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Thread: The Official WIP Screenshot Thread

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  1. #1
    Civis
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    Default Re: The Official WIP Screenshot Thread

    I'm going to have to play as Dunland, just so I can massacre these parasitic scum. If I remember from the video preview from a year or two ago, is faction concerns itself more with trade, and playing off its neighbors than honest warfare. What a farce.

    Good thing these units look amazing. I'm going to admire their models as they lay on heaps on the field.

  2. #2
    Feanaro Curufinwe's Avatar Primicerius
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    Default Re: The Official WIP Screenshot Thread

    Quote Originally Posted by The Angry Greek View Post
    I'm going to have to play as Dunland, just so I can massacre these parasitic scum. If I remember from the video preview from a year or two ago, is faction concerns itself more with trade, and playing off its neighbors than honest warfare. What a farce.

    Good thing these units look amazing. I'm going to admire their models as they lay on heaps on the field.
    You could play as the Reunited Kingdom, and teach those upstarts why the Dúnedain have held their power for so long.

    In all seriousness, I like the idea of a minor faction like Tharbad. I mean, you've got the 'big boys' like the RK and Adûnabâr, but you've got those minor factions in the background of all these great struggles. It really adds a lot to the mod.
    It is such a quiet thing, to fall. But far more terrible is to admit it.
    Proud supporter and fan of Fourth Age: Total War

  3. #3

    Default Re: The Official WIP Screenshot Thread

    I planned to start with Tharbad, now I'm pretty sure I will

  4. #4
    ExtremeBG's Avatar Decanus
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    Default Re: The Official WIP Screenshot Thread

    I planned to start with Tharbad, now i'm pretty sure i will eradicate them Freys as soon as possible. Great looking units guys,keep up the good work !


    Macedonia(FYROM) is Bulgarian. If you don't believe me, read a book.

  5. #5

    Default Re: The Official WIP Screenshot Thread

    Will it be possible to recruit some of these Tharbad units as regional auxiliaries when playing RK or other factions?

  6. #6

    Default Re: The Official WIP Screenshot Thread

    RK doesn't need to recruit those units as levies, since most of them are copies of its own units. Apart from that, half of Tharbad's homelands are also homelands to RK, so they can recruit their own units there without any problem.

    Other factions cannot recruit levy versions of Tharbad's units that are not native (ie, are not by default available to the area), which means most of Tharbad's roster is available only to itself. An exception is Eriador Axemen, who along with some other native eriadorian units, are/can become levies for conquerors.

  7. #7

    Default Re: The Official WIP Screenshot Thread

    It's been a while since I played The New Shadow. The last time I played was in 2010, I'm glad that you're still working on this one. Keep up the good work, can't wait for the new release !



  8. #8

    Default Re: The Official WIP Screenshot Thread

    This is one of the top three mods I'm waiting for.

    And it's for sure THE mod that takes the RTW engine to it's limits.

    Kudos to Aradan and Co.!

  9. #9

    Default Re: The Official WIP Screenshot Thread

    I was wondering, why does the settlement plans of Minas Tirith or any other unique Middle-Earth city in FATW not like the ones LOTR:TW has and instead uses the generic RTW settlement plan? It would be wonderful if the city of Minas Tirith or Helm's Deep from LOTR:TW, for example, would be also seen and played in FATW as well.

    And since I have LOTR:TW and FA:TW both as my current mods, can I transfer the settlement plans of LOTR to FA:TW and use it for my own consumption (but of course credits are given to the original creators)?

  10. #10
    Feanaro Curufinwe's Avatar Primicerius
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    Default Re: The Official WIP Screenshot Thread

    Quote Originally Posted by Castilla and Leon View Post
    I was wondering, why does the settlement plans of Minas Tirith or any other unique Middle-Earth city in FATW not like the ones LOTR:TW has and instead uses the generic RTW settlement plan? It would be wonderful if the city of Minas Tirith or Helm's Deep from LOTR:TW, for example, would be also seen and played in FATW as well.

    And since I have LOTR:TW and FA:TW both as my current mods, can I transfer the settlement plans of LOTR to FA:TW and use it for my own consumption (but of course credits are given to the original creators)?
    DoM will have Minas Tirith as custom settlement for sure. Check a few pages back.
    It is such a quiet thing, to fall. But far more terrible is to admit it.
    Proud supporter and fan of Fourth Age: Total War

  11. #11

    Default Re: The Official WIP Screenshot Thread

    Quote Originally Posted by Castilla and Leon View Post
    I was wondering, why does the settlement plans of Minas Tirith or any other unique Middle-Earth city in FATW not like the ones LOTR:TW has and instead uses the generic RTW settlement plan? It would be wonderful if the city of Minas Tirith or Helm's Deep from LOTR:TW, for example, would be also seen and played in FATW as well.

    And since I have LOTR:TW and FA:TW both as my current mods, can I transfer the settlement plans of LOTR to FA:TW and use it for my own consumption (but of course credits are given to the original creators)?


    Similar to LotRTW but better looking and more lore accurate.

  12. #12

    Default Re: The Official WIP Screenshot Thread

    Quote Originally Posted by Castilla and Leon View Post
    And since I have LOTR:TW and FA:TW both as my current mods, can I transfer the settlement plans of LOTR to FA:TW and use it for my own consumption (but of course credits are given to the original creators)?
    I'm no expert but I'm pretty sure that you can do whatever you want on your own computer, provided you know how to do it. I doubt Aradan will come hunt you down

  13. #13

    Default Re: The Official WIP Screenshot Thread

    Quote Originally Posted by Stark1 View Post
    I doubt Aradan will come hunt you down
    I wouldn't count on it.

    Quote Originally Posted by Aradan View Post
    I moonlight as a serial killer.

  14. #14

    Default Re: The Official WIP Screenshot Thread

    Bercor, will all the factions' special mentioned cities (Helm's Deep, Edoras, Minas Ithil/Morgul, Moria, Isenard, etc.) with own strategic map models will have their own settlement plans as well in DoM?

    Stark1, I was just wondering, not planning to steal credit tho, but I still wanna hug Aradan for his efforts on the mod. I'm also interested in knowing how to replace/retract the battlefied terrain from RS2 environment to vanilla for own consumption.

  15. #15

    Default Re: The Official WIP Screenshot Thread

    Quote Originally Posted by Castilla and Leon View Post
    Bercor, will all the factions' special mentioned cities (Helm's Deep, Edoras, Minas Ithil/Morgul, Moria, Isenard, etc.) with own strategic map models will have their own settlement plans as well in DoM?
    I'm merely an Outsource developer, there's some doors even I can't open . Better ask Aradan or MoN.

  16. #16

    Default Re: The Official WIP Screenshot Thread

    Quote Originally Posted by Castilla and Leon View Post
    Stark1, I was just wondering, not planning to steal credit tho, but I still wanna hug Aradan for his efforts on the mod. I'm also interested in knowing how to replace/retract the battlefied terrain from RS2 environment to vanilla for own consumption.
    I wasn't implying you'd want to steal credit, just that you can mod your own copy of the game to whatever you'd like. Even modders that got cease and desist letters from publishers (like LOTR mod for Skyrim) couldn't be legally stopped from modding their own copy of the game.

  17. #17

    Default Re: The Official WIP Screenshot Thread

    Quote Originally Posted by Castilla and Leon View Post
    Bercor, will all the factions' special mentioned cities (Helm's Deep, Edoras, Minas Ithil/Morgul, Moria, Isenard, etc.) with own strategic map models will have their own settlement plans as well in DoM?

    Stark1, I was just wondering, not planning to steal credit tho, but I still wanna hug Aradan for his efforts on the mod. I'm also interested in knowing how to replace/retract the battlefied terrain from RS2 environment to vanilla for own consumption.
    You can do whatever you like to your own copy of the game. Conditions apply only if you make something public.

    At the moment only MA has a unique model. We want to have more custom settlements (both unique and standard), but the modeller working on those is currently unavailable, so progress has been halted.

  18. #18
    Centenarius
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    Default Re: The Official WIP Screenshot Thread

    Guys you are doing an amazing work with this mod; it was one of the first mods i installed for RTW. Still have the Corsair Invasion installer and the music pack.

  19. #19

    Default Re: The Official WIP Screenshot Thread

    Can you give us a sneak peak of the new Elven units? It's not a big deal if they are still WIP and not finished, I just want to see how they look.

    Please.

    Mundus Bellicus - TWC - ModDB - Discord - Steam
    ~ Patronized by Gaius Baltar, son of the Great Family of imb39, of the House of Garbarsardar, of the Noble House of Wilpuri.

  20. #20
    Aikanár's Avatar no vaseline
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    Default Re: The Official WIP Screenshot Thread

    I could post you a pic of how they sound


    Son of Louis Lux, brother of MaxMazi, father of Squeaks, Makrell, Kaiser Leonidas, Iskar, Neadal, Sheridan, Bercor and HigoChumbo, house of Siblesz

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