Hello everyone,
I wonder if it is possible to force the infantry only to march during land battle?
Thanks in advance for any help!
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Hello everyone,
I wonder if it is possible to force the infantry only to march during land battle?
Thanks in advance for any help!
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Remember of the Alamo!
One solution, albeit inelegant, might be to set the running speeds the same as marching speeds in the battle entities table in db editor.
Thanks for help nosjack202 and ben5010! +rep to both of you!![]()
Last edited by p.jakub88; December 20, 2010 at 08:45 AM.
Remember of the Alamo!
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Ok, could you tell me nosjack202 which particular line (or lines) in the kv_fatigue table i need to change?
When i only changed the battle entities table (i have made a mod pack), the units could only walk --> but the icon and text description describes this activity as running.
Thanks in advance!
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Remember of the Alamo!
I don't know of a way to completely delete the running ability, so I suggested (after Ben's suggestion) that you just change the fatigue affects so that even though the unit says that it is "running" it will be at a walking speed and will tire just as slowly as if it was just walking.
If you look into the kv_fatigue_tables then you should find what you are looking for; the fatigue subtraction for walking should be 0, so if you just set the "running" to 0 then the units will tire at the same rate.
It may take a few tries to get it right but that is what I think you have to do![]()
Last edited by Nosjack; December 20, 2010 at 09:32 AM.
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Thanks, i already found this line in kv_fatigue and i changed running value from 6 (vanilla) to 0 (the same as walking).
The only problem is the animation of marching units in land battle (i' m talking only about infantry) --> the walking seems to be running in slow motion ( like Matrix..), so there is no smooth marching (a strange lag in unit movement).
I think, that there should be more smoothness in unit movements --> anyone knows how to fix that animation bug?
Thanks in advance!
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Remember of the Alamo!
I already know this variable in unit stats land, but it seems that it has no effect in battle.
I changed from "False" to "True" and i saved as a movie pack type (mod .pack type doesn't work for this db table, it isn't loaded by game ).
I' m afraid, that this is hardcoded (so it is not possible to remove the running ability from i.e infantry).
Thanks for the reply anyway.
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Last edited by p.jakub88; December 22, 2010 at 03:20 PM.
Remember of the Alamo!