as I know) no english translation for 1.4.3?

    Also, how do I check my log?(Sorry, I'm new to all this, installed the mod today)

  9. #169
    Krystoforos's Avatar Biarchus
    Join Date
    Oct 2005
    Location
    Poland, Silesia
    Posts
    656

    Default Re: English voices for Call of Warhammer

    Quote Originally Posted by The Bold Max View Post
    The reason to why I haven't updated is because there's (as far as I know) no english translation for 1.4.3?
    There is even for 1.4.4 - second post
    http://www.twcenter.net/forums/showthread.php?t=415508

    Quote Originally Posted by The Bold Max View Post
    Also, how do I check my log?(Sorry, I'm new to all this, installed the mod today)
    Read and search more. This topic is sticky in bug section.

    http://www.twcenter.net/forums/showthread.php?t=349728

  10. #170

    Default Re: English voices for Call of Warhammer

    Quote Originally Posted by Krystoforos View Post
    There is even for 1.4.4 - second post
    http://www.twcenter.net/forums/showthread.php?t=415508



    Read and search more. This topic is sticky in bug section.

    http://www.twcenter.net/forums/showthread.php?t=349728


    Haha, I must really have been misinformed then, thanks!

    I'll install 1.4.4 first thing tomorrow.

  11. #171

    Default Re: English voices for Call of Warhammer

    first off great mod,but i cant create an events.dat or events.idx everytime i try the game crashes and i get an incomplete events.idx that doesnt work and breaks most in game sounds,used this before with 1.4 didnt have that problem but with 1.4.4 i do.if someone knows a fix that would be great,or if they could upload the events files using the official music pack that would be great,thanks.

  12. #172

    Default Re: English voices for Call of Warhammer

    I added new version with changes to EDU compatable with 1.4.4 to first post.
    People who already downloaded 0.2.5 version of english sounds can download just modified EDU from attachement to this post.

    Important addiction for people like SDood who have problems with installation.
    I added alternative download file with unpacked sounds, please read carefully installation instruction for this method.

  13. #173
    cenkiss's Avatar Domesticus
    Join Date
    Nov 2007
    Location
    Turkiye
    Posts
    2,487

    Default Re: English voices for Call of Warhammer

    why does it say that the file is unavailable?

  14. #174
    paradamed's Avatar Praepositus
    Join Date
    Jun 2006
    Location
    Brasília, Brasil
    Posts
    5,806

    Default Re: English voices for Call of Warhammer

    Im also having an "unavailable file message" from filefront.

  15. #175
    RedDwarf's Avatar Ordinarius
    Join Date
    Jan 2011
    Location
    Yuma Az
    Posts
    723

    Default Re: English voices for Call of Warhammer

    Quote Originally Posted by Galloper View Post
    I added new version with changes to EDU compatable with 1.4.4 to first post.
    People who already downloaded 0.2.5 version of english sounds can download just modified EDU from attachement to this post.

    Important addiction for people like SDood who have problems with installation.
    I added alternative download file with unpacked sounds, please read carefully installation instruction for this method.
    Ya Galloper I would say you have created addictions with this submod.
    +Rep for making me nearly piss myself from laughing.(Its even more funny to me since you meant addition. But addictions truly describes it.)Keep up your excellent work
    "When In doubt? Belive the person with the bloodier weapon!"
    "When you need to shoot. Shoot, don't talk!" Tuco

  16. #176

    Default Re: English voices for Call of Warhammer

    RedDwarf
    LOL Thank you

    New links added.
    Last edited by Galloper; February 18, 2011 at 11:43 AM.

  17. #177

    Default Re: English voices for Call of Warhammer

    thanks for the help galloper,but im still having the same problem with the alternative method.

  18. #178

    Default Re: English voices for Call of Warhammer

    upload your log after ctd.
    It's in SEGA\Medieval II Total War\logs

  19. #179

    Default Re: English voices for Call of Warhammer

    alright here you go,thanks for the help.

  20. #180

    Default Re: English voices for Call of Warhammer

    Ok it looks like you've tried make your own voicemod.
    I didn't made voices for Slaanesh
    You get ctd because of descr_sounds_units_confirm file.
    Anyway here is solution. Install my voicemod, copy file attached to this post, delete events.dat and events.idx, launch game. It should work.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •