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  1. #1
    dvk901's Avatar Consummatum est
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    Default Traits and such...

    I'm starting to pull together all the ideas for various traits that never got done because we lost our trait people, or because there was never any time. This includes Barbarian Leadership, Hellenic traits, and a whole slew of other traits that were suggested along the way. The various threads can be found stickied in the DEV2 forums. If you do not have access to them and would like it in order to share ideas, etc. Let me know.

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  2. #2
    Velico's Avatar Biarchus
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    Default Re: Traits and such...

    I'm interested in this. I was tempted to start adding traits on my own but didn't know how.
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  3. #3

    Default Re: Traits and such...

    i would also be interested
    YATS Renius Domitius Orso Plebian 38


  4. #4
    Rex Basiliscus's Avatar Senator
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    Default Re: Traits and such...

    Look at this thread, if you'd like some ideas: http://www.twcenter.net/forums/showthread.php?t=407150

    I've also proposed an idea to make Parthia into "New" Persian Empire once it hits 50 regions or takes Mesopotamia and Persia. Using the RTW "Marian reform" event.

  5. #5

    Default Re: Traits and such...

    Hi DVK

    I liked Rex's ideas in the thread he posted earlier. I'm interested in helping so count me in.

    One trait that I was thinking about for the Greek factions is:

    "Protector of Greece and Greek culture" - Mithridates VI of Pontus according to some sources had this unofficial title and I think you should get that trait if you capture or hold all of the Greek mainland and Asia Minor at least.

    TTrouble
    Last edited by TTRouble; December 24, 2010 at 10:05 AM.

  6. #6
    Rex Basiliscus's Avatar Senator
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    Default Re: Traits and such...

    I've asked this before, but no one answered. Are the epithets like Great, Conqueror, Victor still in use?

  7. #7

    Default Re: Traits and such...

    Quote Originally Posted by Rex Basiliscus View Post
    I've asked this before, but no one answered. Are the epithets like Great, Conqueror, Victor still in use?
    Someone correct me if I'm wrong but I believe they are. Most of the epithets are gone but the 'cool' ones (subjective opinion of course) are still there. Can't give you a list, though. You can always check the traits file but it's a bit annoying to find every trait that gives an epithet by searching for 'epithet' in the file.

  8. #8
    dvk901's Avatar Consummatum est
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    Default Re: Traits and such...

    Quote Originally Posted by Rex Basiliscus View Post
    Look at this thread, if you'd like some ideas: http://www.twcenter.net/forums/showthread.php?t=407150

    I've also proposed an idea to make Parthia into "New" Persian Empire once it hits 50 regions or takes Mesopotamia and Persia. Using the RTW "Marian reform" event.
    That can certainly happen...but I would of course need some good idea of what is involved trait-wise, and how all that would work. The issue of putting in traits is by far the lesser issue than the traits themselves (the concepts), and where they should lead, and how they are to be described. Also, I would appreciate at least some decent references so that we aren't putting in things that are 'made up'. They should be, as our motto is, 'as historical as possible'.

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  9. #9

    Default Re: Traits and such...

    Bigmilt16 sent me a message, any chance we can add it, or should he just edit the files himself?

    I was wondering if it would be possible to add a tax bonus like a very very good tax farmer for "senators" (if possible for governing Annexed regions). This would be to simulate the historical fact that Senators were responsible for governing Senate-controlled provinces and collecting taxes. It was a boon for those chosen to govern because they got rich in the process. I assume that this would involve adding to the influence.

    This would help my RP guide out to exemplify the control and benefits of joining the Senate in RS2. In my guide, Senators must stay in Rome unless serving as a magistrate in an Annexed region or the Army, but it was a reward for FM's who aspire to rise from the ranks of the assemblies.

    If this is not possible in a patch, would it be easy for me to simply edit in the files?

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  10. #10
    dvk901's Avatar Consummatum est
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    Default Re: Traits and such...

    The problem I am having with new traits and ideas is that they are spread out all over the place:

    http://www.twcenter.net/forums/showt...t=Crown&page=3
    http://www.twcenter.net/forums/showt...=150645&page=3
    http://www.twcenter.net/forums/showthread.php?t=228382

    ...and then also in here. I am more than willing to add ANYTHING...it's just that I need ideas that are 'progressive' in the sense of a character gets this and then that, and then that, and so on....and I need something more than just names of things.
    Traits like Democrat, Oligarch and Monarchist for the Greeks.....for example, need descriptions and a method or reason for giving them. I'm 'assuming' these are different political views or systems, and would be given at coming of age (or as soon as a character appears), as to what political system he belongs to. So please provide some good descriptions for these ideas, as I am not often very familiar with the terms or what they might mean to various cultures.

    Also, I intend to do a lot of reworking of ancillaries....I never like the system much anyway, as too often characters immediately get a bunch of them, and although they offer some bonus, the meaning and roleplay 'worth' is sorta silly. I would much rather have culture or even faction specific ancillaries, like these for example:

    Animal Warrior ancillaries for all Barbarians:

    Quote:These animal ones are for the all barbs as ancillaries, but only the Celts receive the first Gallic trait name, while the Dacians, Gallaecians, and Cimbri receive the second English names only. Still need to make some ancillaries from the Celtiberian language for the GallaeciansIts probably best that no character have two animal warriors

    Tarvos Cinges ('Bull Warrior') - As a member of this exclusive cult of the bull, you posses a fiery strength and are an unstoppable force on the war field, not to mention your overwhelming commanding and noble presence before your enemies. You are truly set apart from normal men.
    +1 Attack, +2 Command +1 Morale

    Turcos Cinges ('Boar Warrior') - Overcome with all of battle fury and speed of the boar, you become insane with rage striking out at the enemy as your weapon equals the deadly slashing, goring tusks of the boar; this mighty animal sacred to your people.
    +10% movement points, +1 Attack, +1 Ambush

    Artos Cinges ('Bear Warrior') - Unmatched in your ability to cause experienced champions to wavering in courage, any wounds and injuries you suffer in the midst of your berserker rage are simply treated as nothing. You truly are among the most feared men to march to war
    +2 Attack, +5% movement points, +1 Morale

    Bledinos Cinges ('Wolf Warrior') You see yourself as the pack leader; general of your army and you treat the enemy as bloody sustenance for the thirst of your spears and swords. As your warriors shout their war cry into the night, the enemy is unaware that few, if any, will live to tell the tale of your savage cunning after you spring your attack with your pack of brave warriors.
    +2 Ambush, +2 Attack, +2 NightBattle

    Luco Cinges ('Lynx Warrior') A rarely seen predator, the mysteries surrounding your essence is mirrored with this animal. Speed, surprise, and total silence are a trademark of your passing. You strike fast then fade away into nothingness victorious in your martial ambition.
    +3 Ambush, +10% Movement points, +2 NightBattle

    Caruos Cinges ('Stag Warrior') Cautious and swift, yet dangerous if cornered or challenged, your connection with the stag is more than mere admiration. As you temper your fighting and stalking abilities to match, the traits of this majestic animal are an extension of your very being.
    +10 movement points, +2 Ambush, +3 LineOfSight

    Boduos Cinges ('Raven Warrior') A sign of the afterlife and things to come, the crows and ravens that feed upon the corpses of your enemies are death's blackest harbinger; so is your reputation as a bringer of death to your foes and those that disobey your rightful authority
    +2 TroopMorale, +2 Command, +1 Ambush, -3 Unrest




    Other ancillaries

    Quote:Milocattos ('Small Cat') - Having a loving, trusting pet that doesn't judge you always helps one to forget about the worries of the day and relieve stress when you are home. Pets do help you live longer!
    +5% Movement points, +1 Hit points

    Milocunos ('Small Dog') - Having a loving, trusting pet that doesn't judge you always helps one to forget about the worries of the day and relieve stress when you are home. Pets do help you live longer!
    +5% Movement points, +1 Hit points, +1 Personal security

    Caxtos ('Slave') - Never far away, and willing to do your bidding at a moments notice, your personal slave is always there do the things that you simply do not wish, like recording taxes, information, your own thoughts, and sometimes offer sound advice.
    +1 Management, +1 Personal Security, +1Public Security

    Vassos ('Vassal') - A bodyguard and loyal friend, or a man that is indebted to you, your vassal can mean the difference between life and death as he defends your life and attacks your enemies without hesitation, not to mention bearing your arms and armor before and after combat.
    +2 Personal security, +1 Public Security, +1 experience to the generals bodyguards

    Agricunos ('War Dog') - You've trained him since birth to fight and now he does so with unwavering obedience and unmatched bravery in the face of dangers during the day and sleeps by your bedside to detect dangers at night
    +1 Personal security, +1 Public Security, +1 Attack

    Erno ('Eagle') - A majestic raptor you have raised and trained to hunt your next meal. Taking this bird of prey from it's nest has earned you great respect and more than one story circulating around of your feat! As it flies high into the breech, everyone seeing it is reminded of your bravery and courage; symbols of your as a great warrior!
    +1 Influence, +1 Troop Morale

    Allobrog ('Exile') - Unknown to you this man is wanted for some crime most heinous and has a bounty on his head and so urges you to keep on the move. Regardless, you are not his judge nor master and you've accepted him into your court as a wandering stranger in search of a home.
    +5% Movement points, -1 Personal security, -1 Public Security

    Bena Cinges ('Warrior Wife') What a woman! This man's wife is not just one to stay in the home by any means. She can be seen side by side you and the other warriors with weapon in hand. At camp she is equally respected in battle, courage, and bravery, and is a beautiful sight to behold carrying the heads of her victims with a smile.
    +2 TroopMorale, -2 Unrest, +1 Attack, +1 Defense

    Proposed by Mulattothrasher. These never got into RS2 because neither Tone or I were very familiar with traits or ancillaries when Calvin passed away, and we got left hanging and scurrying to fix things. But this sort of thing will be great when added, because it will be specific to the culture, and not mixed in with a bunch of generic crap.

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  11. #11

    Default Re: Traits and such...

    Animal Warrior ancillaries for all Barbarians:

    Quote:These animal ones are for the all barbs as ancillaries, but only the Celts receive the first Gallic trait name, while the Dacians, Gallaecians, and Cimbri receive the second English names only. Still need to make some ancillaries from the Celtiberian language for the GallaeciansIts probably best that no character have two animal warriors

    Tarvos Cinges ('Bull Warrior') - As a member of this exclusive cult of the bull, you posses a fiery strength and are an unstoppable force on the war field, not to mention your overwhelming commanding and noble presence before your enemies. You are truly set apart from normal men.
    +1 Attack, +2 Command +1 Morale

    Turcos Cinges ('Boar Warrior') - Overcome with all of battle fury and speed of the boar, you become insane with rage striking out at the enemy as your weapon equals the deadly slashing, goring tusks of the boar; this mighty animal sacred to your people.
    +10% movement points, +1 Attack, +1 Ambush

    Artos Cinges ('Bear Warrior') - Unmatched in your ability to cause experienced champions to wavering in courage, any wounds and injuries you suffer in the midst of your berserker rage are simply treated as nothing. You truly are among the most feared men to march to war
    +2 Attack, +5% movement points, +1 Morale

    Bledinos Cinges ('Wolf Warrior') You see yourself as the pack leader; general of your army and you treat the enemy as bloody sustenance for the thirst of your spears and swords. As your warriors shout their war cry into the night, the enemy is unaware that few, if any, will live to tell the tale of your savage cunning after you spring your attack with your pack of brave warriors.
    +2 Ambush, +2 Attack, +2 NightBattle

    Luco Cinges ('Lynx Warrior') A rarely seen predator, the mysteries surrounding your essence is mirrored with this animal. Speed, surprise, and total silence are a trademark of your passing. You strike fast then fade away into nothingness victorious in your martial ambition.
    +3 Ambush, +10% Movement points, +2 NightBattle

    Caruos Cinges ('Stag Warrior') Cautious and swift, yet dangerous if cornered or challenged, your connection with the stag is more than mere admiration. As you temper your fighting and stalking abilities to match, the traits of this majestic animal are an extension of your very being.
    +10 movement points, +2 Ambush, +3 LineOfSight

    Boduos Cinges ('Raven Warrior') A sign of the afterlife and things to come, the crows and ravens that feed upon the corpses of your enemies are death's blackest harbinger; so is your reputation as a bringer of death to your foes and those that disobey your rightful authority
    +2 TroopMorale, +2 Command, +1 Ambush, -3 Unrest
    Love them...but aren't these ones more suited to traits than ancillaries? ....you could even add these as epithets?


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  12. #12
    dvk901's Avatar Consummatum est
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    Default Re: Traits and such...

    They could be traits, I just posted them as Mulatto had in the first place. But yeah, they could be traits and tied to a number things by which they could be gained.

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  13. #13
    Rex Basiliscus's Avatar Senator
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    Default Re: Traits and such...

    I would like to make descriptions for the traits I proposed (check the Chiliarch one, if that's the way you want them made). Alot of them are meant as ancillaries though, so I don't know what kind of progression would be suited...

  14. #14

    Default Re: Traits and such...

    hi guys short question how do the new macedonian traits work how do i start the eachaen leageu and such? can somebiody explain or provide link

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  15. #15
    Rex Basiliscus's Avatar Senator
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    Default Re: Traits and such...

    Quote Originally Posted by Maximus Macro View Post
    hi guys short question how do the new macedonian traits work how do i start the eachaen leageu and such? can somebiody explain or provide link
    These are the ones I've acquired in my Mac campaign:

    • Macedonian Prince: every son of the faction leader gets this trait


    • Macedonian Noble: every general and family member that is not a son of the FL gets this trait


    • King of Epeiros: a Noble (I don't think princes can get it) that spends a turn in Apollonia becomes the new King of the client state of Epeiros


    • Hegemon: once your FL conquers Athens, Thebes, Corinth, Thermos and possibly Argos, and spends a turn in Corinth he gains the trait Hegemon - the leader of the Corinthian league of Greek cities under Macedonian hegemony

    Hope this helps

  16. #16
    dvk901's Avatar Consummatum est
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    Default Re: Traits and such...

    Great site for information about Sparta, which I hope to use for insight into a specific trait system for Sparta:

    http://elysiumgates.com/~helena/index.html

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  17. #17

    Default Re: Traits and such...

    Quote Originally Posted by dvk901 View Post
    Great site for information about Sparta, which I hope to use for insight into a specific trait system for Sparta:

    http://elysiumgates.com/~helena/index.html
    Excellent! I gave you some sort of list a year ago didn't I?

    Roma Surrectum Greek/Spartan Researcher/Tester.

  18. #18
    Rex Basiliscus's Avatar Senator
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    Default Re: Traits and such...

    I'm gonna start writting descriptions for my traits in the way Mulattothrasher did for his. I'll also try to make progression trees for some of them.

    EDIT: started making military career ranks and their descriptions for Greeks, Hellenistic factions and Sparta
    Last edited by Rex Basiliscus; January 08, 2011 at 12:06 PM.

  19. #19
    dvk901's Avatar Consummatum est
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    Default Re: Traits and such...

    Great!

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  20. #20
    Mulattothrasher's Avatar Vicarius
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    Default Re: Traits and such...

    Posted the barbarian traits/ancillaries in the Barbarian Leadership thread for ease of reference.

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