AI faction never finishes moving on the map

Thread: AI faction never finishes moving on the map

  1. Siberian said:

    Default AI faction never finishes moving on the map

    I'm playing a campaign online with a buddy of mine. We're up to ~30 turns, and for some reason the game has startet freezing while an AI faction is moving - never finishing (we've waited about ~5 mins). Is the only solution to go back a few turns and hope it doesn't happen again or can something else be done?
     
  2. Propaganda's Avatar

    Propaganda said:

    Default Re: AI faction never finishes moving on the map

    Who is host? Anyway host needs to give save file to other player, so his opponent can host & then play until it starting freezing again, then host gives again save file back to you etc. And so continue until campaign is over, try it I'm not sure it works, but I hope so.

     
  3. irishron's Avatar

    irishron said:

    Default Re: AI faction never finishes moving on the map

    Five minutes is not long for some ai factions.
     
  4. Remise's Avatar

    Remise said:

    Default Re: AI faction never finishes moving on the map

    I can report a similar, but in some ways, even more annoying problem -- playing the Peninsular Campaign against my pal, twice today we had an instance where I saw his flag (indicating it was his turn) on the screen, while he saw mine. We rebooted the game, but it happened again.

    We have played this and other NTW campaigns online quite a bit, and this is the first time this happened. We were using NOW, but I don't know why a mod would interfere with resolving a turn.

    Any ideas?

    Thanks,

    B.C. Milligan
     
  5. irishron's Avatar

    irishron said:

    Default Re: AI faction never finishes moving on the map

    It can just like a mod in any other TW game. It can definitely be a bug in the mod.