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Thread: Realistic Egypt

  1. #1

    Default Realistic Egypt

    Realistic Egypt gives Egypt more historical units for custom battle and (in later versions) change Egypt in the imperial campaign.

    Beta:
    1)Reskinned Greek units:
    Greek General
    Greek Lesser General
    Greek General's Bodyguard
    Greek Early General's Bodyguard
    Greek Heavy Cavalry
    Greek Cavalry
    Greek Royal Cavalry
    Greek Archers
    Pike Phalanx
    Levy Pikemen
    Seleucid Argyraspides
    Hoplites
    Militia Hoplites
    Greek Standard

    Version of Rome Total War required: 1.5/vanilla

    Some screenshots:
    Lesser General and Late Bodyguard


    Early Bodyguard (or Greek Cavalry)


    Heavy Cavalry


    "Golden" Shield Pikemen


    Pikemen


    Levy Pikemen


    To install:
    You can see some tutorials here in TWC in the section "Eras\Rome Workshop\Tools, tutorials\Unit Editing"

    Attachment 129827

    This is my first work with textures, I've just changed the colors of the units.

    v. 0.1 (page 1)
    Realistic Egypt Project v. 0.1.rar

    v. 0.2 (Thanks to Valkar for the darker skin) (page 2)
    Realistic Egypt Project v. 0.2.rar

    v. 0.3 (page 4)
    Realistic Egypt v.0.3.rar
    Last edited by Michael333; January 20, 2011 at 09:44 AM.

  2. #2
    Achea's Avatar Ordinarius
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    Default Re: Realistic Egypt (BETA Version)

    Nice work. Hopefully success here will mean success with Mycenean Total War.

  3. #3

    Default Re: Realistic Egypt (BETA Version)

    Thank you. I'm going to work first with this mod. I'm working on the faction symbol and soon I'll reskin the strat units. I need help with unit cards and with faction memebers portraits.
    Last edited by Michael333; December 27, 2010 at 09:44 AM.

  4. #4
    Valkar's Avatar Senator
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    Default Re: Realistic Egypt (BETA Version)

    OMG NICE! + rep

  5. #5

    Default Re: Realistic Egypt (BETA Version)

    Thank you!!!! I think that in a few days I'm going to publish the version 0.1 with new faction symbol for Egypt.

  6. #6

    Default Re: Realistic Egypt (BETA Version)

    My goal is to have these elements in version 1.0:
    Reskinned Greek units (almost done, I need to reskin only a few skins)
    New units (I'll post them below)
    Changed faction symbol (I need a little help to implement it in the campaign map)
    No vanilla Egyptian units (except Nubian Spearmen and javelinmen that will become Lybian Javelinmen)

    The new units will be:
    Spear Militia
    Spearmen
    Egyptian Archers
    Egyptian Cavalry
    Lybian Cavalry
    Nubian Warriors (spearmen, as in vanilla)
    Nubian Archers (nore powerful of the Egyptian ones)
    Judean Spearmen (not as the Judean Zelatos, but similar to militia hoplites with armour)
    Judean Archers
    Judean Slingers
    Judean Swordsmen

  7. #7

    Default Re: Realistic Egypt (BETA Version)

    I think its a great idea
    Nothing is True, Everything is Permitted
    Altaïr Ibn-La'Ahad

  8. #8
    Spike's Avatar Primicerius
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    Default Re: Realistic Egypt (BETA Version)

    Nice

    congratulations for this archievement.

    Annokerate Koriospera Yuinete Kuliansa


  9. #9
    intifadanyz's Avatar Miles
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    Default Re: Realistic Egypt (BETA Version)

    Congrats. That's Michael for ya.

    Nusantara Total War: Portuguese Invasion
    1511 - 1654 AD: A mod about Colonial Age in South East Asia

    Nusantara TW (TWCenter.Net); Nusantara TW (totalwar.org)

  10. #10
    wlesmana's Avatar ILIKE2MOVEITMOVEIT
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    Default Re: Realistic Egypt (BETA Version)

    Don't they look too light skinned for Egyptians? Just because a Greek took over some years ago don't suddenly made the entire populace into Greeks or Romans. They would make a more interesting looking cohort/hoplite if you used Egyptian or Nubian faces.

  11. #11
    Valkar's Avatar Senator
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    Default Re: Realistic Egypt (BETA Version)

    I can help ya michael with the skin, let it look more like egyptians rather than greeks...

  12. #12

    Default Re: Realistic Egypt (BETA Version)

    Thanks for the advices!
    Thank you Valkar!

  13. #13

    Default Re: Realistic Egypt (BETA Version)

    v. 0.1 RELEASED!!!!!!!

    3 reskinned units:
    Greek Crew
    African Elephants
    Bedouin Archers

    Screenshots:



    Download:
    Attachment 130172
    Last edited by Michael333; December 28, 2010 at 09:34 AM. Reason: Download link wasn't working

  14. #14

    Default Re: Realistic Egypt (BETA Version)

    Small preview of the faction symbol (I need help to implement it in the campaign map!!!!)

  15. #15

    Default Re: Realistic Egypt (BETA Version)

    Looks really nice !
    I hope Valkar can make there skins a little bit darker.
    just like the Vanilla ones.
    Spoiler Alert, click show to read: 


    but anyway !
    when that is done i'll download this for sure
    keep up the work.

  16. #16

    Default Re: Realistic Egypt (BETA Version)

    I think that only some units should have darker skin:
    Militia Hoplites
    Levy Pikemen
    Pikemen
    Greek Cavalry
    Peasants (crew)
    Greek Archers

  17. #17
    Valkar's Avatar Senator
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    Default Re: Realistic Egypt (BETA Version)

    Here is the pack, with a few adjustments (replaced the ugly green color with the real egyptian colors).
    I also darkend the skins of a few units, and i replaced the faces of Levy Pikeman, phalanx pikeman, militia hoplites and archers...

  18. #18

    Default Re: Realistic Egypt (BETA Version)

    Thank you very much Valkar!!!!!!!!!!!

  19. #19
    Valkar's Avatar Senator
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    Default Re: Realistic Egypt (BETA Version)

    Make way for Egyptian Hoplites (if you look good, you can see the egyptian face )



    Elites indeed: Hetairoi with Macedonian Cavalry

  20. #20

    Default Re: Realistic Egypt (BETA Version)

    The Hoplites are like that because in my computer I modified the hoplites to fight in a historical way without phalanx... So in export_descr_unit cancel "phalanx" from militia hoplite and hoplite.
    Thanks for the screenshots Valkar.

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