I'm sure everyone knows what this is, but I want to finally get to the bottom of it. What is it that causes charging units to stop their charge before they reach a target and/or just run into them without performing an actual charge? I've found that if a unit charges a target which runs away, it changes to "pursuing", and sometimes a charging unit doesn't seem to have enough space to begin a charge, but this also happens when conditions appear to be perfect and it's these times that I'm concerned about.




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