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January 11, 2006, 01:31 PM
#1
Laetus
my new Unit doesn't move
well,they don't ....
made a new unit (altered a barbarian_peasant)
made a total new shield and sword .
made new uvw's and texture
then i start game...
and....
they dont move....
they just stand there the same way as in 3dsmax
arms point straight ...they move forward and fight but the body just doesnt move (legs ,head,arms etc..)
although the shield and sword move correct..
all the work.......
anyone know the prob, i think its something with animations or weighting or something
but i'm a complete n00b on those two things .. so pls help? , pretty pls?
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January 11, 2006, 02:12 PM
#2
U need to link al the vertices to the right bones by applying the Skin modifier. Hoggy created a tutorial for that here: http://forums.totalwar.org/vb/showthread.php?t=39733
If you don't know wich vertices need to be weighed to which bones, open a similar model and look how the vertices are wheighed there. And don't forget to link your primary weapon to bone_RHand via the 'select and link' option, because if you don't you can't import the model anymore.
Good luck, and if you have any more questions, post here or PM :wink:
EDIT: It's step 8 in Hoggy's tutorial
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January 11, 2006, 03:57 PM
#3
Laetus
thnx i already knew that tutorial
, but I just didnt know what verticles i had to wheight to what bones ..stupidly i never though of opening another unit
xD thnx again mate
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