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Thread: Dunedain rangers WAY TOO WEAK

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  1. #1

    Default Dunedain rangers WAY TOO WEAK

    first of all, lemme say that before owning medieval 2 total war i had rome total war + Barbarian invasion + alexander (the last i got online for free). and when playing that there is this Rome Total War mod called LOTRTW. and in there they had this leet units called rangers. Dunedain rangers.

    basically, all the dunedain rangers are like slightly watered down versions of Aragorn. means they can still peg your forehead with an arrow, but you wont insta kill a mumakil. meaning you can probably single handedly fight off ten or twenty uruk hai, but not 100. meaning that even if you dont get to use Anduril, you get to use a measly 2 handed long sword. not to mention the elves taught you how to shoot and how to fight constantly to survive.

    and i see them in the game and im like UURRGH THIZ NOT ARAGORN WTF.

    lousy stats, forever to recruit, huge upkeep... seems like the perfect unit to simply anihilate and send flushing down the toilet.


    the thing is, i wanna change their stats. if you have ever played LOTRTW and remember what they were like, please tell me cause i really cant remember (and afaik that forum is a ghosttown)
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  2. #2
    Mikail Mengsk's Avatar Primicerius
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    Default Re: Dunedain rangers WAY TOO WEAK

    Changing their stats by your own is pretty easy: just open export_descr_units.txt (first make a copy of it, just in case...), find them in the list, change their stats.
    It's only after you have lost everything, that you are free to do anything.

  3. #3

    Default Re: Dunedain rangers WAY TOO WEAK

    Quote Originally Posted by Mikail Mengsk View Post
    Changing their stats by your own is pretty easy: just open export_descr_units.txt (first make a copy of it, just in case...), find them in the list, change their stats.
    That's a really good piece of advice if that's your major issue with the mod. Try that, and if in any way you can't do it, read the threads in the forums (they are very helpful and well written) or PM me to tell you some basic stuff (I don't know advanced ) about how to do it.

  4. #4
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    Default Re: Dunedain rangers WAY TOO WEAK

    I slightly agree with you, but this game is meant to be realistic, and the whole deal with rangers is that they need to be used correctly. They're not your supermen who you put on the frontline who take down 30 enemies each before they reach your lines, and then hold out to the end of the battle with their swords. These guys work best placed away, (hidden preferably) away from your army so that they can fire into the back of the enemy once they have already engaged your heavier units. They are not meant for melee except against snagas really.

  5. #5
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    Default Re: Dunedain rangers WAY TOO WEAK

    check out these bad boys!! Slightly stronger ranger (Hollow bow theme)

    http://www.twcenter.net/forums/showthread.php?t=410419

  6. #6
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    Default Re: Dunedain rangers WAY TOO WEAK

    I think what he means is that they should be better at ranged and abushes (which they kinda are already) but reliable in melee too, thing is they're only wearing leather so there defence is going to be somewhat low to begin with making them not last long in a fight against heavy infantry, yet they could have a somewhat high melee attack so show they have higher than average skill with a sword.

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  7. #7

    Default Re: Dunedain rangers WAY TOO WEAK

    no, ok first of all anyone ever played LOTRTW for RTW? its a LOTR mod.


    aside from that, in this game both rangers available (gondor and dunedain) are practically the same. and thats what i hate. eriador had no standing army other than the militias and mercenaries. and aside from all of that lived the rangers of the north, the gray company, extremely skilled warriors both with their bows as well as their swords.

    ingame, in the old mod, that meant great attack stats and defense, as well as awesome bows and animations. they were all aragorn clones really. but they were awesome. in this mod dunedain are portrayed in an extremely ahistorical fashion.
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  8. #8

    Default Re: Dunedain rangers WAY TOO WEAK

    Quote Originally Posted by eugenioso View Post
    no, ok first of all anyone ever played LOTRTW for RTW? its a LOTR mod.


    aside from that, in this game both rangers available (gondor and dunedain) are practically the same. and thats what i hate. eriador had no standing army other than the militias and mercenaries. and aside from all of that lived the rangers of the north, the gray company, extremely skilled warriors both with their bows as well as their swords.

    ingame, in the old mod, that meant great attack stats and defense, as well as awesome bows and animations. they were all aragorn clones really. but they were awesome. in this mod dunedain are portrayed in an extremely ahistorical fashion.
    Answer: Yes, I've played it, quite some time ago....
    Question: hvae you ever played original Medieval II total war?
    The thing is: in RTW (yes, vanilla too) a small band of elite units can take down huge armies, that's a fact. But in Medieval II it's different.... EVEN your elite units are no match for oversized armies

    I remember how my Galadhrim in LOTRTW took down 5000 enemies with only 500 men (in field battles), was a shock to me too when I moved to TATW, but now used to it, it's not the mod, it's the battle mechanics of Medieval II You just have to change your fighting style, this game is harder than RTW or LOTRTW
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  9. #9

    Default Re: Dunedain rangers WAY TOO WEAK

    Quote Originally Posted by Arágion View Post
    The thing is: in RTW (yes, vanilla too) a small band of elite units can take down huge armies, that's a fact. But in Medieval II it's different.... EVEN your elite units are no match for oversized armies
    I hope you are aware of the fact that an Elven General's bodyguard can take down 2000 snaga's ?

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    Default Re: Dunedain rangers WAY TOO WEAK

    Quote Originally Posted by Killerbee View Post
    I hope you are aware of the fact that an Elven General's bodyguard can take down 2000 snaga's ?
    Yeah but if its facing a balanced huge army then it will most likely die quickly xD
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  11. #11

    Default Re: Dunedain rangers WAY TOO WEAK

    No offense but you can go back playing LOTRTW.
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  12. #12
    Mikail Mengsk's Avatar Primicerius
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    Default Re: Dunedain rangers WAY TOO WEAK

    The Grey Company is the most powerful force of the Dunedain of the North, but the "average" Dunedain Ranger is not as skilled as them. They are very good fighters but not "so" elite. So, making ALL of them uber-warriors would be unrealistic.
    It's only after you have lost everything, that you are free to do anything.

  13. #13
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    Default Re: Dunedain rangers WAY TOO WEAK

    Quote Originally Posted by Mikail Mengsk View Post
    The Grey Company is the most powerful force of the Dunedain of the North, but the "average" Dunedain Ranger is not as skilled as them. They are very good fighters but not "so" elite. So, making ALL of them uber-warriors would be unrealistic.

    Wrong, Grey Company in the lore are a band of random rangers not more or less skilled than the other dunadain.
    I agree with the Rangers shuld be capable melee fighters, High atack low defence makes for a good shock troops anyway, ask the berserkers ^^

  14. #14
    Shocked's Avatar Campidoctor
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    Default Re: Dunedain rangers WAY TOO WEAK

    I edited my rangers to have increased defense skill and maybe 1 or 2 more armour points

    and..

    Quote Originally Posted by Eirmar View Post
    Wrong, Grey Company in the lore are a band of random rangers not more or less skilled than the other dunadain.
    I agree with the Rangers shuld be capable melee fighters, High atack low defence makes for a good shock troops anyway, ask the berserkers ^^
    Eirmar is right, I am pretty sure they are just a band of as many Dunedain rangers as they could find/and or spare at short notice
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    Mikail Mengsk's Avatar Primicerius
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    Default Re: Dunedain rangers WAY TOO WEAK

    Didn't elrond's sons fought in it? I thought they were a pretty elite formation gathered among the best they can rally.
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    Default Re: Dunedain rangers WAY TOO WEAK

    Yeah Elronds sons were a part of it, but they are independent in the game, so there you go.

  17. #17

    Default Re: Dunedain rangers WAY TOO WEAK

    its true all true.

    grey company was just a random bunch of dunedain rangers who happened to be around when Halbarad and elladan and elrohir decided to go south to aid the war effort.


    ok i think its definitely justified. i hate cheating, so what im gonna do is im gonna try and balance the battered bastards of Arnor as best as i can, reducing their recruitment availability and increasing their upkeep.
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  18. #18

    Default Re: Dunedain rangers WAY TOO WEAK

    Quote Originally Posted by eugenioso View Post
    its true all true.

    grey company was just a random bunch of dunedain rangers who happened to be around when Halbarad and elladan and elrohir decided to go south to aid the war effort.


    ok i think its definitely justified. i hate cheating, so what im gonna do is im gonna try and balance the battered bastards of Arnor as best as i can, reducing their recruitment availability and increasing their upkeep.
    They are already pretty limited, I would decrease their regeneration even further, and up their cost by half. Lorewise their shouldn't be many of them, of course lorewise the faction doesn't exist. I think you are actually justified in the game to do this as they are about the weakest Archery range level unit there is as it stands now other than heavy orcs who have better armor.

    There are some interesting lines in RotK about the Dunedain of the North as well, and yeah they are pretty much the uber warriors of humanity. No mortal men can endure what they can, and the battle hardened Rohirrim look like boys compared to them.
    Last edited by muller227; December 17, 2010 at 05:20 PM.

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