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Thread: Unit skins and sprites - possible errors?

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  1. #1
    Greno Zee's Avatar Foederatus
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    Default Unit skins and sprites - possible errors?

    Hi!
    I've been recently looking in detail how the Italian AOR units are implemented and found few things that don't seem right to me - even though they might be. So I wondered about the following:

    • Marsi Spearman uses the aor_etrurian_spearmen soldier but the skin has got the right name - so I guess it's correct. It uses the aor_italy_infantry_sprite.spr sprite though and you can tell the difference - they just loose their spears from distance.
    • aor etrurian spearmen uses the aor_marsi_spearmen soldier. The skin has the right name too so I guess again it's intended.
    • The aor_marsi_swordsmen soldier uses rome_velite_sprite.spr sprite. Again it does look strange on the bettlefield.
    • Marsi Heavy Spearmen uses roman_samnite_warrior soldier and the skin names all indicate samnite origin.
    • Samnite Heavy Infantry uses aor_italy_infantry soldier, which utilizes the aor_italy_spearmen_sprite.spr sprite. In game it looks just like the Italian skirmisher sprite.
      Also, this unit is classified as light infantry.

    I realize this all might very well be intended - I just couldn't find any confirmation so i thought I'd ask.
    Thanks for you patience
    Last edited by Greno Zee; December 13, 2010 at 04:33 PM.

  2. #2
    Caesar Augustus's Avatar Senator
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    Default Re: Unit skins and sprites - possible errors?

    Great spot, welcome to the boards!

    I'd noticed a couple of these myself.
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  3. #3
    Quinn Inuit's Avatar Artifex
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    Default Re: Unit skins and sprites - possible errors?

    Yeah, those guys have been worked over a little. I would go with the original file names, all things being equal. They're going to be entirely reworked in the next version.
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  4. #4
    Greno Zee's Avatar Foederatus
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    Default Re: Unit skins and sprites - possible errors?

    That sounds really cool
    Thanks for the answers!

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