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  1. #1

    Default Star Wars Absolute War

    Star Wars Absolute War is about the rise of the Jedi Rebuplic(In one planet).It is for RTW (might be BI).The light saber has many vaeritis.The color is based of the region(if there is a lot of red crystal the units recruited there would have red lasers).I will try do make the alpha (whit dozen of bugs).

  2. #2

    Default Re: Star Wars Absolute War

    Wow, looks like you have to do some hard work
    and already talking about an alpha

    good luck with your mod and i'll keep an eye on it.

  3. #3

    Default Re: Star Wars Absolute War

    i have decided that i wont do it on a one single planet.About the alpha it is on 0.01(3145 bugs of more) it is realy unstable.
    Last edited by SamuelTheConquer; December 18, 2010 at 03:53 AM.

  4. #4

    Icon4 Re: Star Wars Absolute War

    I need some one who can do the campaing map.The map is a starmap(lots of water).Help me please.
    Last edited by SamuelTheConquer; December 18, 2010 at 12:41 PM.

  5. #5
    RO Citizen's Avatar Protector Domesticus
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    Default Re: Star Wars Absolute War

    Quote Originally Posted by SamuelTheConquer View Post
    I need some one who can do the campaing map.The map is a starmap(lots of water).Help me please.
    Instead of alor of water, you could put a land region, with the capital behind some unpassable mountains. Like in RS2, TATW, etc.
    [Col] RO Citizen

  6. #6

    Default Re: Star Wars Absolute War

    here is one of a units in the game

    Last edited by SamuelTheConquer; December 18, 2010 at 01:02 PM.

  7. #7

    Default Re: Star Wars Absolute War

    i so forgoted the thing what i started 2 years ago : http://www.moddb.com/mods/star-wars-total-war

  8. #8

    Default Re: Star Wars Absolute War

    So you are the one who started it? I remembered you told me (through moddb) that you were needing some modellers. I'm not a modeller but I could help with other stuff, though
    Last edited by Mataputas; December 20, 2010 at 06:26 AM.
    There are none so enslaved as those who falsely believe they are free

  9. #9

    Default Re: Star Wars Absolute War

    Does it have campaign? I really donīt care if i had to play it over the usual Rome TW map! I think it would be interesting to see stormtroopers vs. rebels fighting over old Europe, Asia or Africa! It is just another world to conquest! (of course, recruiting only SW units, not romans or spartans, you know what i mean...)

  10. #10

    Default Re: Star Wars Absolute War

    Quote Originally Posted by aquilaXXI View Post
    Does it have campaign? I really donīt care if i had to play it over the usual Rome TW map! I think it would be interesting to see stormtroopers vs. rebels fighting over old Europe, Asia or Africa! It is just another world to conquest! (of course, recruiting only SW units, not romans or spartans, you know what i mean...)
    Well, it could have several Provincial Campaign featuring different worlds...
    There are none so enslaved as those who falsely believe they are free

  11. #11
    Achea's Avatar Ordinarius
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    Default Re: Star Wars Absolute War

    I think water representing space is a good idea, just don't go overboard with the amount of it. Considering hyperspace and all, I think 1 turn to travel between "planets" would be sufficent.

    Well, it could have several Provincial Campaign featuring different worlds...
    This is an excellent idea as well

  12. #12
    Tia's Avatar Primicerius
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    Default Re: Star Wars Absolute War

    Make the water black, and skin over terrain, then it could look like planets. I.E. Tatooine uses a darker form of desert, and Dagobah would be a swamp.

  13. #13

    Default Re: Star Wars Absolute War

    Yes that is a good idea.

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