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  1. #1
    VINC.XXIII's Avatar Retired
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    Default Re: Rus-Bey's Unit Beta-Previews

    updated
    Last edited by VINC.XXIII; January 06, 2012 at 04:35 AM.

  2. #2
    medievaldude's Avatar Senator
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    Default Re: Rus-Bey's Unit Beta-Previews

    More dead bodies..possibly you used missile troops to harass the lines. But I'm not saying THe ilberian infantry and cavalry suck they are how you say superior for the most part vs. these natives. From my perspective you have worked on the saddles(dude not sure how you call that part ) with it's Portuguese symbol and some dark red colour

    Anyways good little preview

    Ductus Exemplo
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    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  3. #3
    VINC.XXIII's Avatar Retired
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    Default Re: Rus-Bey's Unit Beta-Previews

    thanks guy, my America Renaissance Era campaign is very harsh and bloody, in this battle 1000 Portugueses vs 4000 Aztecs, very skilled for the close/melee fighting(250 experienced tribal warriors by unit).
    And 80 professional soldiers maximum for the portugueses companies...With one Darth Mod battle AI...

    "Portuguese symbol and some dark red colour"
    all right^^

  4. #4
    medievaldude's Avatar Senator
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    Default Re: Rus-Bey's Unit Beta-Previews

    Man 1000 vs. 4000 what a campaign expecting mercenaries.... and Darth Mod sick well if i ever try I'm going to be in Debt but the king will fund me soon when i get the gold

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  5. #5

    Default Re: Rus-Bey's Unit Beta-Previews

    I wish I could rep you more, Rus-bey, but twc says I need to "spread it around first."
    Under the patronage of John I Tzimisces

  6. #6
    VINC.XXIII's Avatar Retired
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    Default Re: Rus-Bey's Unit Beta-Previews

    updated
    Last edited by VINC.XXIII; January 06, 2012 at 04:35 AM.

  7. #7
    Ixor_Drakar's Avatar Senator
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    Default Re: Rus-Bey's Unit Beta-Previews

    Once again amazing work.
    I survived the Mayan Apocalypse 12/21/12

  8. #8
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Rus-Bey's Unit Beta-Previews

    Its time to add new animations and new horses.
    Horses now look to fake with these exelent skined warriors.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  9. #9

    Default Re: Rus-Bey's Unit Beta-Previews

    Quote Originally Posted by AnthoniusII View Post
    Its time to add new animations and new horses.
    Horses now look to fake with these exelent skined warriors.
    ChivII:SV 3.3 already uses ArgentUser's Real Horses, and the Rusichi Marka, and BC horses have also been added for 4.0.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  10. #10
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Rus-Bey's Unit Beta-Previews

    Then if the Marka horses are in the mod you could replace all the rest with them and use the existing textures on new versions of Marka horses.
    Examples:
    Armored horses
    you could use that model to create all kind of metal/leather armored horses.
    Padded horses
    you could use such model for all the horses that used cloth/padded suits like the knights horses for example.

    The list is almost endless.
    Half armored horses for example.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  11. #11
    Heathen Storm's Avatar Where's my axe?
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    Default Re: Rus-Bey's Unit Beta-Previews

    Quote Originally Posted by AnthoniusII View Post
    Then if the Marka horses are in the mod you could replace all the rest with them and use the existing textures on new versions of Marka horses.
    Examples:
    Armored horses
    you could use that model to create all kind of metal/leather armored horses.
    Padded horses
    you could use such model for all the horses that used cloth/padded suits like the knights horses for example.

    The list is almost endless.
    Half armored horses for example.
    Where do you get marka's horses? Or just better horses in general? I've been searching for a very long time but could never find any...

    Proud mod leader, modeller and public relations officer of Heiðinn Veðr: Total War


  12. #12

    Default Re: Rus-Bey's Unit Beta-Previews

    Quote Originally Posted by AnthoniusII View Post
    Then if the Marka horses are in the mod you could replace all the rest with them and use the existing textures on new versions of Marka horses.
    Examples:
    Armored horses
    you could use that model to create all kind of metal/leather armored horses.
    Padded horses
    you could use such model for all the horses that used cloth/padded suits like the knights horses for example.

    The list is almost endless.
    Half armored horses for example.
    I was thinking the exact same thing, for Avar felt half barding


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

  13. #13
    VINC.XXIII's Avatar Retired
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    Default Re: Rus-Bey's Unit Beta-Previews

    Well, anyway I don't want keep this milanese dresses for my genoese patriziani's horses...
    Its possible to find somewhere this Marka's horse? I would try to give very more shorter horse dress with reskin of course, as new 15 century fashion...way to speak

  14. #14
    medievaldude's Avatar Senator
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    Default Re: Rus-Bey's Unit Beta-Previews

    Yay i knew they were from Genoa !! so i was wondering will you still have Genoese Arbalist/Genoese Arbalist militia too.? Anways i know mods that make militia types and subprofessional/professional types look different (uniform, equipment,)

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  15. #15
    VINC.XXIII's Avatar Retired
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    Default Re: Rus-Bey's Unit Beta-Previews

    updated
    Last edited by VINC.XXIII; February 05, 2011 at 09:19 PM.

  16. #16
    medievaldude's Avatar Senator
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    Default Re: Rus-Bey's Unit Beta-Previews

    Great Venice is looking Great . I like the unit colours its great and the black hat reminds me of the movies i watch about mafia and gang related films . Got questions about this unit but I'm holding myself back so keep up the Great work.

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

  17. #17
    VINC.XXIII's Avatar Retired
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    Default Re: Rus-Bey's Unit Beta-Previews

    well lol, maybe the final version will be less "fashion"...I keep the most intense colors for the "real" 16th

  18. #18

    Default Re: Rus-Bey's Unit Beta-Previews

    Haha I love those caps!
    Under the patronage of John I Tzimisces

  19. #19
    VINC.XXIII's Avatar Retired
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    Default Re: Rus-Bey's Unit Beta-Previews

    Updated.To delete
    Last edited by VINC.XXIII; February 14, 2011 at 05:16 PM.

  20. #20
    medievaldude's Avatar Senator
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    Default Re: Rus-Bey's Unit Beta-Previews

    korinthian barbuta i was checking M&B forums and found this
    Some kinda helmets mod Had some corinthian styled barbuta helms and what not

    http://forums.taleworlds.com/index.php?topic=76943.45

    http://forums.taleworlds.com/index.p...c,76943.0.html

    hope its helps you and gives you ideas man

    Ductus Exemplo
    Fas est et ab hoste doceri !
    He who knows when he can fight and when he cannot will be victorious.
    Treat your men as you would your own beloved sons. And they will follow you into the deepest valley.

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