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Thread: Trebuchet Special abilities

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  1. #1

    Default Trebuchet Special abilities

    Hi guys,

    I'm having a problem with trebuchets. I'm currently playing Medieval II total war with kingdom expansion and KGCM 4.2 mod. The thing is I know that trebuchets and catapults have special abilities like flamming ammos or rotten cow things lol. But for some reason when I'm fighting another faction when I select the trebuchet units on the special abilities button it just says: none. And this advisor who pops out time to time told me it's effective to use rotten cow and I couldn't do it cos my special ability button said I had none!
    Any solutions?

  2. #2
    The Source's Avatar Senator
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    Default Re: Trebuchet Special abilities

    you have to click the special ability button twice, and this should be posted in the KGCM section

  3. #3

    Default Re: Trebuchet Special abilities

    i found out that you have to click it twice for the cow stuff but no matter how many times i click it it still says none.

  4. #4

    Default Re: Trebuchet Special abilities

    oh by the way i tried with the one without KGCM mod and that one had all the special abilities for trebuchets

  5. #5
    The Source's Avatar Senator
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    Default Re: Trebuchet Special abilities

    does the mod say anything about trebuceht changes on the info page

  6. #6

    Default Re: Trebuchet Special abilities

    yup it does! thanks!

  7. #7
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Trebuchet Special abilities

    The entries for multiple ammunition types will most likely have been deleted in the EDU.










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