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Thread: Capturing the enemy´s barracks....

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  1. #1

    Default Capturing the enemy´s barracks....

    Hi all.

    Installed SS 6.3 with the fix package last night. This morning I captured Constantinopel & Adrianopel from the Byz, my faction being Hungary. It seems I cannot use their barracks and stables. Is this intentional? Do I have to tear them down and build my own line of buildings?

  2. #2
    Civis
    Join Date
    Nov 2010
    Location
    Prague, Czech Republic
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    108

    Default Re: Capturing the enemy´s barracks....

    if you use memeth's compilation submod there is a mod there that will not allow you to recruit, retrain, build or repair in the first turn after you conquer an settlement. from 2nd turn the region is fully under your control and you will be able to do w/e you wish.
    if this isn't your issue someone will help you out but give more details, exactly what submods you use, 1 turn or 2 turns per year etc

  3. #3
    Meneth's Avatar I mod, therefore I am
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    Jul 2010
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    Oslo, Norway
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    5,531

    Default Re: Capturing the enemy´s barracks....

    I'm guessing you're talking about Longer Assimilation, SoCCo.
    It's a default feature in SS6.3, and not something introduced by my Compilation.
    Also, it's Meneth, not Memeth

  4. #4

    Default Re: Capturing the enemy´s barracks....

    Maybe scolae baracks who can be used only by byzantium?

    Kill Them All, Let God Sort Them Out!


  5. #5
    Tears of Destiny's Avatar Senator
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    Default Re: Capturing the enemy´s barracks....

    Quote Originally Posted by Gogolometro View Post
    Maybe scolae baracks who can be used only by byzantium?
    Yes.

  6. #6
    Civis
    Join Date
    Nov 2010
    Location
    Prague, Czech Republic
    Posts
    108

    Default Re: Capturing the enemy´s barracks....

    sorry Meneth :|

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