1: Managing settlements.
Typically my focus is pretty heavily on growth and economy in the vast majority of my settlements. The only exception is a castle or three which focuses on military first and growth second. However, once my cities get big, I have a hard time keeping public order (and the first buildings I build are pretty much always public order boosting + I leave generals when at all possible).
I usually run my settlements with a low tax rate. Either to encourage growth, or to keep it's public order up above 100. Should I do this, or am I shooting myself in the foot by making my cities grow so much, often faster than I can build everything?
If that's not it, how do I solve this, or work with this?
2: Archers.
I normally like archers in games, and I'm generally pretty decent with archer tactics.... but I suck with these and pretty much only train archers for defending positions (I still like them on walls), or if they're sitting on a horse.
Can they (without extreme circumstances) anhilate entire units; or are they, as they seem to be, only useful for softening up the enemy units a little?
Also, about the pinnacle of effectiveness of my archers so far has been those who engage in melee. This is the exact opposite of my thinking with archers so it took a while to figure it out, but most archers with skirmish mode turned off are semi-decent vs infantry if they shoot, then fight in melee. I can't be sure, but I think this might be a factor of their secondary weapons being more accurate than their arrows (or faster). Have I got this completely backwards?
Basically, despite my best efforts, running archer heavy armies around the place has proven pretty futile for me. They miss their targets, they shoot friendlies (or more often, are forced to stop firing entirely to avoid this).
Enlighten me on this one, please.




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