Results 1 to 2 of 2

Thread: Armenian unit roster?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Armenian unit roster?

    Hey, I was wondering if someone could point me to some description what the unit roster and building demands of Armenia are. I'm currently limited to 6 units and don't quite get what is necessary to get more varied/balanced armies. I also have little clue so far how far I can get with using conquered cities to build non-native units, esspecially Persian archers (Tha*** something) with which Armenia starts out and who are now barely at half strength and I don't see a way to retrain them. Some heavier infantry wouldn't hurt either (I conquered Trapezunt so I wonder what is necessary to built hoplites or at least armored Peltastai or anything that at least has some more equipment than a wooden shield like all my infantry has).

    Currently aiming for the Crimean cities to build a Bosporian empire but as those rebels are now at full stack with heavily armored units I kind of need something to supplement my horse archer with real staying power in melee combat.

    Otherwise I like how the mod is coming, though the finances seem unbalanced, yet. While it is good that armies are really expensive I find it kind of strange that all factions start with armies they can't maintain without going into debt. For Pontus I found it esspecially annoying as they have a fleet but no port to disband it in! I also find the rebels a little too aggressive for my taste. Though its not even how all rebel cities are filled with full stack armies while I can barely afford a half stack standing army consisting of alot of cheap crap troops but that large brigand forces seem to pop up at every corner of my little kingdom capable to challenge me. Luckily they do not seem to aggressive but I find it kind of annoying.

    All in all however I like the direction this beta is showing.

    btw: how many MICs are there? I have level 4 in some cities but it doesn't seem to do anything.

  2. #2

    Default

    note: Managed to conquer the city of Ekbatana when it rebelled from the Seleucids (these guys are falling apart in my campaign). I can train the Thabana(?) archer soldiers there so that answers that question. Now trying to encourage a rebellion in the Seleucid city that seperates Ekbatana from my territory, that would be something.

    It's really a dogfight as Parthia Bactria and me gobble up everything in their reach that was once the might Seleucid empire. Strangely the Seleucids have become a protectorate of Egypt? Is that scripted or happen by accident. At least it prevents Ptolomey from cutting right through them and become a new unwelcomed neighbor...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •