Draknar's Mod Collection (DMC) v.5.03
MOD COLLECTION FOR RTR6.3
This collection includes the following mods:
Naval Mod v2 by Desaix and team
Metropolis Mod v1.1 by Chaotica
4 turns per year v1.4 by Marcus Camillus
Marcus Camillus's Player Formations v1.4
Signiferone's Animation Pack by Signiferone and Trajan
Darthformations v8.5 by Darth
as well as many more tweaks, additions and fixes (see below for full details)
DOWNLOAD DMC v.5.03 FROM FILEFRONT
DOWNLOAD DMC v.5.03 FROM MEGAUPLOAD
Version History:
3.01
Added SigniferOne's Animations Pack
Added Axe animations
See DMC Docs for detail skeletons available
3.02
Dust Mod V4 by Draknar
3.03
Gladius Loading Bar & Load Screens By Becksim
3.04
More Grass by Prof (Modified)
3.05
New Arrow by Kos007
3.06
DMC Battlemap movement V2
3.07
Huge Roman fort by lt1956
3.08
Fixed Custom Battles
Added Historic battle Cannas V4
3.09
DMC export_descr_unit
-Added modding info
-Removed prec from horse archers
3.10
Added Hotfix just incase:
-Gave Carthage ability to recruit Lybian Cavalry AOR unit.
-Added in loading screen with current release number
-Fixed it so Seleucid Agema are now recruitable in Media. "aor_mede" resource added to Spurius's descr_regions.txt file.
-Added in map files from Spurius - map_regions.tga, map_roughness.tga, radar_map1.tga, water_surface.tga, radar_map2.tga
-Added in map files from BDH - map_ground_types.tga, map_heights.tga
-Late Roman Centurion skin now implemented.
-Removed extra, empty lines in the export_descr_unit file.
-Description of the Seleucid Royal Cavalry fixed.
3.11
Wall Mod 1.6 plus by Archer
3.12
AI formations by Darth (moddifed by DaVici)
3.13
added descr_model_battle.txt which turned on new skeleton
3.14
Added Proper Wonders by Epistolary Richard
3.15
Naval Mod Version 2.0 by Naval Mod Team
3.16
Add new features in descr_solar_system
Reinstalled Skymod 1.32 by Archer (modified)
Increased cost of walls
3.17
Increased the rebel’s strength throughout the map.
3.18
Added New Unit “Chosen Axemen” to Germans thanks to waitcu and his team.
Added Axe anim to club unit so they will no longer stab with club for crying out loud.
Removed the super spies feature where spy can see everything for miles by Ahmose
3.19
Added Mini Mods as Noted below.
Added Spartans - ATG RED –High Quality skin replacement for spatans by AnastasioTheGreat
Added Spartans sprite by Draknar
Added Custom battles – Huge fort battle & Greek City Battle
3.20
Added descr_agent_ancillary changed costs to spy’s and diplomats
Added new skin of Roman Crew by Nick
3.21
Added more Minimods to DMC
Added Tiny Skin Expansion by Koinos (Keep up good skins)
Updated PDF file
3.22
Added Marcus Camillus' Player Formations Mod / Modified by Snake / & Me
3.23
Added Realistic Tree Sizes 1.1 Mod by OrrieBoi
Added Darth Formations 8.5
Added Pinarius Horse Skins – Thanks Pirarius for the beta’s, I was worried, that you would never finished.
V4
Made Compatible with RTR 6.3
Added New Rome naval unit by Riczu74
Final fixed the sprites for Spartans
v5.03
Added Metropolis Mod 1.1 (thanks to Snake IV)
Added Marcus Camillus' Player formations mod (was minimod before)
Added 4-turns-per-year patch by Marcus Camillus
Temporary exclusion of all "minimod" files
If anyone is wants a mod to be included or excluded from DMC please post to RTR forum. To be considered for the collection the mod has to no crash due to Mod or unable to work with other mod without major work. Credit is due to the Modders. Hopefully, I will have time to add more in the feature in future if RTR stops patching there Mod. And special thanks to guys on RTR team who listen to my problems.
If you have great Idea post it, more posts = better mod.
Naval Mod Rules.
Thanks to the Guys/Gals at----->
http://forums.rometotalrealism.org/
http://www.twcenter.net/
http://rtw.heavengames.com/
http://forums.totalwar.org/vb/
Not compatible with any saved games or campaigns that were save before MOD
How to install: (PLEASE READ THIS)
Installation Instructions for a fresh install of RTW: See A
Installation Instructions for people with 6.3 already installed: See B
Installation Instructions for people with other mods installed: See C
Installation Instructions for any other problems: See C
Installation Instructions for people who have used DMC5.0b onwards or other MOD switcher based mods with RTR: See D
Not compatible with BI
A
Instructions for a fresh Installation of RTW:
1. Uninstall all traces of Rome on your PC.
2. Install Rome Total War from your CD-ROM.
3. Install the official Rome Total War 1.2 Update Patch
4. Download/Install Total Realism 6.0 Full into your Rome Total War directory or visit http://rometotalrealism.org/
5. Install the Rome Total Realism 6.2 patch
6. Install the Rome Total Realism 6.3 patch.
7. [Optional] Install the Music Addon (recommended being very good)
8. Run RTR 6.3 and start playing to see if it works.
9. Now run DMC_V5 installer.
10. And finally play.
If you have any problem Post it on one of forums.
B
Installation Instructions for people with 6.3 already installed:
Sorry, but not compatible with save games
1. Run DMC V5 installer.
2. Play
C
Installation Instructions for people with other mods installed:
(Option to cut down problems of interfering)
1. Uninstall RTW.
2. Delete the activision folder in program files.
3. Follow the rest of the steps from Installation Instructions for a fresh install of RTW. (See A)
D
Installation Instructions with MOD switcher with RTR 6.3:
Sorry, but not compatible with save games
1. Uninstall Previous Modswitcher File
2. Launch DMC v5 Installer, and follow instructions
Any questions go to the DMC forum at http://forums.rometotalrealism.org//...?showforum=111
Just remember this mod would not be possible without the help others.
It would be long list of people to give thanks so to keep it short.
Thank you.
Looking for Campaigns with much more realistic feel?
Try some house rules for those Veterans: (Or other words real men of total war)
Preset up:
Edit lines in “preferences.txt”
MORALE:TRUE
FATIGUE:TRUE
LIMITED_AMMO:TRUE
FOG_OF_WAR:TRUE
RESTRICT_CAMERA:TRUE
MINIMAL_UI:TRUE (optional)
DISABLE_ARROW_MARKERS:TRUE
BANNERS: FALSE
RESTRICT_CAMERA:TRUE
UNLIMITED_MEN_ON_BATTLEFIELD:TRUE
Set Campaign Difficulty = “Hard”
Set Battles Difficulty = “Very Hard”
Set Size to = “Huge” (only your CPU can handle it otherwise Large)
No Battle Time Limit
Manage all settlements
The top twelve rules, I found works the best:
1. NO RELOADING! (From save games)
2. No "cheats" (you know what I mean)
3. No military units can go outside its territory for three years.(fighting only rebel & any attacks by AI)
4. Fight all rebels, pirates in your area.
5. Assassins are only used against spies.
6. No “trade agreements Blitz” and other ways of generating cash from diplomacy, No
bribing & must accept offers of peace when at war (no money, no cities in exchange), & No protectorates
7. No forts blocking & No bridge defense. (AI doesn’t know how to handle them)
8. Spies are for scouting only, No gate opening / spreading unrest.
9. Routing enemy units that leave contact with your forces are allowed to escape. (Your duty is done, General)
10. Minimize retraining, merge units instead. (It works out to your favor in long run)
11. Start Battles first time, No waiting. (Are you afraid of little fog, rain?)
12. When attacking a city, start the battle the first opportunity after your equipment is built.
This release is dedicated to Draknar, who made this collection what it is.
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License Agreement:
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Terms of Use:
This software is FREEWARE. This software is provided "as is", without any guarantee made as to its suitability or fitness for any particular use.
It may contain bugs, so use of this Mod is at your own risk. We take no responsibility for any damage that may unintentionally be caused through its use.
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The Rome Total War software is property of:
Total War Software © 2002 - 2004 The Creative Assembly Limited. Total War, Rome: Total War and the Total War logo are trademarks or registered trademarks of The Creative Assembly Limited in the United Kingdom and/or other countries.
Published by Activision Publishing, Inc. Activision is a registered trademark of Activision, Inc. All rights reserved.
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All trademarked names mentioned in this document and SOFTWARE are used for editorial purposes only, with no intention of infringing upon the trademarks.




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