Thread: "Valhalla" The Hotseat Community Tavern

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  1. #1

    Default Re: "Valhalla" The Hotseat Community Tavern

    Look for HolyRomanEmperors on Hamachi.

  2. #2

    Default Re: "Valhalla" The Hotseat Community Tavern

    Thats two interested then. I'll see about posting an actual thread tonight or tomorrow. What are your thoughts on allowing players to control several characters in different factions? It might lead to some interesting politics if some parts of a faction are interested in helping another factions while others are not.

    @WotanTheSecond: Jumping the gun a bit there, but I'll keep in mind that you want a part in HRE.

  3. #3

    Default Re: "Valhalla" The Hotseat Community Tavern


  4. #4

    Default Re: "Valhalla" The Hotseat Community Tavern

    Hi, I have an idea for hotseat setting which i could maybe play with some friends, and i would like if some of the players with experience of playing HS, would evaluate it.
    So i hear that it's most common to set auto-resolve when playing HS as it keeps it more ''fair'' opposed to huge advantage for player fighting on map battle against AI.
    So here's my idea.
    If all players would install XAI (only for battle AI), and if we put difficulty when creating game on ''very hard'' for battles... would that make more fair battle if battles were fought?
    As, could it stop an average player from defeating army lead by AI in case AI outnumbered him by, lets say 1/4? And i suppose losess on attacking side (in battle with ration 1:1) should be satisfying (compared to vannila battle AI)?
    So, if some players could give me some opinion on this, that would be great!

  5. #5
    Jiub's Avatar Praepositus
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by krafna View Post
    Hi, I have an idea for hotseat setting which i could maybe play with some friends, and i would like if some of the players with experience of playing HS, would evaluate it.
    So i hear that it's most common to set auto-resolve when playing HS as it keeps it more ''fair'' opposed to huge advantage for player fighting on map battle against AI.
    So here's my idea.
    If all players would install XAI (only for battle AI), and if we put difficulty when creating game on ''very hard'' for battles... would that make more fair battle if battles were fought?
    As, could it stop an average player from defeating army lead by AI in case AI outnumbered him by, lets say 1/4? And i suppose losess on attacking side (in battle with ration 1:1) should be satisfying (compared to vannila battle AI)?
    So, if some players could give me some opinion on this, that would be great!
    Sorry for the late replay but here it goes:
    Problem is, some players are good enough that XAI doesn't really do enough. So a good player can still thrash a strong army with a weaker one. Not to mention that he can most likely capture after the battle all the routing enemy soldiers and then massacre them, killing the entire army. Whereas if you autoresolve, most of the time the results will be fair with average wins if against better armies, or possibly no wins at all, no matter how much you reload, not to mention, again, that there would be survivors; like almost half of the enemy army and generals most likely. I think autoresolving is the only solution to this problem, unless you and your friends are really beginners at this leading to a sort of balance.


  6. #6
    Fernandez_1492's Avatar Vicarius
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Anyone wanna play a private small map hs, 1v1?

  7. #7

    Default Re: "Valhalla" The Hotseat Community Tavern

    Hm, maybe. Something like the Britannia campaign?

  8. #8
    Fernandez_1492's Avatar Vicarius
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Yeah, that's great one. I haven't played in a couple of years, I'd like some practice.

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    Fernandez_1492's Avatar Vicarius
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    Default Re: "Valhalla" The Hotseat Community Tavern

    So I've got vanilla and kingdoms installed via game fly dl.
    When I try to install 1.5, a message says that it can't detect kindgoms. Anyone know how to get it to detect it? Cus the game is installed, so wtf?

  10. #10
    Vipman's Avatar Protector Domesticus
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Better ask in m2tw general discussion - technical "something" subforum, or ask directly irishron, he'd reply there anyway

  11. #11
    Makrell's Avatar The first of all fish
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Man, i do love myself some hotseats. Was thinking of opening a Westeros hotseat, except abolish forts, both becase i hate those buggers and feel they cripple the flow of the game, but also because it has no lorebasis.

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    Uriyaca's Avatar Protector Domesticus
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by Makrell View Post
    Man, i do love myself some hotseats. Was thinking of opening a Westeros hotseat, except abolish forts, both becase i hate those buggers and feel they cripple the flow of the game, but also because it has no lorebasis.
    Battle of the fords? Battle of Alesia? It happened several times in both history and Westeros lore that fort techniques were use. Certainly not as much as in Westeros, but still

  13. #13
    Makrell's Avatar The first of all fish
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by Uriyaca View Post
    Battle of the fords? Battle of Alesia? It happened several times in both history and Westeros lore that fort techniques were use. Certainly not as much as in Westeros, but still
    Spoiler for all books+novels.
    Spoiler Alert, click show to read: 
    Battle of the fords was fought on a river. All other camps of men and similar it is clearly showed that outriders are the only protection a camp has. Roose Bolton did not fortify at the green fork(verymuch a narrow area typical for M2TW forting), he had to fight on that field. If hotseat logic is to be believed he wouldve taken 1/6 of his army and taken the rest to safety, as tywin would have to siege his fortifications for a long time.
    Stafford Lannister did not fort, even though he was building an army(yet another m2tw example) Only outriders couldve saved him.
    There is no reference to any fortifications when stannis was waiting on his army to cross the blackwater(and he is unlike stefford in great danger of some kind of attack, and knows it)(this was also not a siege, as he was on the other riverbank)
    In the battles of the princess and the queen there are no fortifications for the army at tumblestone.

    There are no reference to fastbuilt fortifications having any kind of the effect it has in M2TW. It would function better if armies are made to stand in the way, like at the fords. (PSFs, could actually work for some areas, like the bloody gate and the riverrun fords)

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    Loose Cannon's Avatar Primicerius
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by Uriyaca View Post
    Battle of the fords? Battle of Alesia? It happened several times in both history and Westeros lore that fort techniques were use. Certainly not as much as in Westeros, but still
    Westeros lore? You can't use that to justify forts in hotseats or the mod. With Varys the "SPYMASTER" and the "Three Whores" among the missing shows that the mod creator did not even read a book from the series.
    Old age and treachery will always beat youth and exuberance-David Mamet

    Old age and forgetfullness makes it . . .er, I forgot-Loose Cannon

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    Makrell's Avatar The first of all fish
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by Loose Cannon View Post
    Westeros lore? You can't use that to justify forts in hotseats or the mod. With Varys the "SPYMASTER" and the "Three Whores" among the missing shows that the mod creator did not even read a book from the series.
    Warfare is something i should think to be correct, spumaster and three whores are represented differently.

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    Uriyaca's Avatar Protector Domesticus
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    Default Re: "Valhalla" The Hotseat Community Tavern

    I dunno. There is also the moons gates and the fist of the First Men as refference for Westeros Lore forts. They were not common, but they were there

  17. #17
    Makrell's Avatar The first of all fish
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by Uriyaca View Post
    I dunno. There is also the moons gates and the fist of the First Men as refference for Westeros Lore forts. They were not common, but they were there
    Three words: Permanent stone forts, moons gate and Fist is indeed forts, but those are more fitting as permanent stone forts and not instaforts that are raised in a month.

  18. #18
    Vipman's Avatar Protector Domesticus
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by Riverknight View Post
    The AR makes forting necessary on Westros.
    Quote Originally Posted by Makrell View Post
    how so?
    Quote Originally Posted by Riverknight View Post
    Well if you have armies of equal strength or even 3/4ths of someone's strength, who ever attacks first will win.

    This goes with naval battles as well.
    Quote Originally Posted by Makrell View Post
    that is not a thing to be solved with forts. that must be solved by tactics.
    Quote Originally Posted by SoulGamesInc View Post
    What you call 'tactics' would boil down to everyone playing chicken. I wouldn't join a Westeros HS without forts.
    Quote Originally Posted by Uriyaca View Post
    Have to agree with Soul. I'd never get what is it that people always disliking forts so much. Forts are a super-important part of hotseats in my opinion

    Nor do I see why do SS hotseats have stricter rules about forting when in SS you can take forts both with siege equipment and by penetrating it and opening the gates with spies, something you can't do in Westeros

    I like forts
    Interesting discussion, what I wanted to ask is would you like to have pre-placed permanent stone forts Dots style (maybe not so many though) (and I think should have 1 free upkeep unit) or you like the way it is now f.e. 1 fort per region per faction? Would like to hear some opinions if possible.

  19. #19
    Makrell's Avatar The first of all fish
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by Vipman View Post
    Interesting discussion, what I wanted to ask is would you like to have pre-placed permanent stone forts Dots style (maybe not so many though) (and I think should have 1 free upkeep unit) or you like the way it is now f.e. 1 fort per region per faction? Would like to hear some opinions if possible.
    Pre placed forts are good, there should not be many, not limited to regions, but to actual holdfasts or chokepoints. Like the mountains of the moon, one at the twins, maybe 1 at kingslnding and so forth.

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    Loose Cannon's Avatar Primicerius
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    Default Re: "Valhalla" The Hotseat Community Tavern

    Quote Originally Posted by Vipman View Post
    Interesting discussion, what I wanted to ask is would you like to have pre-placed permanent stone forts Dots style (maybe not so many though) (and I think should have 1 free upkeep unit) or you like the way it is now f.e. 1 fort per region per faction? Would like to hear some opinions if possible.
    We'd actually need to get some people together and make a proper mod. With more regions on the map, better economy (so you don't have to tear down buildings), more accurate armies, ability to recruit spies, assassins, and siege weapons-with skills and availabilities based on the books (Two shadowbabies with only a one time use, for example.) Right now, in a hotseat, Stannis can blitz Joffery too easily.

    I have a ton of better ideas but no skills other than team leading and beta-testing Are you available to help build this?
    Old age and treachery will always beat youth and exuberance-David Mamet

    Old age and forgetfullness makes it . . .er, I forgot-Loose Cannon

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