Results 1 to 16 of 16

Thread: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Andrey's Avatar Laetus
    Join Date
    Nov 2010
    Location
    Kaluga city (RF)
    Posts
    12

    Default Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Hi friends !!!

    Mod Neolithic TW developed on the basis of engine RTW-BI1.6, a camrade Andrey.
    Mod started in 3900 BC, 3 greatest tribes indoeuropean ( Yamna peoples) begin yours expansion in North Black sea region, the other Europe controlled poor military preindoeuropean peoples.

    Total: Fraction

    1 Baden (indoeuropean, horde)
    2 Yamna (indoeuropean, horde )
    3 Corded Ware (indoeuropean,horde, inaccessible for player )
    4 Vinca ( preindoeuropean, territory North Macedonia)
    5 Dimini ( preindoeuropean, territory Fessalia)
    6 Tripolje ( preindoeuropean, territory Scythia)
    7 Lengyel ( preindoeuropean, territory Austria)
    8 Rossen ( preindoeuropean, territory South Germania )
    9 Ertebolle ( preindoeuropean, territory Danmark)
    10 ProtoLigures ( preindoeuropean, territory North Italy)
    11 culture Chassey ( fantasy-amazon culture, territory France)
    12 culture Hembury ( preindoeuropean, territory England)
    13 Capsian tribes ( preindoeuropean, territory North Africa)
    14 Cesair tribes ( preindoeuropean, territory Ireland )
    15 Merimde ( rich city, territory Aegyptus )
    16 Bibl ( rich city, territory Levant )
    17 El Obeid empire ( territory Mesopotamia)
    18 Hacilar ( preindoeuropean, territory West Anatolia )
    19 Stentinello ( preindoeuropean, territory Siciliya )
    20 Almeria ( preindoeuropean, territory South Spain )

    Total 74 provinces.

    3 religions:

    1. cult Goddes Mother
    2. totems cults indoeuropeans
    3. eastern polytheism

    completed working:

    map - 60% completed
    units - 35% completed
    2d graphics - 25% completed
    music - 100% completed
    text - 20% completed

    picture;

    http://pikucha.ru/840835

    1 south spearmen
    2 north srearmen
    3 north general
    4 south general

    basic mod map:

    http://pikucha.ru/774188

    short funny video from mod:

    http://www.youtube.com/watch?v=OGdg_...nofeather=True



    Great thanks for your assistance, historical consultation and provided materials:

    Zhuge_Liang

    quadrille

    Akrit

    Emperor

    Roma Surrectum 2 team

    King Louise Assurbanipal

    Forums www.twcenter.net

    All Music artist in my mod music

    And Creative Assembly team !!!


    PS: sorry my English language.
    Last edited by Andrey; September 15, 2011 at 02:51 PM.

  2. #2
    Spartan198's Avatar Protector Domesticus
    Join Date
    Feb 2008
    Location
    California, USA
    Posts
    4,748

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Interesting idea. Good luck with it.

  3. #3
    Achea's Avatar Ordinarius
    Join Date
    Dec 2009
    Location
    Alberta, Canada
    Posts
    719

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Yes, this would quite the interesting timeframe to play in. Good luck.

  4. #4
    Morrowgan's Avatar Centenarius
    Join Date
    Nov 2010
    Location
    Germany
    Posts
    879

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Very very very interesting project.
    Member of the Beyond Skyrim Project

  5. #5

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    I totally support this idea!!!!

  6. #6
    Morrowgan's Avatar Centenarius
    Join Date
    Nov 2010
    Location
    Germany
    Posts
    879

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Keep it up !
    Member of the Beyond Skyrim Project

  7. #7

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Unique idea, but isn't this mostly hypothetical?
    Co-Leader of BRITANNIAE: INVASIO SAXONUM

  8. #8
    Andrey's Avatar Laetus
    Join Date
    Nov 2010
    Location
    Kaluga city (RF)
    Posts
    12

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Thanks all to attention modification!

    ArtoriusRex, yes, modification can not be true historical, because historical event and life neolithic people poor study.

    In modification to be element fantasy, invention.

    Base modification - "Burial mound gypothesis" autor archaeologist Marija Gimbutas, this gypothesis - disputed.
    Last edited by Andrey; January 17, 2011 at 09:39 AM.

  9. #9
    Andrey's Avatar Laetus
    Join Date
    Nov 2010
    Location
    Kaluga city (RF)
    Posts
    12

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Hi Camrades !, present new original - fantasy amazon units, my working !

    http://pikucha.ru/i4bmN


    and video

    http://www.youtube.com/watch?v=fPyfD...nofeather=True
    Last edited by Andrey; February 12, 2011 at 02:31 AM.

  10. #10

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Well,that's a pretty original idea.

  11. #11

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    What happened to this mod? It looks good.
    Make America great again!

  12. #12
    Andrey's Avatar Laetus
    Join Date
    Nov 2010
    Location
    Kaluga city (RF)
    Posts
    12

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Quote Originally Posted by Shi Huangdi View Post
    What happened to this mod? It looks good.
    Shi Huangdi, thanks for attention modification.


    Work on Neolithic TW is frozen at present, because there was a problem in insufficient quantity of historical materials: names, names of settlements, very big problem a lack of historical artifacts about clothes of people of the Neolith, their hairstyle and headdresses. And I want that in a mod would be at least historically authentic 25-35 units.

    They are last 2 units of my work hypothetical Ötzi

    http://pikucha.ru/i4aMx





    PS. Now I am work in project BronzeAge TW
    Last edited by Andrey; September 08, 2011 at 08:07 AM.

  13. #13

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    You should release your work as a downloadable unit pack! Especially the Amazons, they look really good
    Make America great again!

  14. #14

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Yea make the units a downloadable pack ! It would be a great gift to the TWC community !
    Macedon1an's Workshop | Germanic Unit Pack | HRTW | Macedonia Rises Again

    "With the blood we shed all over the Macedonian fields and forests, we serve freedom, as the Macedonian army of Alexander of Macedon did, with our slogan “Freedom or Death!"" - From the Constitution of the Macedonian Kresna Uprising, 1878

  15. #15
    Andrey's Avatar Laetus
    Join Date
    Nov 2010
    Location
    Kaluga city (RF)
    Posts
    12

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    Thank you for that appreciated my work, I am pleased to bestow my work TWC community.

    http://www.twcenter.net/forums/showthread.php?t=481361

  16. #16

    Default Re: Neolithic TW, prehistoric-fantasy switch modification RTW-BI 1.6

    That's awesome, thanks man!
    Make America great again!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •